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    <title>Slideshows by User: Chihyun</title>
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      <title>Slideshows by User: Chihyun</title>
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    <pubDate>Wed, 09 Dec 2009 04:49:12 GMT</pubDate>
    <description>SlideShare feed for Slideshows by User: Chihyun</description>
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      <title>Ambient Social TV: Drawing People into a Shared Experience</title>
      <link>http://www.slideshare.net/Chihyun/ambient-social-tv-drawing-people-into-a-shared-experience</link>
      <description>
        <![CDATA[<img src="http://cdn.slidesharecdn.com/socialtv-091208224917-phpapp02-thumbnail-2?1260334199" alt ="" style="border:1px solid #C3E6D8;float:right;" /><br> PAPER READING
ABSTRACT
We examine how ambient displays can augment social
television. Social TV 2 is an interactive television solution
that incorporates two ambient displays to convey to
participants an aggregate view of their friends’ current TVwatching
status. Social TV 2 also allows users to see which
television shows friends and family are watching and send
lightweight messages from within the TV-viewing
experience. Through a two-week field study we found the
ambient displays to be an integral part of the experience.
We present the results of our field study with a discussion
of the implications for future social systems in the home.]]>
      </description>
      <content:encoded>
        <![CDATA[<img src="http://cdn.slidesharecdn.com/socialtv-091208224917-phpapp02-thumbnail-2?1260334199" alt ="" style="border:1px solid #C3E6D8;float:right;" /><br> PAPER READING
ABSTRACT
We examine how ambient displays can augment social
television. Social TV 2 is an interactive television solution
that incorporates two ambient displays to convey to
participants an aggregate view of their friends’ current TVwatching
status. Social TV 2 also allows users to see which
television shows friends and family are watching and send
lightweight messages from within the TV-viewing
experience. Through a two-week field study we found the
ambient displays to be an integral part of the experience.
We present the results of our field study with a discussion
of the implications for future social systems in the home.]]>
      </content:encoded>
      <pubDate>Wed, 09 Dec 2009 04:49:12 GMT</pubDate>
      <guid>http://www.slideshare.net/Chihyun/ambient-social-tv-drawing-people-into-a-shared-experience</guid>
      <author>Chihyun@slideshare.net(Chihyun)</author>
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        <media:title>Ambient Social TV: Drawing People into a Shared Experience</media:title>
        <media:credit>Chihyun</media:credit>
        <media:description type="plain">PAPER READING
ABSTRACT
We examine how ambient displays can augment social
television. Social TV 2 is an interactive television solution
that incorporates two ambient displays to convey to
participants an aggregate view of their friends&#8217; current TVwatching
status. Social TV 2 also allows users to see which
television shows friends and family are watching and send
lightweight messages from within the TV-viewing
experience. Through a two-week field study we found the
ambient displays to be an integral part of the experience.
We present the results of our field study with a discussion
of the implications for future social systems in the home.</media:description>
        <media:text type="html">&lt;img src=&quot;http://cdn.slidesharecdn.com/socialtv-091208224917-phpapp02-thumbnail-2?1260334199&quot; alt =&quot;&quot; style=&quot;border:1px solid #C3E6D8;float:right;&quot; /&gt;&lt;br&gt; PAPER READING
ABSTRACT
We examine how ambient displays can augment social
television. Social TV 2 is an interactive television solution
that incorporates two ambient displays to convey to
participants an aggregate view of their friends&#8217; current TVwatching
status. Social TV 2 also allows users to see which
television shows friends and family are watching and send
lightweight messages from within the TV-viewing
experience. Through a two-week field study we found the
ambient displays to be an integral part of the experience.
