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    <title>Slideshows for Tag: computer by  moJoe</title>
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      <title>Slideshows for Tag: computer by  moJoe</title>
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    <pubDate>Fri, 29 Feb 2008 16:22:50 GMT</pubDate>
    <description>SlideShare feed for Slideshows for Tag: computer by  moJoe</description>
    <item>
      <title>When Everyone Is A Designer: Practical Techniques for Ethical Design in the DIY Future</title>
      <link>http://www.slideshare.net/moJoe/when-everyone-is-a-designer-practical-techniques-for-ethical-design-in-the-diy-future</link>
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        <![CDATA[<div class='snap_preview'><img src="http://cdn.slideshare.net/when-everyone-is-a-designer-practical-techniques-for-ethical-design-in-the-diy-future-1204302168538797-3-thumbnail-2?1204302170" alt ="" style="border:1px solid #C3E6D8;float:right;" /> <p>from: <a href="http://www.slideshare.net/moJoe">moJoe</a> 6 months ago</p><p> Broad cultural and technological shifts are rapidly erasing the distinctions that separate the creators and users of social media. In this DIY future, when everyone is a designer, greater ethical challenges arise for all involved.

These ethical dilemmas come increasingly from three directions. First, from conflicts between ever larger and more diverse groups of social media stakeholders. Second, from new hybrids of product, service, and information blended into new forms such as smart objects and the SPIME, constructs which bridge the physical and virtual environments into transmedia contexts for creation and use. Third, the from the emergence of broadly available DIY (Do It Yourself) tools, infrastructure, and methods which hint at changes in the basic economic and production models underlying the origins of social media, software, and content.

In addition to throwing open the gates of the design citadel, these shifts change the role of designers from authors of point solutions to the creators of broad systems and frameworks used by others for their own expressive and functional goals. Both traditional design professionals, and the growing ranks of DIY designers, must be prepared to address the increased ethical complexity of the integrated experiences of the future.

This presentation will share practical suggestions for supporting the design and architecture of ethically sound social media by using familiar experience design methods and techniques.</p><p>Tags: <a style="text-decoration:underline;" href="http://slideshare.net/tag/ui">ui</a> <a style="text-decoration:underline;" href="http://slideshare.net/tag/webdesign">webdesign</a> <a style="text-decoration:underline;" href="http://slideshare.net/tag/trend">trend</a> <a style="text-decoration:underline;" href="http://slideshare.net/tag/method">method</a> <a style="text-decoration:underline;" href="http://slideshare.net/tag/innovation">innovation</a> </p></div>]]>
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        <![CDATA[<div class='snap_preview'><img src="http://cdn.slideshare.net/when-everyone-is-a-designer-practical-techniques-for-ethical-design-in-the-diy-future-1204302168538797-3-thumbnail-2?1204302170" alt ="" style="border:1px solid #C3E6D8;float:right;" /> <p>from: <a href="http://www.slideshare.net/moJoe">moJoe</a> 6 months ago</p><p> Broad cultural and technological shifts are rapidly erasing the distinctions that separate the creators and users of social media. In this DIY future, when everyone is a designer, greater ethical challenges arise for all involved.

These ethical dilemmas come increasingly from three directions. First, from conflicts between ever larger and more diverse groups of social media stakeholders. Second, from new hybrids of product, service, and information blended into new forms such as smart objects and the SPIME, constructs which bridge the physical and virtual environments into transmedia contexts for creation and use. Third, the from the emergence of broadly available DIY (Do It Yourself) tools, infrastructure, and methods which hint at changes in the basic economic and production models underlying the origins of social media, software, and content.

In addition to throwing open the gates of the design citadel, these shifts change the role of designers from authors of point solutions to the creators of broad systems and frameworks used by others for their own expressive and functional goals. Both traditional design professionals, and the growing ranks of DIY designers, must be prepared to address the increased ethical complexity of the integrated experiences of the future.

