FFAC 2011 Slides

304 views
252 views

Published on

Published in: Entertainment & Humor
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
304
On SlideShare
0
From Embeds
0
Number of Embeds
28
Actions
Shares
0
Downloads
0
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

FFAC 2011 Slides

  1. 1. A Social Innovation Competition
  2. 2. Seth Priebatsch: Building a Game Layer on Top of the World Play on YouTube
  3. 3. KNOWING DOING
  4. 4. 2. Motivate the1. Direct the Rider Elephant 3. Shape the Path
  5. 5. Who are the experts atgetting us to DO stuff?
  6. 6. “We are witnessing whatamounts to no less than a global mass exodus to virtual worlds and other online gaming environments.” ~ Edward Castranova, Economist
  7. 7. Why this attraction?
  8. 8. Why games engage us... 1. 2. Epic Thrill ofMeaning Achievement
  9. 9. Why games engage us... 1. 2. 3. Epic Thrill of ConnectionMeaning Achievement to Others
  10. 10. How can we engage people to do the right thing?
  11. 11. How can we close theKNOWING DOING GAP in social change?
  12. 12. ENGAGEMENT through GAMES
  13. 13. Can it work?
  14. 14. ENGAGEMENT throughGAME MECHANICS
  15. 15. What makes games fun?challenge feedback - rapid and frequentlevels of difficulty uncertainty or chanceability to improve rewardscompetition intense focusother people levelssolving problemtogetherlimitations
  16. 16. What makes games fun?challenge feedback - rapid and frequentlevels of difficulty uncertainty or chanceability to improve rewardscompetition intense focusother peoplesolving problemtogetherlimitations
  17. 17. Serious + FunExercise + Playing Music = Piano Stairs
  18. 18. What makes games fun?challenge feedback - rapid and frequentlevels of difficulty uncertainty or chanceability to improve rewardscompetition intense focusother peoplesolving problemtogetherlimitations
  19. 19. Serious + FunRecycling + Arcade Games = Bottle Bank Arcade
  20. 20. What makes games fun?challenge feedback - rapid and frequentlevels of difficulty uncertainty or chanceability to improve rewardscompetition intense focusother peoplesolving problemtogetherlimitations
  21. 21. What makes games fun?challenge feedback - rapid and frequentlevels of difficulty uncertainty or chanceability to improve rewardscompetition intense focusother peoplesolving problemtogetherlimitations
  22. 22. Serious + FunClean Up + Painting = Gum Art
  23. 23. Should we banshark fin soup?
  24. 24. Is there a Facebook or God? Google+?Are you Is the presidenthappy? doing a good job?
  25. 25. What makes games fun?challenge feedback - rapid and frequentlevels of difficulty uncertainty or chanceability to improve rewardscompetition intense focusother peoplesolving problemtogetherlimitations
  26. 26. Serious + FunRecycling + Polling = Polling Bins
  27. 27. What makes games fun?challenge feedback - rapid and frequentlevels of difficulty uncertainty or chanceability to improve rewardscompetition intense focusother peoplesolving problemtogetherlimitations
  28. 28. Serious + FunFetching Water + Play = PlayPump
  29. 29. What makes games fun?challenge feedback - rapid and frequentlevels of difficulty uncertainty or chanceability to improve rewardscompetition intense focusother peoplesolving problemtogetherlimitations
  30. 30. Serious + FunFeed the Poor + Quizzes = Free Rice
  31. 31. What makes games fun?challenge feedback - rapid and frequentlevels of difficulty uncertainty or chanceability to improve rewardscompetition intense focusother people levelssolving problemtogetherlimitations
  32. 32. Serious + FunLearn Math + Video Games = Khan Academy
  33. 33. How can Fun and Games change the world?
  34. 34. 1 2 3 4 5 6 7
  35. 35. Why Fun for A Change? • Learn essential innovation skills • Learn how to close the KNOWING - DOING Gap • Learn tools of engagement for both social and business sectors • Create a beautiful video pitch that shows off your creativity • Have fun! Change the world!
  36. 36. Charles Tsai funforachange.org socialcreatives.orgcharles@socialcreatives.org

×