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    <pubDate>Fri, 27 Nov 2009 07:40:05 GMT</pubDate>
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      <title>DesignInternet&amp;amp;Objets</title>
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This is the version I presented at the O&rsquo;Reilly Web 2.0 Expo 2009 in New York. I very much consider it a work in progress. 

Apologies to all the cited people and rights-holders I have not yet had time to credit.]]>
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This is the version I presented at the O&rsquo;Reilly Web 2.0 Expo 2009 in New York. I very much consider it a work in progress. 

Apologies to all the cited people and rights-holders I have not yet had time to credit.]]>
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        <media:description type="plain">In &amp;quot;The Human Interface&amp;quot;, I explain how we can make better products when we think of them as human beings.

This is the version I presented at the O&amp;rsquo;Reilly Web 2.0 Expo 2009 in New York. I very much consider it a work in progress. 

Apologies to all the cited people and rights-holders I have not yet had time to credit.</media:description>
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This is the version I presented at the O&amp;rsquo;Reilly Web 2.0 Expo 2009 in New York. I very much consider it a work in progress. 

Apologies to all the cited people and rights-holders I have not yet had time to credit.</media:text>
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      <pubDate>Mon, 02 Nov 2009 16:52:44 GMT</pubDate>
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        <media:description type="plain">A lecture given originally at EComm in Amsterdam 2009, Peers in the City explores aspects of the intelligent city, cultural innovations around freelancers and crowd curated events like Barcamp, as well as outlining some of the ubiquitous computing technologies being developed by this leading edge of practisioners against the context of gradual climate degredation and economic uncertainty.</media:description>
        <media:text type="html">&lt;img src=&quot;http://cdn.slidesharecdn.com/peersinthecity-091102105254-phpapp02-thumbnail-2?1257597036&quot; alt =&quot;&quot; style=&quot;border:1px solid #C3E6D8;float:right;&quot; /&gt;&lt;br&gt; A lecture given originally at EComm in Amsterdam 2009, Peers in the City explores aspects of the intelligent city, cultural innovations around freelancers and crowd curated events like Barcamp, as well as outlining some of the ubiquitous computing technologies being developed by this leading edge of practisioners against the context of gradual climate degredation and economic uncertainty.</media:text>
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      <title>Improving Intelligibility and Control in Ubicomp Environments</title>
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        <![CDATA[<div style="width:425px;text-align:left" id="__ss_2193702"><a style="font:14px Helvetica,Arial,Sans-serif;display:block;margin:12px 0 3px 0;text-decoration:underline;" href="http://www.slideshare.net/adrienjoly/natural-ubiquitous-callout" title="Natural Ubiquitous Call-out">Natural Ubiquitous Call-out</a><object style="margin:0px" width="425" height="355"><param name="movie" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=slide-091011171701-phpapp01&stripped_title=natural-ubiquitous-callout" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=slide-091011171701-phpapp01&stripped_title=natural-ubiquitous-callout" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="355"></embed></object><div style="font-size:11px;font-family:tahoma,arial;height:26px;padding-top:2px;">View more <a style="text-decoration:underline;" href="http://www.slideshare.net/">presentations</a> from <a style="text-decoration:underline;" href="http://www.slideshare.net/adrienjoly">Adrien Joly</a>.</div></div>]]>
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      <title>Pervasive Computing : You&amp;rsquo;re Already Knee Deep In It</title>
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        <![CDATA[<img src="http://cdn.slidesharecdn.com/pervasivecomputing-yourealreadykneedeepinit-02-091011033510-phpapp02-thumbnail-2?1255263179" alt ="" style="border:1px solid #C3E6D8;float:right;" /><br> Presentation for Web Directions South 2009 on Pervasive Computing that outlines 5 key metrics that can be used to measure how pervasive computing is collapsing your sense of space.  

These measurements can be used to define and refine specific elements of a business model to make your operating and distribution platforms more pervasive.]]>
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        <![CDATA[<img src="http://cdn.slidesharecdn.com/pervasivecomputing-yourealreadykneedeepinit-02-091011033510-phpapp02-thumbnail-2?1255263179" alt ="" style="border:1px solid #C3E6D8;float:right;" /><br> Presentation for Web Directions South 2009 on Pervasive Computing that outlines 5 key metrics that can be used to measure how pervasive computing is collapsing your sense of space.  

These measurements can be used to define and refine specific elements of a business model to make your operating and distribution platforms more pervasive.]]>
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      <pubDate>Sun, 11 Oct 2009 08:34:55 GMT</pubDate>
      <guid>http://www.slideshare.net/robman/pervasive-computing-youre-already-knee-deep-in-it-02</guid>
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        <media:title>Pervasive Computing : You&amp;rsquo;re Already Knee Deep In It</media:title>
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        <media:description type="plain">Presentation for Web Directions South 2009 on Pervasive Computing that outlines 5 key metrics that can be used to measure how pervasive computing is collapsing your sense of space.  

These measurements can be used to define and refine specific elements of a business model to make your operating and distribution platforms more pervasive.</media:description>
        <media:text type="html">&lt;img src=&quot;http://cdn.slidesharecdn.com/pervasivecomputing-yourealreadykneedeepinit-02-091011033510-phpapp02-thumbnail-2?1255263179&quot; alt =&quot;&quot; style=&quot;border:1px solid #C3E6D8;float:right;&quot; /&gt;&lt;br&gt; Presentation for Web Directions South 2009 on Pervasive Computing that outlines 5 key metrics that can be used to measure how pervasive computing is collapsing your sense of space.  