This presentation will share practical suggestions for supporting the design and architecture of ethically sound social media by using familiar experience design methods and techniques.</p><p>Tags: <a style="text-decoration:underline;" href="http://slideshare.net/tag/ui">ui</a> <a style="text-decoration:underline;" href="http://slideshare.net/tag/webdesign">webdesign</a> <a style="text-decoration:underline;" href="http://slideshare.net/tag/trend">trend</a> <a style="text-decoration:underline;" href="http://slideshare.net/tag/method">method</a> <a style="text-decoration:underline;" href="http://slideshare.net/tag/innovation">innovation</a> </p></div>]]>
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      <pubDate>Fri, 29 Feb 2008 16:22:50 GMT</pubDate>
      <guid>http://www.slideshare.net/moJoe/when-everyone-is-a-designer-practical-techniques-for-ethical-design-in-the-diy-future</guid>
      <author>moJoe@slideshare.net(moJoe)</author>
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        <media:title>When Everyone Is A Designer: Practical Techniques for Ethical Design in the DIY Future</media:title>
        <media:credit>moJoe</media:credit>
        <media:description type="plain"> Broad cultural and technological shifts are rapidly erasing the distinctions that separate the creators and users of social media. In this DIY future, when everyone is a designer, greater ethical challenges arise for all involved.

These ethical dilemmas come increasingly from three directions. First, from conflicts between ever larger and more diverse groups of social media stakeholders. Second, from new hybrids of product, service, and information blended into new forms such as smart objects and the SPIME, constructs which bridge the physical and virtual environments into transmedia contexts for creation and use. Third, the from the emergence of broadly available DIY (Do It Yourself) tools, infrastructure, and methods which hint at changes in the basic economic and production models underlying the origins of social media, software, and content.

In addition to throwing open the gates of the design citadel, these shifts change the role of designers from authors of point solutions to the creators of broad systems and frameworks used by others for their own expressive and functional goals. Both traditional design professionals, and the growing ranks of DIY designers, must be prepared to address the increased ethical complexity of the integrated experiences of the future.

This presentation will share practical suggestions for supporting the design and architecture of ethically sound social media by using familiar experience design methods and techniques.</media:description>
        <media:text type="html">&lt;div class='snap_preview'&gt;&lt;img src=&quot;http://cdn.slideshare.net/when-everyone-is-a-designer-practical-techniques-for-ethical-design-in-the-diy-future-1204302168538797-3-thumbnail-2?1204302170&quot; alt =&quot;&quot; style=&quot;border:1px solid #C3E6D8;float:right;&quot; /&gt; &lt;p&gt;from: &lt;a href=&quot;http://www.slideshare.net/moJoe&quot;&gt;moJoe&lt;/a&gt; 6 months ago&lt;/p&gt;&lt;p&gt; Broad cultural and technological shifts are rapidly erasing the distinctions that separate the creators and users of social media. In this DIY future, when everyone is a designer, greater ethical challenges arise for all involved.

These ethical dilemmas come increasingly from three directions. First, from conflicts between ever larger and more diverse groups of social media stakeholders. Second, from new hybrids of product, service, and information blended into new forms such as smart objects and the SPIME, constructs which bridge the physical and virtual environments into transmedia contexts for creation and use. Third, the from the emergence of broadly available DIY (Do It Yourself) tools, infrastructure, and methods which hint at changes in the basic economic and production models underlying the origins of social media, software, and content.

In addition to throwing open the gates of the design citadel, these shifts change the role of designers from authors of point solutions to the creators of broad systems and frameworks used by others for their own expressive and functional goals. Both traditional design professionals, and the growing ranks of DIY designers, must be prepared to address the increased ethical complexity of the integrated experiences of the future.