We present the results of our field study with a discussion
of the implications for future social systems in the home.</media:text>
        <media:keywords></media:keywords>
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        <![CDATA[<div style="width:425px;text-align:left" id="__ss_2679003"><a style="font:14px Helvetica,Arial,Sans-serif;display:block;margin:12px 0 3px 0;text-decoration:underline;" href="http://www.slideshare.net/Chihyun/ambient-social-tv-drawing-people-into-a-shared-experience" title="Ambient Social TV: Drawing People into a Shared Experience">Ambient Social TV: Drawing People into a Shared Experience</a><object style="margin:0px" width="425" height="355"><param name="movie" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=socialtv-091208224917-phpapp02&stripped_title=ambient-social-tv-drawing-people-into-a-shared-experience" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=socialtv-091208224917-phpapp02&stripped_title=ambient-social-tv-drawing-people-into-a-shared-experience" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="355"></embed></object><div style="font-size:11px;font-family:tahoma,arial;height:26px;padding-top:2px;">View more <a style="text-decoration:underline;" href="http://www.slideshare.net/">presentations</a> from <a style="text-decoration:underline;" href="http://www.slideshare.net/Chihyun">Chihyun</a>.</div></div>]]>
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        <slideshare:views>111</slideshare:views>
        <slideshare:comments>2</slideshare:comments>
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    <item>
      <title>Human Computer Biosphere Interaction: Towards Sustainable Society</title>
      <link>http://www.slideshare.net/Chihyun/human-computer-biosphere-interaction-towards-sustainable-society</link>
      <description>
        <![CDATA[<img src="http://cdn.slidesharecdn.com/hcbi-090629114545-phpapp01-thumbnail-2?1246293979" alt ="" style="border:1px solid #C3E6D8;float:right;" /><br> This paper presents my vision of Human Computer Interaction (HCBI): Towards Sustainable Society. HCBI extends the subject of the HCI from countable people, object, pet, plants, to their sounding environment, which is uncountable, complex, non-linguistic acoustic ecology, Zen elements in Biosphere. By realizing HCBI, soundmarks in a beautiful forest are all integral to help us feel one with Nature, beyond the physical and genetically distance. The goal of HCBI is to achieve a feeling of belonging to nature without causing environmental destruction. This paper will present the vision of HCBI by introducing the concept overview, related works, the method and developed interfaces.]]>
      </description>
      <content:encoded>
        <![CDATA[<img src="http://cdn.slidesharecdn.com/hcbi-090629114545-phpapp01-thumbnail-2?1246293979" alt ="" style="border:1px solid #C3E6D8;float:right;" /><br> This paper presents my vision of Human Computer Interaction (HCBI): Towards Sustainable Society. HCBI extends the subject of the HCI from countable people, object, pet, plants, to their sounding environment, which is uncountable, complex, non-linguistic acoustic ecology, Zen elements in Biosphere. By realizing HCBI, soundmarks in a beautiful forest are all integral to help us feel one with Nature, beyond the physical and genetically distance. The goal of HCBI is to achieve a feeling of belonging to nature without causing environmental destruction. This paper will present the vision of HCBI by introducing the concept overview, related works, the method and developed interfaces.]]>
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      <pubDate>Mon, 29 Jun 2009 16:45:34 GMT</pubDate>
      <guid>http://www.slideshare.net/Chihyun/human-computer-biosphere-interaction-towards-sustainable-society</guid>
      <author>Chihyun@slideshare.net(Chihyun)</author>
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        <media:player url="http://www.slideshare.net/Chihyun/human-computer-biosphere-interaction-towards-sustainable-society"/>
        <media:title>Human Computer Biosphere Interaction: Towards Sustainable Society</media:title>
        <media:credit>Chihyun</media:credit>
        <media:description type="plain">This paper presents my vision of Human Computer Interaction (HCBI): Towards Sustainable Society. HCBI extends the subject of the HCI from countable people, object, pet, plants, to their sounding environment, which is uncountable, complex, non-linguistic acoustic ecology, Zen elements in Biosphere. By realizing HCBI, soundmarks in a beautiful forest are all integral to help us feel one with Nature, beyond the physical and genetically distance. The goal of HCBI is to achieve a feeling of belonging to nature without causing environmental destruction. This paper will present the vision of HCBI by introducing the concept overview, related works, the method and developed interfaces.</media:description>