These measurements can be used to define and refine specific elements of a business model to make your operating and distribution platforms more pervasive.</media:text>
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      <title>Ubicomp4D: Interaction and Infrastructure for International Development-The Case of Urban Indian Slums</title>
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        <![CDATA[<img src="http://cdn.slidesharecdn.com/ubicomp4dv5-091010192757-phpapp02-thumbnail-2?1256185287" alt ="" style="border:1px solid #C3E6D8;float:right;" /><br> Slides used at Ubicomp.]]>
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      <pubDate>Sun, 11 Oct 2009 00:27:50 GMT</pubDate>
      <guid>http://www.slideshare.net/nithyas/ubicomp4d-interaction-and-infrastructure-for-international-developmentthe-case-of-urban-indian-slums</guid>
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        <media:title>Ubicomp4D: Interaction and Infrastructure for International Development-The Case of Urban Indian Slums</media:title>
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        <media:description type="plain">Slides used at Ubicomp.</media:description>
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        <media:keywords></media:keywords>
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      <title>Challenging the boundaries of interactive experiences</title>
      <link>http://www.slideshare.net/martintomitsch/challenging-the-boundaries-of-interactive-experiences</link>
      <description>
        <![CDATA[<img src="http://cdn.slidesharecdn.com/researchexpo09mtonline-091010002751-phpapp01-thumbnail-2?1255193358" alt ="" style="border:1px solid #C3E6D8;float:right;" /><br> Slides from a 5-minute talk I gave at the Faculty of Arch, Design &amp; Planning&rsquo;s Research Expo 2009.]]>
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        <![CDATA[<img src="http://cdn.slidesharecdn.com/researchexpo09mtonline-091010002751-phpapp01-thumbnail-2?1255193358" alt ="" style="border:1px solid #C3E6D8;float:right;" /><br> Slides from a 5-minute talk I gave at the Faculty of Arch, Design &amp; Planning&rsquo;s Research Expo 2009.]]>
      </content:encoded>
      <pubDate>Sat, 10 Oct 2009 05:27:49 GMT</pubDate>
      <guid>http://www.slideshare.net/martintomitsch/challenging-the-boundaries-of-interactive-experiences</guid>
      <author>martintomitsch@slideshare.net(martintomitsch)</author>
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        <media:title>Challenging the boundaries of interactive experiences</media:title>
        <media:credit>martintomitsch</media:credit>
        <media:description type="plain">Slides from a 5-minute talk I gave at the Faculty of Arch, Design &amp;amp; Planning&amp;rsquo;s Research Expo 2009.</media:description>
        <media:text type="html">&lt;img src=&quot;http://cdn.slidesharecdn.com/researchexpo09mtonline-091010002751-phpapp01-thumbnail-2?1255193358&quot; alt =&quot;&quot; style=&quot;border:1px solid #C3E6D8;float:right;&quot; /&gt;&lt;br&gt; Slides from a 5-minute talk I gave at the Faculty of Arch, Design &amp;amp; Planning&amp;rsquo;s Research Expo 2009.</media:text>
        <media:keywords></media:keywords>
        <media:thumbnail height="90" url="http://cdn.slidesharecdn.com/researchexpo09mtonline-091010002751-phpapp01-thumbnail-2?1255193358" width="120"/>
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        <![CDATA[<div style="width:425px;text-align:left" id="__ss_2181233"><a style="font:14px Helvetica,Arial,Sans-serif;display:block;margin:12px 0 3px 0;text-decoration:underline;" href="http://www.slideshare.net/martintomitsch/challenging-the-boundaries-of-interactive-experiences" title="Challenging the boundaries of interactive experiences">Challenging the boundaries of interactive experiences</a><object style="margin:0px" width="425" height="355"><param name="movie" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=researchexpo09mtonline-091010002751-phpapp01&stripped_title=challenging-the-boundaries-of-interactive-experiences" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=researchexpo09mtonline-091010002751-phpapp01&stripped_title=challenging-the-boundaries-of-interactive-experiences" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="355"></embed></object><div style="font-size:11px;font-family:tahoma,arial;height:26px;padding-top:2px;">View more <a style="text-decoration:underline;" href="http://www.slideshare.net/">documents</a> from <a style="text-decoration:underline;" href="http://www.slideshare.net/martintomitsch">Martin Tomitsch</a>.</div></div>]]>
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      <title>Ubiquitous Computing</title>
      <link>http://www.slideshare.net/raQuiam/ubiquitous-computing-1986119</link>
      <description>
        <![CDATA[<img src="http://cdn.slidesharecdn.com/dspaperpresentation-ubiquitouscomputing-v2-090911153000-phpapp01-thumbnail-2?1252701020" alt ="" style="border:1px solid #C3E6D8;float:right;" /><br> Presentation in Distributed System class at Chulalongkorn University]]>
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        <![CDATA[<img src="http://cdn.slidesharecdn.com/dspaperpresentation-ubiquitouscomputing-v2-090911153000-phpapp01-thumbnail-2?1252701020" alt ="" style="border:1px solid #C3E6D8;float:right;" /><br> Presentation in Distributed System class at Chulalongkorn University]]>
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      <pubDate>Fri, 11 Sep 2009 20:29:47 GMT</pubDate>
      <guid>http://www.slideshare.net/raQuiam/ubiquitous-computing-1986119</guid>
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        <media:title>Ubiquitous Computing</media:title>
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        <media:description type="plain">Presentation in Distributed System class at Chulalongkorn University</media:description>
        <media:text type="html">&lt;img src=&quot;http://cdn.slidesharecdn.com/dspaperpresentation-ubiquitouscomputing-v2-090911153000-phpapp01-thumbnail-2?1252701020&quot; alt =&quot;&quot; style=&quot;border:1px solid #C3E6D8;float:right;&quot; /&gt;&lt;br&gt; Presentation in Distributed System class at Chulalongkorn University</media:text>
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        <![CDATA[<div style="width:425px;text-align:left" id="__ss_1986119"><a style="font:14px Helvetica,Arial,Sans-serif;display:block;margin:12px 0 3px 0;text-decoration:underline;" href="http://www.slideshare.net/raQuiam/ubiquitous-computing-1986119" title="Ubiquitous Computing">Ubiquitous Computing</a><object style="margin:0px" width="425" height="355"><param name="movie" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=dspaperpresentation-ubiquitouscomputing-v2-090911153000-phpapp01&stripped_title=ubiquitous-computing-1986119" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=dspaperpresentation-ubiquitouscomputing-v2-090911153000-phpapp01&stripped_title=ubiquitous-computing-1986119" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="355"></embed></object><div style="font-size:11px;font-family:tahoma,arial;height:26px;padding-top:2px;">View more <a style="text-decoration:underline;" href="http://www.slideshare.net/">documents</a> from <a style="text-decoration:underline;" href="http://www.slideshare.net/raQuiam">Vashira Ravipanich</a>.</div></div>]]>
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      <title>Exploring The Internet Of Things Through Examples</title>
