Tate handheldkeynoterstein final

  • 654 views
Uploaded on

Keynote from the Tate Handheld Conference 2010 discussing ways to predict change in future technology application for museums

Keynote from the Tate Handheld Conference 2010 discussing ways to predict change in future technology application for museums

More in: Education
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Be the first to comment
    Be the first to like this
No Downloads

Views

Total Views
654
On Slideshare
0
From Embeds
0
Number of Embeds
0

Actions

Shares
Downloads
14
Comments
0
Likes
0

Embeds 0

No embeds

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
    No notes for slide
  • Where is Mobile in this life cycle…
  • MoneyIs becoming a decreasing barrier as user own devices become more prevalentMuseums are currently finding $’s for thisContentMuseums have stories in spades (it’s our core strength), but content experiences need to be producedTimeDemands of running a museum will always be pressing; focus on streamlining the process of producing content experiencesMuseums are prone to distractions and shiny objectsTechnology – we’ve never been in a better position – the trends favor us
  • Growth of mobile demand and in the quality of devices points to a merging of mobile web and just the web.Wired declares that “the web is dead”How can we merge the production of web content with mobile content

Transcript

  • 1. Designing for Change: Predicting the Future of Mobile Experiences
    Robert Stein
    Chief Information Officer
    Indianapolis Museum of Art
    rstein@imamuseum.org
    @rjstein
  • 2. HOW TO PREDICT THE FUTURE
    Credit Flickr ~blueforce4116
  • 3. Flickr Credit ~10nl
  • 4. REMEMBER THE PAST
    Those who cannot learn from history are doomed to repeat it.
    – George Santayana
  • 5. REMEMBER THE PAST
    History is a pack of lies about events that never happened told by people who weren't there.
    – George Santayana
  • 6. Flickr Credit ~spursfan_ace
  • 7. Technology Changes
    One thing’s for sure…
  • 8. My First Work Computer
    National Center for Supercomputing Applications
    Silicon Graphics Octane
    $64,000
    Less powerful than this laptop
  • 9. Section Design Blog, 10 October, 2009
  • 10. The More Things Change…
  • 11. Some Things Don’t Change
    Luckily for Museums…
  • 12. COLLECTIONS
  • 13. VISITORS
  • 14. STORIES
  • 15. For the Moment…
    MOBILE IS HOT
  • 16. HAVE WE SEEN THIS FILM BEFORE?
    Flickr Credit ~electrospray
  • 17. 1998
  • 18. 2004
  • 19. 2006
  • 20.
  • 21.
  • 22. KIOSKS
    Flickr Credit ~blackbeltjones
  • 23.
  • 24.
  • 25. MUSEUM TECHNOLOGY LIFECYCLE
    EXPERIMENT
    PROMISE
    LET DOWN
    10
    Years
    ADOPTION
  • 26. Shiny Object Syndrome
    http://thisisindexed.com/2007/05/bright-shiny-objects/
  • 27. What are Possible
    Roadblocks to
    Creating Great
    Mobile Experiences?
    Money
    Technology
    Time
    Content
    Flickr Credit ~wsdot/
  • 28. Focus on Content Management
  • 29. 3 Goals for Mobile Content management
    Tappity, Tap… Tap…
  • 30. Make Authoring
    Easy for Users
    Flickr Credit ~schmorgie
  • 31. Provide
    Reusable
    Bits
    Flickr Credit ~m0php
  • 32. Connect with
    Museum
    systems
  • 33. Say Hello to TAP
    IMA’s Mobile Tour Platform
    http://code.google.com/p/tap-tours/
  • 34. TAP into TAP
    First-Class Content Management
    Open-SourceCommunity Owned, Freely Available
    Open Standards (TourML)
    Multi-Platform
    Easy-to-Use iPod Client
  • 35. Overview
    Software Architecture
  • 36. Drupal Tour CMS
  • 37. iPod Touch Client
  • 38. IMA Mobile / TAP
  • 39. IMA Mobile / TAP
  • 40. IMA Mobile / TAP
  • 41. IMA Mobile / TAP
  • 42. Mobile Standards Summit
    Wednesday, 8 September13:00 – 17:00
    McAuley A (level 1) Tate Modern
  • 43. Thank You!