This presentation will share practical suggestions for supporting the design and architecture of ethically sound social media by using familiar experience design methods and techniques.&lt;/p&gt;&lt;p&gt;Tags: &lt;a style=&quot;text-decoration:underline;&quot; href=&quot;http://slideshare.net/tag/ui&quot;&gt;ui&lt;/a&gt; &lt;a style=&quot;text-decoration:underline;&quot; href=&quot;http://slideshare.net/tag/webdesign&quot;&gt;webdesign&lt;/a&gt; &lt;a style=&quot;text-decoration:underline;&quot; href=&quot;http://slideshare.net/tag/trend&quot;&gt;trend&lt;/a&gt; &lt;a style=&quot;text-decoration:underline;&quot; href=&quot;http://slideshare.net/tag/method&quot;&gt;method&lt;/a&gt; &lt;a style=&quot;text-decoration:underline;&quot; href=&quot;http://slideshare.net/tag/innovation&quot;&gt;innovation&lt;/a&gt; &lt;/p&gt;&lt;/div&gt;</media:text>
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        <![CDATA[<div style="width:425px;text-align:left" id="__ss_287008"><a style="font:14px Helvetica,Arial,Sans-serif;display:block;margin:12px 0 3px 0;text-decoration:underline;" href="http://www.slideshare.net/moJoe/when-everyone-is-a-designer-practical-techniques-for-ethical-design-in-the-diy-future?src=embed" title="When Everyone Is A Designer: Practical Techniques for Ethical Design in the DIY Future">When Everyone Is A Designer: Practical Techniques for Ethical Design in the DIY Future</a><object style="margin:0px" width="425" height="355"><param name="movie" value="http://static.slideshare.net/swf/ssplayer2.swf?doc=when-everyone-is-a-designer-practical-techniques-for-ethical-design-in-the-diy-future-1204302168538797-3&stripped_title=when-everyone-is-a-designer-practical-techniques-for-ethical-design-in-the-diy-future" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed src="http://static.slideshare.net/swf/ssplayer2.swf?doc=when-everyone-is-a-designer-practical-techniques-for-ethical-design-in-the-diy-future-1204302168538797-3&stripped_title=when-everyone-is-a-designer-practical-techniques-for-ethical-design-in-the-diy-future" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="355"></embed></object><div style="font-size:11px;font-family:tahoma,arial;height:26px;padding-top:2px;">View SlideShare <a style="text-decoration:underline;" href="http://www.slideshare.net/moJoe/when-everyone-is-a-designer-practical-techniques-for-ethical-design-in-the-diy-future?src=embed" title="View When Everyone Is A Designer: Practical Techniques for Ethical Design in the DIY Future on SlideShare">presentation</a> or <a style="text-decoration:underline;" href="http://www.slideshare.net/upload?src=embed">Upload</a> your own. (tags: <a style="text-decoration:underline;" href="http://slideshare.net/tag/ui">ui</a> <a style="text-decoration:underline;" href="http://slideshare.net/tag/webdesign">webdesign</a>)</div></div>]]>
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      <title>The DIY Future: What Happens When Everyone Is a Designer</title>
      <link>http://www.slideshare.net/moJoe/the-diy-future-what-happens-when-everyone-is-a-designer</link>
      <description>
        <![CDATA[<div class='snap_preview'><img src="http://cdn.slideshare.net/the-diy-future-what-happens-when-everyone-is-a-designer-1195336931705697-1-thumbnail-2?1195336944" alt ="" style="border:1px solid #C3E6D8;float:right;" /> <p>from: <a href="http://www.slideshare.net/moJoe">moJoe</a> 9 months ago</p><p>The DIY Future: What Happens When Everyone Is A Designer?  

Broad cultural, technological, and economic shifts are rapidly erasing the distinctions between those who create and those who use, consume, or participate.  This is true in digital experiences and information environments of all types, as well as in the physical and conceptual realms.  In all of these contexts, substantial expertise, costly tools, specialized materials, and large-scale channels for distribution are no longer required to execute design.  

The erosion of traditional barriers to creation marks the onset of the DIY Future, when everyone is a potential designer (or architect, or engineer, or author) of integrated experiences - the hybrid constructs that combine products, services, concepts, networks, and information in support of evolving functional and emotional pursuits.

The cultural and technological shifts that comprise the oncoming DIY Future promise substantial changes to the environments and audiences that design professionals create for, as well as the role of designers, and the ways that professionals and amateurs alike will design.  One inevitable aspect consequence will be greater complexity for all involved in the design of integrated experiences.  The potential rise of new economic and production models is another.  