      <link>http://www.slideshare.net/amcewen/exploring-the-internet-of-things-through-examples-1824410</link>
      <description>
        <![CDATA[<img src="http://cdn.slidesharecdn.com/exploringtheinternetofthingsthroughexamples-090806153608-phpapp01-thumbnail-2?1249591090" alt ="" style="border:1px solid #C3E6D8;float:right;" /><br> My slides from the talk I gave at the Thinking Digital University, which ran on the day before the Thinking Digital Conference 2009]]>
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        <![CDATA[<img src="http://cdn.slidesharecdn.com/exploringtheinternetofthingsthroughexamples-090806153608-phpapp01-thumbnail-2?1249591090" alt ="" style="border:1px solid #C3E6D8;float:right;" /><br> My slides from the talk I gave at the Thinking Digital University, which ran on the day before the Thinking Digital Conference 2009]]>
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      <pubDate>Thu, 06 Aug 2009 20:36:04 GMT</pubDate>
      <guid>http://www.slideshare.net/amcewen/exploring-the-internet-of-things-through-examples-1824410</guid>
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        <media:title>Exploring The Internet Of Things Through Examples</media:title>
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        <media:description type="plain">My slides from the talk I gave at the Thinking Digital University, which ran on the day before the Thinking Digital Conference 2009</media:description>
        <media:text type="html">&lt;img src=&quot;http://cdn.slidesharecdn.com/exploringtheinternetofthingsthroughexamples-090806153608-phpapp01-thumbnail-2?1249591090&quot; alt =&quot;&quot; style=&quot;border:1px solid #C3E6D8;float:right;&quot; /&gt;&lt;br&gt; My slides from the talk I gave at the Thinking Digital University, which ran on the day before the Thinking Digital Conference 2009</media:text>
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      <title>Designed To Fit</title>
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        <![CDATA[<img src="http://cdn.slidesharecdn.com/20090722designedtofit-090724200741-phpapp01-thumbnail-2?1248484120" alt ="" style="border:1px solid #C3E6D8;float:right;" /><br> Challenges of Interaction Design for
Clothes Fitting Room Technologies.
This paper uncovers issues in the design of camera-based technologies
to support retail shopping in a physical store, specifically clothes shopping.
An emerging class of technology is targeting the enhancement of retail shopping,
including the trying on of clothing. Designing such systems requires careful
considerations of physical and electronic design, as well as concerns about
user privacy. We explore the entire design cycle using a technology concept
called the Responsive Mirror through its conception, prototyping and evaluation.
The Responsive Mirror is an implicitly controlled video technology for
clothes fitting rooms that allows a shopper to directly compare a currently worn
garment with images from the previously worn garment. The orientation of images
from past trials is matched to the shopper’s pose as he moves. To explore
the tension between privacy and publicity, the system also allows comparison to
clothes that other people in the shoppers’ social network are wearing. A user
study elicited a number of design tradeoffs regarding privacy, adoption, benefits
to shoppers and merchants and user behaviors in fitting rooms.]]>
      </description>
      <content:encoded>
        <![CDATA[<img src="http://cdn.slidesharecdn.com/20090722designedtofit-090724200741-phpapp01-thumbnail-2?1248484120" alt ="" style="border:1px solid #C3E6D8;float:right;" /><br> Challenges of Interaction Design for
Clothes Fitting Room Technologies.
This paper uncovers issues in the design of camera-based technologies
to support retail shopping in a physical store, specifically clothes shopping.
An emerging class of technology is targeting the enhancement of retail shopping,
including the trying on of clothing. Designing such systems requires careful
considerations of physical and electronic design, as well as concerns about
user privacy. We explore the entire design cycle using a technology concept
called the Responsive Mirror through its conception, prototyping and evaluation.
The Responsive Mirror is an implicitly controlled video technology for
clothes fitting rooms that allows a shopper to directly compare a currently worn
garment with images from the previously worn garment. The orientation of images
from past trials is matched to the shopper’s pose as he moves. To explore
the tension between privacy and publicity, the system also allows comparison to
clothes that other people in the shoppers’ social network are wearing. A user
study elicited a number of design tradeoffs regarding privacy, adoption, benefits
to shoppers and merchants and user behaviors in fitting rooms.]]>
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      <pubDate>Sat, 25 Jul 2009 01:07:19 GMT</pubDate>
      <guid>http://www.slideshare.net/begole/designed-to-fit-1766885</guid>
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Clothes Fitting Room Technologies.
This paper uncovers issues in the design of camera-based technologies
to support retail shopping in a physical store, specifically clothes shopping.
An emerging class of technology is targeting the enhancement of retail shopping,
including the trying on of clothing. Designing such systems requires careful
considerations of physical and electronic design, as well as concerns about
user privacy. We explore the entire design cycle using a technology concept
called the Responsive Mirror through its conception, prototyping and evaluation.
The Responsive Mirror is an implicitly controlled video technology for
clothes fitting rooms that allows a shopper to directly compare a currently worn
garment with images from the previously worn garment. The orientation of images
from past trials is matched to the shopper&#8217;s pose as he moves. To explore
the tension between privacy and publicity, the system also allows comparison to
clothes that other people in the shoppers&#8217; social network are wearing. A user
study elicited a number of design tradeoffs regarding privacy, adoption, benefits
to shoppers and merchants and user behaviors in fitting rooms.</media:description>
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Clothes Fitting Room Technologies.
This paper uncovers issues in the design of camera-based technologies
to support retail shopping in a physical store, specifically clothes shopping.
An emerging class of technology is targeting the enhancement of retail shopping,
including the trying on of clothing. Designing such systems requires careful
considerations of physical and electronic design, as well as concerns about
user privacy. We explore the entire design cycle using a technology concept
called the Responsive Mirror through its conception, prototyping and evaluation.
The Responsive Mirror is an implicitly controlled video technology for
clothes fitting rooms that allows a shopper to directly compare a currently worn
garment with images from the previously worn garment. The orientation of images
from past trials is matched to the shopper&#8217;s pose as he moves. To explore
the tension between privacy and publicity, the system also allows comparison to
clothes that other people in the shoppers&#8217; social network are wearing. A user
study elicited a number of design tradeoffs regarding privacy, adoption, benefits