        <media:text type="html">&lt;img src=&quot;http://cdn.slidesharecdn.com/hcbi-090629114545-phpapp01-thumbnail-2?1246293979&quot; alt =&quot;&quot; style=&quot;border:1px solid #C3E6D8;float:right;&quot; /&gt;&lt;br&gt; This paper presents my vision of Human Computer Interaction (HCBI): Towards Sustainable Society. HCBI extends the subject of the HCI from countable people, object, pet, plants, to their sounding environment, which is uncountable, complex, non-linguistic acoustic ecology, Zen elements in Biosphere. By realizing HCBI, soundmarks in a beautiful forest are all integral to help us feel one with Nature, beyond the physical and genetically distance. The goal of HCBI is to achieve a feeling of belonging to nature without causing environmental destruction. This paper will present the vision of HCBI by introducing the concept overview, related works, the method and developed interfaces.</media:text>
        <media:keywords></media:keywords>
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        <![CDATA[<div style="width:425px;text-align:left" id="__ss_1656302"><a style="font:14px Helvetica,Arial,Sans-serif;display:block;margin:12px 0 3px 0;text-decoration:underline;" href="http://www.slideshare.net/Chihyun/human-computer-biosphere-interaction-towards-sustainable-society" title="Human Computer Biosphere Interaction: Towards Sustainable Society">Human Computer Biosphere Interaction: Towards Sustainable Society</a><object style="margin:0px" width="425" height="355"><param name="movie" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=hcbi-090629114545-phpapp01&stripped_title=human-computer-biosphere-interaction-towards-sustainable-society" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=hcbi-090629114545-phpapp01&stripped_title=human-computer-biosphere-interaction-towards-sustainable-society" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="355"></embed></object><div style="font-size:11px;font-family:tahoma,arial;height:26px;padding-top:2px;">View more <a style="text-decoration:underline;" href="http://www.slideshare.net/">presentations</a> from <a style="text-decoration:underline;" href="http://www.slideshare.net/Chihyun">Chihyun</a>.</div></div>]]>
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        <slideshare:views>294</slideshare:views>
        <slideshare:comments>0</slideshare:comments>
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    <item>
      <title>Burn Your Memory Away: One-time Use Video Capture and Storage Device to Encourage Memory Appreciation</title>
      <link>http://www.slideshare.net/Chihyun/burn-your-memory-away-onetime-use-video-capture-and-storage-device-to-encourage-memory-appreciation</link>
      <description>
        <![CDATA[<img src="http://cdn.slidesharecdn.com/burnyourmemoryaway-090629114423-phpapp02-thumbnail-2?1246293921" alt ="" style="border:1px solid #C3E6D8;float:right;" /><br> Although modern ease of access to technology enables
many of us to obsessively document our lives, much of
the captured digital content is often disregarded and
forgotten on storage devices, with no concerns of cost
or decay. Can we design technology that helps people
better appreciate captured memories? What would
people do if they only had one more chance to relive
past memories? In this paper, we present a prototype
design, PY-ROM, a matchstick-like video recording and
storage device that burns itself away after being used.
This encourages designers to consider lifecycles and
human-computer relationships by integrating physical
properties into digitally augmenting everyday objects.]]>
      </description>
      <content:encoded>
        <![CDATA[<img src="http://cdn.slidesharecdn.com/burnyourmemoryaway-090629114423-phpapp02-thumbnail-2?1246293921" alt ="" style="border:1px solid #C3E6D8;float:right;" /><br> Although modern ease of access to technology enables
many of us to obsessively document our lives, much of
the captured digital content is often disregarded and
forgotten on storage devices, with no concerns of cost
or decay. Can we design technology that helps people
better appreciate captured memories? What would
people do if they only had one more chance to relive
past memories? In this paper, we present a prototype
design, PY-ROM, a matchstick-like video recording and
storage device that burns itself away after being used.
This encourages designers to consider lifecycles and
human-computer relationships by integrating physical
properties into digitally augmenting everyday objects.]]>
      </content:encoded>
      <pubDate>Mon, 29 Jun 2009 16:44:08 GMT</pubDate>
      <guid>http://www.slideshare.net/Chihyun/burn-your-memory-away-onetime-use-video-capture-and-storage-device-to-encourage-memory-appreciation</guid>
      <author>Chihyun@slideshare.net(Chihyun)</author>
      <media:content>
        <media:player url="http://www.slideshare.net/Chihyun/burn-your-memory-away-onetime-use-video-capture-and-storage-device-to-encourage-memory-appreciation"/>
        <media:title>Burn Your Memory Away: One-time Use Video Capture and Storage Device to Encourage Memory Appreciation</media:title>
        <media:credit>Chihyun</media:credit>
        <media:description type="plain">Although modern ease of access to technology enables
many of us to obsessively document our lives, much of
the captured digital content is often disregarded and
forgotten on storage devices, with no concerns of cost
or decay. Can we design technology that helps people
better appreciate captured memories? What would
people do if they only had one more chance to relive
past memories? In this paper, we present a prototype
design, PY-ROM, a matchstick-like video recording and
storage device that burns itself away after being used.
