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Os4 Museums

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Open Source for Museum Professionals

Open Source for Museum Professionals

Published in: Education, Technology

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  • Transcript

    • 1. Open Source for Museum Professionals
    • 2. Who Am I?
      • Rob Stephenson
      biologist Curator, Tech Virtual
    • 3. What is Open Source? When we speak of free software, we are referring to freedom, not price. … freedom to distribute copies … (and charge for this service if you wish), … (to) receive source code, … (to) change the software or use pieces of it in new free programs…. - GNU Public License Powerful, reliable software and improved technology are useful byproducts of freedom, but the freedom to have a community is important in its own right. - Richard Stallman Free and Open Source Software (FOSS) Defined
    • 4. FOSS/Open Source Principles
      • Freedom to use
      • Freedom to redistribute
      • Freedom to adapt and improve
      • Freedom to release improvements, so entire community benefits
      • Obligation to contribute back to the community
    • 5. Sharing and Collaboration are Basic Human Values
    • 6. Open Source Museum Exhibits
    • 7. Links
      • http://TheTechVirtual.org
      • The Tech Virtual in Second Life: on The Tech Island
      • Me: Rob Stephenson, rstephenson@thetech.org
    • 8. Museums in a Virtual World - Are You Serious?
      • Is this:
      • A scientific experiment?
      • A commercial venture?
      • A joke?
      • Chasing a fad?
    • 9. Why The Tech Museum is in Second Life
      • Access and interaction. Reaching visitors that can’t come to San José.
      • Rapid prototyping. Using SL’s 3-D tools to test exhibit concepts, gallery designs.
      • Open source design. Teams of strangers compete to design exhibits. We choose the best and build them for the real museum.
    • 10. Access and Interaction
    • 11. Rapid Prototyping 1 2 3 4
    • 12. The Story of an Open Source Museum Exhibit
    • 13. Exhibit Creation Process idea & sketch museum floor Virtual thetechvirtual.org Second Life EOD
    • 14. Economics
      • Currently funded by a grant from Gordon & Betty Moore Foundation.
      • Cost of building one new interactive exhibit:
      $40,000 US 6 months SL/Open Source $60,000 US 18 months Traditional method
    • 15. The Future
      • Rapid exhibit turnover
      • More modular exhibits
      • A bazaar for exhibit ideas
      • An open source exhibit economy
    • 16.
      • This work is licensed under the Creative Commons Attribution License. To view a copy of this license, visit http: //creativecommons .org/licenses/by/2.0 or send a letter to Creative Commons, 559 Nathan Abbott Way, Stanford, California 94305, USA.