The time is right to begin exploring aspects of the DIY Future, especially its profound implications for information architecture and user experience design.  Using the designer's powerful fusion of analytical perspective and creative vision, we can balance speculative futurism with an understanding of concrete problems - such as growing ethical challenges and how to resolve them - from the present day. 

people doing design for apple: creating mockups of tablet 
PC http://factoryjoe.com/blog/2007/11/05/apple-tablet-concept-the-ipad-touch/
free open concepting, protoyping, gathering deisng requirements.  all you need to do is read the blogs to find out what peoiple want now.  (death of conventional marketing / customer insight practices.  shift toward ...?)

(multilateral economic landscape now - pendulum swing away from unilateral [with peak of capitalism {HBS article on peak of managerial capitalism} at end of Cold War]

Look at changes to the user experience honeycomb

what's the next frontier: bio fabrication - creating designed life forms on large scale (Sterling big jelly / other stories)

signs of negotiation: facebook / open social api conversation.


Considered together, the shifts bringing about the DIY Future imply substantial changes to the environments and audiences that design professionals create for, the role of designers, and the ways that professionals and amateurs alike will design. [rise of agile.  waterfall debunked.  notion of perpetual beta]

tier system for physical goods / products based on economies of scale
manufacturer
wholesaler
distributor
retailer

what is new model?  old tiers still apply to the stuff moving around: in this case, information - akamai, amazons3, bandwidth providers, etc.

3 major shifts taking place.  Together, these shifts mean substantial changes to the environments and audiences we design for, and the ways we design.  What do these changes mean for IA as a discipline, a practice, a role, a community?



we might advise on how to to choose a social network platform, establish and nurture that network
	>>need to know organizational culture, sociology, economics, network dynamics
	

are seeing stratification and diversification in set of social network offerings.  

soon it will be choose your platform  

creating roadmap for effecting organizational culture change: assess current, identify desired, create map, execute map.
	>> assumes possible to effect change (where is your lever?)
	>> danger of repeating failures of KM efforts (bad rap with clients)

DIY
how does the rise of shadow IT change the role of the IA?  

IT buyers drive many investment decisions that end up employing IAs.  what happens when employees make their own IT decisions, and IT budgets and staffing shrink?

can we sell expertise directly to employees?  



The DIY Future: What Happens When Everyone Designs Social Media? Practical Suggestions For Handling New Ethical Dilemmas 

Broad cultural and technological shifts are rapidly erasing the distinctions that separate the creators and users of social media.  In this DIY future, when everyone is a designer, greater ethical challenges arise for all involved.

These ethical dilemmas come increasingly from three directions.  First, from conflicts between ever larger and more diverse groups of social media stakeholders.  Second, from new hybrids of product, service, and information blended into new forms such as smart objects and the SPIME, constructs which bridge the physical and virtual environments into transmedia contexts for creation and use.  Third, the from the emergence of broadly available DIY (Do It Yourself) tools, infrastructure, and methods which hint at changes in the basic economic and production models underlying the origins of social media, software, and content.

In addition to throwing open the gates of the design citadel, these shifts change the role of designers from authors of point solutions to the creators of broad systems and frameworks used by others for their own expressive and functional goals. 

Both traditional design professionals, and the growing ranks of DIY designers, must be prepared to address the increased ethical complexity of the integrated experiences of the future.  This presentation will share practical suggestions for the design and architecture of ethically sound social media using familiar experience design methods and techniques.





Designing Ethically In the Integrated Future: Practical Suggestions For Handling Ethical Dilemmas

What does the future of design and information architecture hold?  Broad cultural and technological shifts mean greater ethical challenges for all involved.  In the coming world of integrated experiences, designers of all types will face increasing ethical dilemmas coming from three directions: conflicts between broader, diverse groups of users in social media; new hybrid contexts of use (such as the SPIME) which bridge the physical and virtual environments; and the growing DIY (Do It Yourself) shift that changes the role of designers from creators of point solutions, to the authors of systems and frameworks used by others for their own expressive and functional purposes. 

To help prepare designers to better serve our natural role as guides and architects, this presentation will share practical suggestions for easily addressing the increased ethical complexity of the coming integrated future, by using known and familiar experience design methods and techniques.