to shoppers and merchants and user behaviors in fitting rooms.</media:text>
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Clothes Fitting Room Technologies.
This paper uncovers issues in the design of camera-based technologies
to support retail shopping in a physical store, specifically clothes shopping.
An emerging class of technology is targeting the enhancement of retail shopping,
including the trying on of clothing. Designing such systems requires careful
considerations of physical and electronic design, as well as concerns about
user privacy. We explore the entire design cycle using a technology concept
called the Responsive Mirror through its conception, prototyping and evaluation.
The Responsive Mirror is an implicitly controlled video technology for
clothes fitting rooms that allows a shopper to directly compare a currently worn
garment with images from the previously worn garment. The orientation of images
from past trials is matched to the shopper’s pose as he moves. To explore
the tension between privacy and publicity, the system also allows comparison to
clothes that other people in the shoppers’ social network are wearing. A user
study elicited a number of design tradeoffs regarding privacy, adoption, benefits
to shoppers and merchants and user behaviors in fitting rooms.]]>
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      <content:encoded>
        <![CDATA[<img src="http://cdn.slidesharecdn.com/20090722designedtofit-090724200741-phpapp02-thumbnail-2?1248484125" alt ="" style="border:1px solid #C3E6D8;float:right;" /><br> Challenges of Interaction Design for
Clothes Fitting Room Technologies.
This paper uncovers issues in the design of camera-based technologies
to support retail shopping in a physical store, specifically clothes shopping.
An emerging class of technology is targeting the enhancement of retail shopping,
including the trying on of clothing. Designing such systems requires careful
considerations of physical and electronic design, as well as concerns about
user privacy. We explore the entire design cycle using a technology concept
called the Responsive Mirror through its conception, prototyping and evaluation.
The Responsive Mirror is an implicitly controlled video technology for
clothes fitting rooms that allows a shopper to directly compare a currently worn
garment with images from the previously worn garment. The orientation of images
from past trials is matched to the shopper’s pose as he moves. To explore
the tension between privacy and publicity, the system also allows comparison to
clothes that other people in the shoppers’ social network are wearing. A user
study elicited a number of design tradeoffs regarding privacy, adoption, benefits
to shoppers and merchants and user behaviors in fitting rooms.]]>
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        <media:description type="plain">Challenges of Interaction Design for
Clothes Fitting Room Technologies.
This paper uncovers issues in the design of camera-based technologies
to support retail shopping in a physical store, specifically clothes shopping.
An emerging class of technology is targeting the enhancement of retail shopping,
including the trying on of clothing. Designing such systems requires careful
considerations of physical and electronic design, as well as concerns about
user privacy. We explore the entire design cycle using a technology concept
called the Responsive Mirror through its conception, prototyping and evaluation.
The Responsive Mirror is an implicitly controlled video technology for
clothes fitting rooms that allows a shopper to directly compare a currently worn
garment with images from the previously worn garment. The orientation of images
from past trials is matched to the shopper&#8217;s pose as he moves. To explore
the tension between privacy and publicity, the system also allows comparison to
clothes that other people in the shoppers&#8217; social network are wearing. A user
study elicited a number of design tradeoffs regarding privacy, adoption, benefits
to shoppers and merchants and user behaviors in fitting rooms.</media:description>
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Clothes Fitting Room Technologies.
This paper uncovers issues in the design of camera-based technologies
to support retail shopping in a physical store, specifically clothes shopping.
An emerging class of technology is targeting the enhancement of retail shopping,
including the trying on of clothing. Designing such systems requires careful
considerations of physical and electronic design, as well as concerns about
user privacy. We explore the entire design cycle using a technology concept
called the Responsive Mirror through its conception, prototyping and evaluation.
The Responsive Mirror is an implicitly controlled video technology for
clothes fitting rooms that allows a shopper to directly compare a currently worn
garment with images from the previously worn garment. The orientation of images
from past trials is matched to the shopper&#8217;s pose as he moves. To explore
the tension between privacy and publicity, the system also allows comparison to
clothes that other people in the shoppers&#8217; social network are wearing. A user
study elicited a number of design tradeoffs regarding privacy, adoption, benefits
to shoppers and merchants and user behaviors in fitting rooms.</media:text>
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      <title>Singularity University Spime Design Workshop</title>
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        <media:description type="plain">What happens when we move from billions of mobile phones around us, to networks made of ten, one hundred or one thousand times more nodes? What are going to be the necessary features of these networks, which will constitute the Internet of Things? How can we think about, and must start planning for the nature of this new fundamental entity quickly emerging?</media:description>
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      <title>Computacao Invisivel</title>
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        <![CDATA[<img src="http://cdn.slidesharecdn.com/computacaoinvisivel-090623132044-phpapp02-thumbnail-2?1250798128" alt ="" style="border:1px solid #C3E6D8;float:right;" /><br> A computação ubíqua, muitas vezes conhecida por computaçãoo invisível, diz respeito a um novo campo de pesquisa que estuda a pulverização massiva de tecnologias computacionais no mundo real para construção dos chamados espaços inteligentes, como as casas do futuro onde TV, geladeira e sistema de iluminação se integram. Nestes cenários, através da integração de elementos da computação móvel e pervasiva,  todos os elementos físicos e lógicos que compõem o ambiente são conectados entre si para o provimento de serviços ao homem. O objetivo desta apresentação é introduzir os principais conceitos da computação invisível e descrever como a tecnologia Java pode ser usada para viabilização deste conceito que se acredita ser o próximo grande paradigma computacional.]]>