This encourages designers to consider lifecycles and
human-computer relationships by integrating physical
properties into digitally augmenting everyday objects.</media:description>
        <media:text type="html">&lt;img src=&quot;http://cdn.slidesharecdn.com/burnyourmemoryaway-090629114423-phpapp02-thumbnail-2?1246293921&quot; alt =&quot;&quot; style=&quot;border:1px solid #C3E6D8;float:right;&quot; /&gt;&lt;br&gt; Although modern ease of access to technology enables
many of us to obsessively document our lives, much of
the captured digital content is often disregarded and
forgotten on storage devices, with no concerns of cost
or decay. Can we design technology that helps people
better appreciate captured memories? What would
people do if they only had one more chance to relive
past memories? In this paper, we present a prototype
design, PY-ROM, a matchstick-like video recording and
storage device that burns itself away after being used.
This encourages designers to consider lifecycles and
human-computer relationships by integrating physical
properties into digitally augmenting everyday objects.</media:text>
        <media:keywords></media:keywords>
        <media:thumbnail height="90" url="http://cdn.slidesharecdn.com/burnyourmemoryaway-090629114423-phpapp02-thumbnail-2?1246293921" width="120"/>
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        <![CDATA[<div style="width:425px;text-align:left" id="__ss_1656295"><a style="font:14px Helvetica,Arial,Sans-serif;display:block;margin:12px 0 3px 0;text-decoration:underline;" href="http://www.slideshare.net/Chihyun/burn-your-memory-away-onetime-use-video-capture-and-storage-device-to-encourage-memory-appreciation" title="Burn Your Memory Away: One-time Use Video Capture and Storage Device to Encourage Memory Appreciation">Burn Your Memory Away: One-time Use Video Capture and Storage Device to Encourage Memory Appreciation</a><object style="margin:0px" width="425" height="355"><param name="movie" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=burnyourmemoryaway-090629114423-phpapp02&stripped_title=burn-your-memory-away-onetime-use-video-capture-and-storage-device-to-encourage-memory-appreciation" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=burnyourmemoryaway-090629114423-phpapp02&stripped_title=burn-your-memory-away-onetime-use-video-capture-and-storage-device-to-encourage-memory-appreciation" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="355"></embed></object><div style="font-size:11px;font-family:tahoma,arial;height:26px;padding-top:2px;">View more <a style="text-decoration:underline;" href="http://www.slideshare.net/">presentations</a> from <a style="text-decoration:underline;" href="http://www.slideshare.net/Chihyun">Chihyun</a>.</div></div>]]>
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        <slideshare:views>249</slideshare:views>
        <slideshare:comments>0</slideshare:comments>
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    <item>
      <title>Caraclock</title>
      <link>http://www.slideshare.net/Chihyun/caraclock</link>
      <description>
        <![CDATA[<img src="http://cdn.slidesharecdn.com/caraclock-090629142611-phpapp01-thumbnail-2?1246303627" alt ="" style="border:1px solid #C3E6D8;float:right;" /><br> CaraClock is an interactive photo viewing device which
allows for the sharing of “Collective Memory” among
family members. The server-based algorithm uses a
Bayesian Network that employs probabilistic
computation to model each user’s interpersonal
relationships. When multiple CaraClock devices are
synchronized, they display related photos according the
settings. This often results in serendipitous discoveries
for the whole family by reminding them of their
collective experiences through images of their past.]]>
      </description>
      <content:encoded>
        <![CDATA[<img src="http://cdn.slidesharecdn.com/caraclock-090629142611-phpapp01-thumbnail-2?1246303627" alt ="" style="border:1px solid #C3E6D8;float:right;" /><br> CaraClock is an interactive photo viewing device which
allows for the sharing of “Collective Memory” among
family members. The server-based algorithm uses a
Bayesian Network that employs probabilistic
computation to model each user’s interpersonal
relationships. When multiple CaraClock devices are
synchronized, they display related photos according the
settings. This often results in serendipitous discoveries
for the whole family by reminding them of their
collective experiences through images of their past.]]>
      </content:encoded>
      <pubDate>Mon, 29 Jun 2009 16:26:31 GMT</pubDate>
      <guid>http://www.slideshare.net/Chihyun/caraclock</guid>