</p><p>Tags: <a style="text-decoration:underline;" href="http://slideshare.net/tag/multilateral">multilateral</a> <a style="text-decoration:underline;" href="http://slideshare.net/tag/cocreation">cocreation</a> <a style="text-decoration:underline;" href="http://slideshare.net/tag/ubicomp">ubicomp</a> <a style="text-decoration:underline;" href="http://slideshare.net/tag/transmedia">transmedia</a> <a style="text-decoration:underline;" href="http://slideshare.net/tag/technology">technology</a> </p></div>]]>
      </description>
      <content:encoded>
        <![CDATA[<div class='snap_preview'><img src="http://cdn.slideshare.net/the-diy-future-what-happens-when-everyone-is-a-designer-1195336931705697-1-thumbnail-2?1195336944" alt ="" style="border:1px solid #C3E6D8;float:right;" /> <p>from: <a href="http://www.slideshare.net/moJoe">moJoe</a> 9 months ago</p><p>The DIY Future: What Happens When Everyone Is A Designer?  

Broad cultural, technological, and economic shifts are rapidly erasing the distinctions between those who create and those who use, consume, or participate.  This is true in digital experiences and information environments of all types, as well as in the physical and conceptual realms.  In all of these contexts, substantial expertise, costly tools, specialized materials, and large-scale channels for distribution are no longer required to execute design.  

The erosion of traditional barriers to creation marks the onset of the DIY Future, when everyone is a potential designer (or architect, or engineer, or author) of integrated experiences - the hybrid constructs that combine products, services, concepts, networks, and information in support of evolving functional and emotional pursuits.

The cultural and technological shifts that comprise the oncoming DIY Future promise substantial changes to the environments and audiences that design professionals create for, as well as the role of designers, and the ways that professionals and amateurs alike will design.  One inevitable aspect consequence will be greater complexity for all involved in the design of integrated experiences.  The potential rise of new economic and production models is another.  

The time is right to begin exploring aspects of the DIY Future, especially its profound implications for information architecture and user experience design.  Using the designer's powerful fusion of analytical perspective and creative vision, we can balance speculative futurism with an understanding of concrete problems - such as growing ethical challenges and how to resolve them - from the present day. 

people doing design for apple: creating mockups of tablet 
PC http://factoryjoe.com/blog/2007/11/05/apple-tablet-concept-the-ipad-touch/
free open concepting, protoyping, gathering deisng requirements.  all you need to do is read the blogs to find out what peoiple want now.  (death of conventional marketing / customer insight practices.  shift toward ...?)

(multilateral economic landscape now - pendulum swing away from unilateral [with peak of capitalism {HBS article on peak of managerial capitalism} at end of Cold War]

Look at changes to the user experience honeycomb

what's the next frontier: bio fabrication - creating designed life forms on large scale (Sterling big jelly / other stories)

signs of negotiation: facebook / open social api conversation.


Considered together, the shifts bringing about the DIY Future imply substantial changes to the environments and audiences that design professionals create for, the role of designers, and the ways that professionals and amateurs alike will design. [rise of agile.  waterfall debunked.  notion of perpetual beta]

tier system for physical goods / products based on economies of scale
manufacturer
wholesaler
distributor
retailer

what is new model?  old tiers still apply to the stuff moving around: in this case, information - akamai, amazons3, bandwidth providers, etc.

3 major shifts taking place.  Together, these shifts mean substantial changes to the environments and audiences we design for, and the ways we design.  What do these changes mean for IA as a discipline, a practice, a role, a community?



we might advise on how to to choose a social network platform, establish and nurture that network
	>>need to know organizational culture, sociology, economics, network dynamics
	

are seeing stratification and diversification in set of social network offerings.  

soon it will be choose your platform  

creating roadmap for effecting organizational culture change: assess current, identify desired, create map, execute map.
	>> assumes possible to effect change (where is your lever?)
	>> danger of repeating failures of KM efforts (bad rap with clients)

DIY
how does the rise of shadow IT change the role of the IA?  