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        <![CDATA[<img src="http://cdn.slidesharecdn.com/computacaoinvisivel-090623132044-phpapp02-thumbnail-2?1250798128" alt ="" style="border:1px solid #C3E6D8;float:right;" /><br> A computação ubíqua, muitas vezes conhecida por computaçãoo invisível, diz respeito a um novo campo de pesquisa que estuda a pulverização massiva de tecnologias computacionais no mundo real para construção dos chamados espaços inteligentes, como as casas do futuro onde TV, geladeira e sistema de iluminação se integram. Nestes cenários, através da integração de elementos da computação móvel e pervasiva,  todos os elementos físicos e lógicos que compõem o ambiente são conectados entre si para o provimento de serviços ao homem. O objetivo desta apresentação é introduzir os principais conceitos da computação invisível e descrever como a tecnologia Java pode ser usada para viabilização deste conceito que se acredita ser o próximo grande paradigma computacional.]]>
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      <pubDate>Tue, 23 Jun 2009 18:20:26 GMT</pubDate>
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        <media:description type="plain">A computa&#231;&#227;o ub&#237;qua, muitas vezes conhecida por computa&#231;&#227;oo invis&#237;vel, diz respeito a um novo campo de pesquisa que estuda a pulveriza&#231;&#227;o massiva de tecnologias computacionais no mundo real para constru&#231;&#227;o dos chamados espa&#231;os inteligentes, como as casas do futuro onde TV, geladeira e sistema de ilumina&#231;&#227;o se integram. Nestes cen&#225;rios, atrav&#233;s da integra&#231;&#227;o de elementos da computa&#231;&#227;o m&#243;vel e pervasiva, &#160;todos os elementos f&#237;sicos e l&#243;gicos que comp&#245;em o ambiente s&#227;o conectados entre si para o provimento de servi&#231;os ao homem. O objetivo desta apresenta&#231;&#227;o &#233; introduzir os principais conceitos da computa&#231;&#227;o invis&#237;vel e descrever como a tecnologia Java pode ser usada para viabiliza&#231;&#227;o deste conceito que se acredita ser o pr&#243;ximo grande paradigma computacional.</media:description>
        <media:text type="html">&lt;img src=&quot;http://cdn.slidesharecdn.com/computacaoinvisivel-090623132044-phpapp02-thumbnail-2?1250798128&quot; alt =&quot;&quot; style=&quot;border:1px solid #C3E6D8;float:right;&quot; /&gt;&lt;br&gt; A computa&#231;&#227;o ub&#237;qua, muitas vezes conhecida por computa&#231;&#227;oo invis&#237;vel, diz respeito a um novo campo de pesquisa que estuda a pulveriza&#231;&#227;o massiva de tecnologias computacionais no mundo real para constru&#231;&#227;o dos chamados espa&#231;os inteligentes, como as casas do futuro onde TV, geladeira e sistema de ilumina&#231;&#227;o se integram. Nestes cen&#225;rios, atrav&#233;s da integra&#231;&#227;o de elementos da computa&#231;&#227;o m&#243;vel e pervasiva, &#160;todos os elementos f&#237;sicos e l&#243;gicos que comp&#245;em o ambiente s&#227;o conectados entre si para o provimento de servi&#231;os ao homem. O objetivo desta apresenta&#231;&#227;o &#233; introduzir os principais conceitos da computa&#231;&#227;o invis&#237;vel e descrever como a tecnologia Java pode ser usada para viabiliza&#231;&#227;o deste conceito que se acredita ser o pr&#243;ximo grande paradigma computacional.</media:text>
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        <![CDATA[<div style="width:425px;text-align:left" id="__ss_1627180"><a style="font:14px Helvetica,Arial,Sans-serif;display:block;margin:12px 0 3px 0;text-decoration:underline;" href="http://www.slideshare.net/alegomes/computacao-invisivel" title="Computacao Invisivel">Computacao Invisivel</a><object style="margin:0px" width="425" height="355"><param name="movie" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=computacaoinvisivel-090623132044-phpapp02&stripped_title=computacao-invisivel" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=computacaoinvisivel-090623132044-phpapp02&stripped_title=computacao-invisivel" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="355"></embed></object><div style="font-size:11px;font-family:tahoma,arial;height:26px;padding-top:2px;">View more <a style="text-decoration:underline;" href="http://www.slideshare.net/">presentations</a> from <a style="text-decoration:underline;" href="http://www.slideshare.net/alegomes">Alexandre Gomes</a>.</div></div>]]>
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      <title>CuttingGame: A Computer Game to Assess &amp;amp; Train The Visual-Motor Integration Ability for Preschool Children with Autism</title>
      <link>http://www.slideshare.net/peiyaoh/cuttinggame-a-computer-game-to-assess-train-the-visualmotor-integration-ability-for-preschool-children-with-autism</link>
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        <![CDATA[<img src="http://cdn.slidesharecdn.com/idcpresentationslidestrim-090622113507-phpapp01-thumbnail-2?1248512654" alt ="" style="border:1px solid #C3E6D8;float:right;" /><br> Slides Presented in &quot;Creative Interactive Play for Disabled Children&quot; Workshop of IDC 2009 (Interaction Design and Children 2009)
The research team includes faculty and students from computer science &amp; occupational therapy department of National Taiwan University.]]>
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      <content:encoded>
        <![CDATA[<img src="http://cdn.slidesharecdn.com/idcpresentationslidestrim-090622113507-phpapp01-thumbnail-2?1248512654" alt ="" style="border:1px solid #C3E6D8;float:right;" /><br> Slides Presented in &quot;Creative Interactive Play for Disabled Children&quot; Workshop of IDC 2009 (Interaction Design and Children 2009)
The research team includes faculty and students from computer science &amp; occupational therapy department of National Taiwan University.]]>
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      <pubDate>Mon, 22 Jun 2009 16:34:57 GMT</pubDate>
      <guid>http://www.slideshare.net/peiyaoh/cuttinggame-a-computer-game-to-assess-train-the-visualmotor-integration-ability-for-preschool-children-with-autism</guid>
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        <media:credit>peiyaoh</media:credit>
        <media:description type="plain">Slides Presented in &amp;quot;Creative Interactive Play for Disabled Children&amp;quot; Workshop of IDC 2009 (Interaction Design and Children 2009)
The research team includes faculty and students from computer science &amp;amp; occupational therapy department of National Taiwan University.</media:description>
        <media:text type="html">&lt;img src=&quot;http://cdn.slidesharecdn.com/idcpresentationslidestrim-090622113507-phpapp01-thumbnail-2?1248512654&quot; alt =&quot;&quot; style=&quot;border:1px solid #C3E6D8;float:right;&quot; /&gt;&lt;br&gt; Slides Presented in &amp;quot;Creative Interactive Play for Disabled Children&amp;quot; Workshop of IDC 2009 (Interaction Design and Children 2009)
The research team includes faculty and students from computer science &amp;amp; occupational therapy department of National Taiwan University.</media:text>
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        <![CDATA[<div style="width:425px;text-align:left" id="__ss_1620053"><a style="font:14px Helvetica,Arial,Sans-serif;display:block;margin:12px 0 3px 0;text-decoration:underline;" href="http://www.slideshare.net/peiyaoh/cuttinggame-a-computer-game-to-assess-train-the-visualmotor-integration-ability-for-preschool-children-with-autism" title="CuttingGame: A Computer Game to Assess &amp; Train The Visual-Motor Integration Ability for Preschool Children with Autism">CuttingGame: A Computer Game to Assess &amp; Train The Visual-Motor Integration Ability for Preschool Children with Autism</a><object style="margin:0px" width="425" height="355"><param name="movie" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=idcpresentationslidestrim-090622113507-phpapp01&stripped_title=cuttinggame-a-computer-game-to-assess-train-the-visualmotor-integration-ability-for-preschool-children-with-autism" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=idcpresentationslidestrim-090622113507-phpapp01&stripped_title=cuttinggame-a-computer-game-to-assess-train-the-visualmotor-integration-ability-for-preschool-children-with-autism" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="355"></embed></object><div style="font-size:11px;font-family:tahoma,arial;height:26px;padding-top:2px;">View more <a style="text-decoration:underline;" href="http://www.slideshare.net/">presentations</a> from <a style="text-decoration:underline;" href="http://www.slideshare.net/peiyaoh">PEI-YAO HUNG</a>.</div></div>]]>