      <author>Chihyun@slideshare.net(Chihyun)</author>
      <media:content>
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        <media:title>Caraclock</media:title>
        <media:credit>Chihyun</media:credit>
        <media:description type="plain">CaraClock is an interactive photo viewing device which
allows for the sharing of &#8220;Collective Memory&#8221; among
family members. The server-based algorithm uses a
Bayesian Network that employs probabilistic
computation to model each user&#8217;s interpersonal
relationships. When multiple CaraClock devices are
synchronized, they display related photos according the
settings. This often results in serendipitous discoveries
for the whole family by reminding them of their
collective experiences through images of their past.</media:description>
        <media:text type="html">&lt;img src=&quot;http://cdn.slidesharecdn.com/caraclock-090629142611-phpapp01-thumbnail-2?1246303627&quot; alt =&quot;&quot; style=&quot;border:1px solid #C3E6D8;float:right;&quot; /&gt;&lt;br&gt; CaraClock is an interactive photo viewing device which
allows for the sharing of &#8220;Collective Memory&#8221; among
family members. The server-based algorithm uses a
Bayesian Network that employs probabilistic
computation to model each user&#8217;s interpersonal
relationships. When multiple CaraClock devices are
synchronized, they display related photos according the
settings. This often results in serendipitous discoveries
for the whole family by reminding them of their
collective experiences through images of their past.</media:text>
        <media:keywords></media:keywords>
        <media:thumbnail height="90" url="http://cdn.slidesharecdn.com/caraclock-090629142611-phpapp01-thumbnail-2?1246303627" width="120"/>
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        <![CDATA[<div style="width:425px;text-align:left" id="__ss_1655338"><a style="font:14px Helvetica,Arial,Sans-serif;display:block;margin:12px 0 3px 0;text-decoration:underline;" href="http://www.slideshare.net/Chihyun/caraclock" title="Caraclock">Caraclock</a><object style="margin:0px" width="425" height="355"><param name="movie" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=caraclock-090629142611-phpapp01&stripped_title=caraclock" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=caraclock-090629142611-phpapp01&stripped_title=caraclock" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="355"></embed></object><div style="font-size:11px;font-family:tahoma,arial;height:26px;padding-top:2px;">View more <a style="text-decoration:underline;" href="http://www.slideshare.net/">presentations</a> from <a style="text-decoration:underline;" href="http://www.slideshare.net/Chihyun">Chihyun</a>.</div></div>]]>
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    <item>
      <title>M9710302 &#37165;&#26234;&#20113;&#31532;&#19968;&#27425;&#25552;&#22577;</title>
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The continuously changing view outside the window 
is captured with a camera and translated intoMIDI events 
that are replayed instantaneously. 

This allows for a reflection of the visual impression, adding
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The application is intended to
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looking out of the window at the landscape passing by. 
 
The continuously changing view outside the window 
is captured with a camera and translated intoMIDI events 
that are replayed instantaneously. 

This allows for a reflection of the visual impression, adding
a sound dimension to the visual experience and deepening
the state of contemplation. 

The application is intended to
be run on both mobile phones (with built-in camera) and
on laptops (with a connected Web-cam).]]>
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The continuously changing view outside the window 
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that are replayed instantaneously. 

This allows for a reflection of the visual impression, adding
a sound dimension to the visual experience and deepening
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looking out of the window at the landscape passing by. 
 
The continuously changing view outside the window 
is captured with a camera and translated intoMIDI events 
that are replayed instantaneously. 

This allows for a reflection of the visual impression, adding
a sound dimension to the visual experience and deepening
the state of contemplation. 

The application is intended to
be run on both mobile phones (with built-in camera) and
on laptops (with a connected Web-cam).</media:text>
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