IT buyers drive many investment decisions that end up employing IAs.  what happens when employees make their own IT decisions, and IT budgets and staffing shrink?

can we sell expertise directly to employees?  



The DIY Future: What Happens When Everyone Designs Social Media? Practical Suggestions For Handling New Ethical Dilemmas 

Broad cultural and technological shifts are rapidly erasing the distinctions that separate the creators and users of social media.  In this DIY future, when everyone is a designer, greater ethical challenges arise for all involved.

These ethical dilemmas come increasingly from three directions.  First, from conflicts between ever larger and more diverse groups of social media stakeholders.  Second, from new hybrids of product, service, and information blended into new forms such as smart objects and the SPIME, constructs which bridge the physical and virtual environments into transmedia contexts for creation and use.  Third, the from the emergence of broadly available DIY (Do It Yourself) tools, infrastructure, and methods which hint at changes in the basic economic and production models underlying the origins of social media, software, and content.

In addition to throwing open the gates of the design citadel, these shifts change the role of designers from authors of point solutions to the creators of broad systems and frameworks used by others for their own expressive and functional goals. 

Both traditional design professionals, and the growing ranks of DIY designers, must be prepared to address the increased ethical complexity of the integrated experiences of the future.  This presentation will share practical suggestions for the design and architecture of ethically sound social media using familiar experience design methods and techniques.





Designing Ethically In the Integrated Future: Practical Suggestions For Handling Ethical Dilemmas

What does the future of design and information architecture hold?  Broad cultural and technological shifts mean greater ethical challenges for all involved.  In the coming world of integrated experiences, designers of all types will face increasing ethical dilemmas coming from three directions: conflicts between broader, diverse groups of users in social media; new hybrid contexts of use (such as the SPIME) which bridge the physical and virtual environments; and the growing DIY (Do It Yourself) shift that changes the role of designers from creators of point solutions, to the authors of systems and frameworks used by others for their own expressive and functional purposes. 

To help prepare designers to better serve our natural role as guides and architects, this presentation will share practical suggestions for easily addressing the increased ethical complexity of the coming integrated future, by using known and familiar experience design methods and techniques.

</p><p>Tags: <a style="text-decoration:underline;" href="http://slideshare.net/tag/multilateral">multilateral</a> <a style="text-decoration:underline;" href="http://slideshare.net/tag/cocreation">cocreation</a> <a style="text-decoration:underline;" href="http://slideshare.net/tag/ubicomp">ubicomp</a> <a style="text-decoration:underline;" href="http://slideshare.net/tag/transmedia">transmedia</a> <a style="text-decoration:underline;" href="http://slideshare.net/tag/technology">technology</a> </p></div>]]>
      </content:encoded>
      <pubDate>Sat, 17 Nov 2007 22:02:24 GMT</pubDate>
      <guid>http://www.slideshare.net/moJoe/the-diy-future-what-happens-when-everyone-is-a-designer</guid>
      <author>moJoe@slideshare.net(moJoe)</author>
      <media:content>
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        <media:title>The DIY Future: What Happens When Everyone Is a Designer</media:title>
        <media:credit>moJoe</media:credit>
        <media:description type="plain">The DIY Future: What Happens When Everyone Is A Designer?  

Broad cultural, technological, and economic shifts are rapidly erasing the distinctions between those who create and those who use, consume, or participate.  This is true in digital experiences and information environments of all types, as well as in the physical and conceptual realms.  In all of these contexts, substantial expertise, costly tools, specialized materials, and large-scale channels for distribution are no longer required to execute design.  

The erosion of traditional barriers to creation marks the onset of the DIY Future, when everyone is a potential designer (or architect, or engineer, or author) of integrated experiences - the hybrid constructs that combine products, services, concepts, networks, and information in support of evolving functional and emotional pursuits.

The cultural and technological shifts that comprise the oncoming DIY Future promise substantial changes to the environments and audiences that design professionals create for, as well as the role of designers, and the ways that professionals and amateurs alike will design.  One inevitable aspect consequence will be greater complexity for all involved in the design of integrated experiences.  The potential rise of new economic and production models is another.  