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      <title>When bits meet atoms*: Making things in a Read-Write world</title>
      <link>http://www.slideshare.net/mikek/lift09-presentation-01</link>
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        <![CDATA[<img src="http://cdn.slidesharecdn.com/lift09presentation0-1-090619102555-phpapp01-thumbnail-2?1245425343" alt ="" style="border:1px solid #C3E6D8;float:right;" /><br> According to Lawrence Lessig, the 20th century is a brief period of Read-Only culture in a world that in the past has been Read-Write. He draws his examples from media, but the same ideas apply to other products. The definitions of &quot;producer&quot; and &quot;consumer&quot; change when information is cheaper to move than objects. Thus production becomes less centralized as knowledge is shared in an open and standardized way.
Modern digital tools for making things bring the flexibility of digital media to the creation of everyday physical objects. This change powerfully challenges 20th century manufacturing processes that depended on centralizing knowledge while transporting products cheaply. Today, atoms are getting more expensive to move, while bits are getting ever cheaper. Read-Write culture is returning to the processes of making things, bringing the end of Read-Only objects.]]>
      </description>
      <content:encoded>
        <![CDATA[<img src="http://cdn.slidesharecdn.com/lift09presentation0-1-090619102555-phpapp01-thumbnail-2?1245425343" alt ="" style="border:1px solid #C3E6D8;float:right;" /><br> According to Lawrence Lessig, the 20th century is a brief period of Read-Only culture in a world that in the past has been Read-Write. He draws his examples from media, but the same ideas apply to other products. The definitions of &quot;producer&quot; and &quot;consumer&quot; change when information is cheaper to move than objects. Thus production becomes less centralized as knowledge is shared in an open and standardized way.
Modern digital tools for making things bring the flexibility of digital media to the creation of everyday physical objects. This change powerfully challenges 20th century manufacturing processes that depended on centralizing knowledge while transporting products cheaply. Today, atoms are getting more expensive to move, while bits are getting ever cheaper. Read-Write culture is returning to the processes of making things, bringing the end of Read-Only objects.]]>
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      <pubDate>Fri, 19 Jun 2009 15:25:53 GMT</pubDate>
      <guid>http://www.slideshare.net/mikek/lift09-presentation-01</guid>
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        <media:title>When bits meet atoms*: Making things in a Read-Write world</media:title>
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        <media:description type="plain">According to Lawrence Lessig, the 20th century is a brief period of Read-Only culture in a world that in the past has been Read-Write. He draws his examples from media, but the same ideas apply to other products. The definitions of &amp;quot;producer&amp;quot; and &amp;quot;consumer&amp;quot; change when information is cheaper to move than objects. Thus production becomes less centralized as knowledge is shared in an open and standardized way.
Modern digital tools for making things bring the flexibility of digital media to the creation of everyday physical objects. This change powerfully challenges 20th century manufacturing processes that depended on centralizing knowledge while transporting products cheaply. Today, atoms are getting more expensive to move, while bits are getting ever cheaper. Read-Write culture is returning to the processes of making things, bringing the end of Read-Only objects.</media:description>
        <media:text type="html">&lt;img src=&quot;http://cdn.slidesharecdn.com/lift09presentation0-1-090619102555-phpapp01-thumbnail-2?1245425343&quot; alt =&quot;&quot; style=&quot;border:1px solid #C3E6D8;float:right;&quot; /&gt;&lt;br&gt; According to Lawrence Lessig, the 20th century is a brief period of Read-Only culture in a world that in the past has been Read-Write. He draws his examples from media, but the same ideas apply to other products. The definitions of &amp;quot;producer&amp;quot; and &amp;quot;consumer&amp;quot; change when information is cheaper to move than objects. Thus production becomes less centralized as knowledge is shared in an open and standardized way.
Modern digital tools for making things bring the flexibility of digital media to the creation of everyday physical objects. This change powerfully challenges 20th century manufacturing processes that depended on centralizing knowledge while transporting products cheaply. Today, atoms are getting more expensive to move, while bits are getting ever cheaper. Read-Write culture is returning to the processes of making things, bringing the end of Read-Only objects.</media:text>
        <media:keywords></media:keywords>
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        <![CDATA[<div style="width:425px;text-align:left" id="__ss_1609252"><a style="font:14px Helvetica,Arial,Sans-serif;display:block;margin:12px 0 3px 0;text-decoration:underline;" href="http://www.slideshare.net/mikek/lift09-presentation-01" title="When bits meet atoms: Making things in a Read-Write world">When bits meet atoms: Making things in a Read-Write world</a><object style="margin:0px" width="425" height="355"><param name="movie" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=lift09presentation0-1-090619102555-phpapp01&stripped_title=lift09-presentation-01" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=lift09presentation0-1-090619102555-phpapp01&stripped_title=lift09-presentation-01" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="355"></embed></object><div style="font-size:11px;font-family:tahoma,arial;height:26px;padding-top:2px;">View more <a style="text-decoration:underline;" href="http://www.slideshare.net/">presentations</a> from <a style="text-decoration:underline;" href="http://www.slideshare.net/mikek">mikek</a>.</div></div>]]>
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      <title>Ubiquitous Angels; ambient sensor networks to crowd source crisis response and community awareness</title>
      <link>http://www.slideshare.net/anselm/osbridge-angel</link>
      <description>
        <![CDATA[<img src="http://cdn.slidesharecdn.com/osbridgeangel-090618163715-phpapp02-thumbnail-2?1245361253" alt ="" style="border:1px solid #C3E6D8;float:right;" /><br> A presentation for Open Source Bridge that summarizes the 6 weeks of research and development that I just wrapped up while at the Banff Centre for a residency on Arts and Sciences for Saul and Charles.

See:

http://opensourcebridge.org/sessions/246



We live in dense urban landscapes that have crisis at many different scales. A crisis may be a large event such as a tsunami, an earthquake, a terrorist attack or other large scale disaster. A crisis may be something smaller such as a house fire, or a pileup on the freeway, a gas leak or a road out. A crisis may be something relatively minor, a crisis only to one person, such as being locked out of ones car, or trying to find a lost pet, or needing help sharing babysitting duties.

For the purpose of this talk I am interested in the far end of the long tail of crisis response – and what open source technology we can strap together to build tactical systems for helping tackle such crisis. I have been developing an approach using off the shelf tools that can help resolve local crisis – the smaller more personal crisis that interrupts peoples lives.

If we watch messages over a city, and provide analytic views for interested parties, then a role for “angels” to participate emerges. Interested individuals can act in a matchmaking capacity to connect complementary interests together. We can collaboratively up-score or down-score public comments aggregated from a variety of geo local sources. We can filter away noise so that responders can more easily decide what to respond to. In sum we can make it possible for people on the ground, in the area, to volunteer to help out by providing clarity.

I consider these class of services to be a kind of ubiquitous angel. They are not something that you have to even know exist until they help you.

The tools that we can leverage today to build such services are worth knowing – having many applications. In particular solr ( an enterprise search engine ) and carrot2 ( a topic clustering engine ) can play a powerful role in helping filter noise. Other related projects in particular Ushahidi and Swift have a high degree of overlap and those technologies will be discussed as well.

Beyond today there’s a role for such technology to help us deal with new kinds of crisis in the future. Over the next decades we may be facing economic and environmental concerns that are granular, evenly distributed and problematic in resolution. These kinds of tools and approaches may be useful there as well.]]>
      </description>
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        <![CDATA[<img src="http://cdn.slidesharecdn.com/osbridgeangel-090618163715-phpapp02-thumbnail-2?1245361253" alt ="" style="border:1px solid #C3E6D8;float:right;" /><br> A presentation for Open Source Bridge that summarizes the 6 weeks of research and development that I just wrapped up while at the Banff Centre for a residency on Arts and Sciences for Saul and Charles.

See:

http://opensourcebridge.org/sessions/246



We live in dense urban landscapes that have crisis at many different scales. A crisis may be a large event such as a tsunami, an earthquake, a terrorist attack or other large scale disaster. A crisis may be something smaller such as a house fire, or a pileup on the freeway, a gas leak or a road out. A crisis may be something relatively minor, a crisis only to one person, such as being locked out of ones car, or trying to find a lost pet, or needing help sharing babysitting duties.

For the purpose of this talk I am interested in the far end of the long tail of crisis response – and what open source technology we can strap together to build tactical systems for helping tackle such crisis. I have been developing an approach using off the shelf tools that can help resolve local crisis – the smaller more personal crisis that interrupts peoples lives.

If we watch messages over a city, and provide analytic views for interested parties, then a role for “angels” to participate emerges. Interested individuals can act in a matchmaking capacity to connect complementary interests together. We can collaboratively up-score or down-score public comments aggregated from a variety of geo local sources. We can filter away noise so that responders can more easily decide what to respond to. In sum we can make it possible for people on the ground, in the area, to volunteer to help out by providing clarity.

I consider these class of services to be a kind of ubiquitous angel. They are not something that you have to even know exist until they help you.

The tools that we can leverage today to build such services are worth knowing – having many applications. In particular solr ( an enterprise search engine ) and carrot2 ( a topic clustering engine ) can play a powerful role in helping filter noise. Other related projects in particular Ushahidi and Swift have a high degree of overlap and those technologies will be discussed as well.

Beyond today there’s a role for such technology to help us deal with new kinds of crisis in the future. Over the next decades we may be facing economic and environmental concerns that are granular, evenly distributed and problematic in resolution. These kinds of tools and approaches may be useful there as well.]]>
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      <pubDate>Thu, 18 Jun 2009 21:37:05 GMT</pubDate>
      <guid>http://www.slideshare.net/anselm/osbridge-angel</guid>
      <author>anselm@slideshare.net(anselm)</author>
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        <media:title>Ubiquitous Angels; ambient sensor networks to crowd source crisis response and community awareness</media:title>
        <media:credit>anselm</media:credit>
        <media:description type="plain">A presentation for Open Source Bridge that summarizes the 6 weeks of research and development that I just wrapped up while at the Banff Centre for a residency on Arts and Sciences for Saul and Charles.

See:

http://opensourcebridge.org/sessions/246



We live in dense urban landscapes that have crisis at many different scales. A crisis may be a large event such as a tsunami, an earthquake, a terrorist attack or other large scale disaster. A crisis may be something smaller such as a house fire, or a pileup on the freeway, a gas leak or a road out. A crisis may be something relatively minor, a crisis only to one person, such as being locked out of ones car, or trying to find a lost pet, or needing help sharing babysitting duties.

For the purpose of this talk I am interested in the far end of the long tail of crisis response &#8211; and what open source technology we can strap together to build tactical systems for helping tackle such crisis. I have been developing an approach using off the shelf tools that can help resolve local crisis &#8211; the smaller more personal crisis that interrupts peoples lives.

If we watch messages over a city, and provide analytic views for interested parties, then a role for &#8220;angels&#8221; to participate emerges. Interested individuals can act in a matchmaking capacity to connect complementary interests together. We can collaboratively up-score or down-score public comments aggregated from a variety of geo local sources. We can filter away noise so that responders can more easily decide what to respond to. In sum we can make it possible for people on the ground, in the area, to volunteer to help out by providing clarity.

I consider these class of services to be a kind of ubiquitous angel. They are not something that you have to even know exist until they help you.

The tools that we can leverage today to build such services are worth knowing &#8211; having many applications. In particular solr ( an enterprise search engine ) and carrot2 ( a topic clustering engine ) can play a powerful role in helping filter noise. Other related projects in particular Ushahidi and Swift have a high degree of overlap and those technologies will be discussed as well.

Beyond today there&#8217;s a role for such technology to help us deal with new kinds of crisis in the future. Over the next decades we may be facing economic and environmental concerns that are granular, evenly distributed and problematic in resolution. These kinds of tools and approaches may be useful there as well.</media:description>
        <media:text type="html">&lt;img src=&quot;http://cdn.slidesharecdn.com/osbridgeangel-090618163715-phpapp02-thumbnail-2?1245361253&quot; alt =&quot;&quot; style=&quot;border:1px solid #C3E6D8;float:right;&quot; /&gt;&lt;br&gt; A presentation for Open Source Bridge that summarizes the 6 weeks of research and development that I just wrapped up while at the Banff Centre for a residency on Arts and Sciences for Saul and Charles.

See:

http://opensourcebridge.org/sessions/246



We live in dense urban landscapes that have crisis at many different scales. A crisis may be a large event such as a tsunami, an earthquake, a terrorist attack or other large scale disaster. A crisis may be something smaller such as a house fire, or a pileup on the freeway, a gas leak or a road out. A crisis may be something relatively minor, a crisis only to one person, such as being locked out of ones car, or trying to find a lost pet, or needing help sharing babysitting duties.

For the purpose of this talk I am interested in the far end of the long tail of crisis response &#8211; and what open source technology we can strap together to build tactical systems for helping tackle such crisis. I have been developing an approach using off the shelf tools that can help resolve local crisis &#8211; the smaller more personal crisis that interrupts peoples lives.

If we watch messages over a city, and provide analytic views for interested parties, then a role for &#8220;angels&#8221; to participate emerges. Interested individuals can act in a matchmaking capacity to connect complementary interests together. We can collaboratively up-score or down-score public comments aggregated from a variety of geo local sources. We can filter away noise so that responders can more easily decide what to respond to. In sum we can make it possible for people on the ground, in the area, to volunteer to help out by providing clarity.

I consider these class of services to be a kind of ubiquitous angel. They are not something that you have to even know exist until they help you.

The tools that we can leverage today to build such services are worth knowing &#8211; having many applications. In particular solr ( an enterprise search engine ) and carrot2 ( a topic clustering engine ) can play a powerful role in helping filter noise. Other related projects in particular Ushahidi and Swift have a high degree of overlap and those technologies will be discussed as well.

Beyond today there&#8217;s a role for such technology to help us deal with new kinds of crisis in the future. Over the next decades we may be facing economic and environmental concerns that are granular, evenly distributed and problematic in resolution. These kinds of tools and approaches may be useful there as well.</media:text>
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      <title>[DesignThis!] SciFi vs Reality</title>
      <link>http://www.slideshare.net/krizzii/designthis-scifi-vs-reality</link>
      <description>
        <![CDATA[<img src="http://cdn.slidesharecdn.com/minicollege-090618152640-phpapp02-thumbnail-2?1245357465" alt ="" style="border:1px solid #C3E6D8;float:right;" /><br> Is de technologie in sciencefictionfilms een realistisch toekomstbeeld?

Door Kris (@Krizzii) en Sander (@sanderdesnaijer) voor DesignThis!]]>
      </description>
      <content:encoded>
        <![CDATA[<img src="http://cdn.slidesharecdn.com/minicollege-090618152640-phpapp02-thumbnail-2?1245357465" alt ="" style="border:1px solid #C3E6D8;float:right;" /><br> Is de technologie in sciencefictionfilms een realistisch toekomstbeeld?

Door Kris (@Krizzii) en Sander (@sanderdesnaijer) voor DesignThis!]]>
      </content:encoded>
      <pubDate>Thu, 18 Jun 2009 20:26:36 GMT</pubDate>
      <guid>http://www.slideshare.net/krizzii/designthis-scifi-vs-reality</guid>
      <author>krizzii@slideshare.net(krizzii)</author>
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        <media:title>[DesignThis!] SciFi vs Reality</media:title>
        <media:credit>krizzii</media:credit>
        <media:description type="plain">Is de technologie in sciencefictionfilms een realistisch toekomstbeeld?

Door Kris (@Krizzii) en Sander (@sanderdesnaijer) voor DesignThis!</media:description>
        <media:text type="html">&lt;img src=&quot;http://cdn.slidesharecdn.com/minicollege-090618152640-phpapp02-thumbnail-2?1245357465&quot; alt =&quot;&quot; style=&quot;border:1px solid #C3E6D8;float:right;&quot; /&gt;&lt;br&gt; Is de technologie in sciencefictionfilms een realistisch toekomstbeeld?

Door Kris (@Krizzii) en Sander (@sanderdesnaijer) voor DesignThis!</media:text>
        <media:keywords></media:keywords>
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        <![CDATA[<div style="width:425px;text-align:left" id="__ss_1605260"><a style="font:14px Helvetica,Arial,Sans-serif;display:block;margin:12px 0 3px 0;text-decoration:underline;" href="http://www.slideshare.net/krizzii/designthis-scifi-vs-reality" title="[DesignThis!] SciFi vs Reality">[DesignThis!] SciFi vs Reality</a><object style="margin:0px" width="425" height="355"><param name="movie" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=minicollege-090618152640-phpapp02&stripped_title=designthis-scifi-vs-reality" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=minicollege-090618152640-phpapp02&stripped_title=designthis-scifi-vs-reality" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="355"></embed></object><div style="font-size:11px;font-family:tahoma,arial;height:26px;padding-top:2px;">View more <a style="text-decoration:underline;" href="http://www.slideshare.net/">presentations</a> from <a style="text-decoration:underline;" href="http://www.slideshare.net/krizzii">Kris  </a>.</div></div>]]>
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