The time is right to begin exploring aspects of the DIY Future, especially its profound implications for information architecture and user experience design.  Using the designer's powerful fusion of analytical perspective and creative vision, we can balance speculative futurism with an understanding of concrete problems - such as growing ethical challenges and how to resolve them - from the present day. 

people doing design for apple: creating mockups of tablet 
PC http://factoryjoe.com/blog/2007/11/05/apple-tablet-concept-the-ipad-touch/
free open concepting, protoyping, gathering deisng requirements.  all you need to do is read the blogs to find out what peoiple want now.  (death of conventional marketing / customer insight practices.  shift toward ...?)

(multilateral economic landscape now - pendulum swing away from unilateral [with peak of capitalism {HBS article on peak of managerial capitalism} at end of Cold War]

Look at changes to the user experience honeycomb

what's the next frontier: bio fabrication - creating designed life forms on large scale (Sterling big jelly / other stories)

signs of negotiation: facebook / open social api conversation.


Considered together, the shifts bringing about the DIY Future imply substantial changes to the environments and audiences that design professionals create for, the role of designers, and the ways that professionals and amateurs alike will design. [rise of agile.  waterfall debunked.  notion of perpetual beta]

tier system for physical goods / products based on economies of scale
manufacturer
wholesaler
distributor
retailer

what is new model?  old tiers still apply to the stuff moving around: in this case, information - akamai, amazons3, bandwidth providers, etc.

3 major shifts taking place.  Together, these shifts mean substantial changes to the environments and audiences we design for, and the ways we design.  What do these changes mean for IA as a discipline, a practice, a role, a community?



we might advise on how to to choose a social network platform, establish and nurture that network
	&gt;&gt;need to know organizational culture, sociology, economics, network dynamics
	

are seeing stratification and diversification in set of social network offerings.  

soon it will be choose your platform  

creating roadmap for effecting organizational culture change: assess current, identify desired, create map, execute map.
	&gt;&gt; assumes possible to effect change (where is your lever?)
	&gt;&gt; danger of repeating failures of KM efforts (bad rap with clients)

DIY
how does the rise of shadow IT change the role of the IA?  

IT buyers drive many investment decisions that end up employing IAs.  what happens when employees make their own IT decisions, and IT budgets and staffing shrink?

can we sell expertise directly to employees?  



The DIY Future: What Happens When Everyone Designs Social Media? Practical Suggestions For Handling New Ethical Dilemmas 

Broad cultural and technological shifts are rapidly erasing the distinctions that separate the creators and users of social media.  In this DIY future, when everyone is a designer, greater ethical challenges arise for all involved.

These ethical dilemmas come increasingly from three directions.  First, from conflicts between ever larger and more diverse groups of social media stakeholders.  Second, from new hybrids of product, service, and information blended into new forms such as smart objects and the SPIME, constructs which bridge the physical and virtual environments into transmedia contexts for creation and use.  Third, the from the emergence of broadly available DIY (Do It Yourself) tools, infrastructure, and methods which hint at changes in the basic economic and production models underlying the origins of social media, software, and content.

In addition to throwing open the gates of the design citadel, these shifts change the role of designers from authors of point solutions to the creators of broad systems and frameworks used by others for their own expressive and functional goals. 

Both traditional design professionals, and the growing ranks of DIY designers, must be prepared to address the increased ethical complexity of the integrated experiences of the future.  This presentation will share practical suggestions for the design and architecture of ethically sound social media using familiar experience design methods and techniques.





Designing Ethically In the Integrated Future: Practical Suggestions For Handling Ethical Dilemmas

What does the future of design and information architecture hold?  Broad cultural and technological shifts mean greater ethical challenges for all involved.  In the coming world of integrated experiences, designers of all types will face increasing ethical dilemmas coming from three directions: conflicts between broader, diverse groups of users in social media; new hybrid contexts of use (such as the SPIME) which bridge the physical and virtual environments; and the growing DIY (Do It Yourself) shift that changes the role of designers from creators of point solutions, to the authors of systems and frameworks used by others for their own expressive and functional purposes. 

To help prepare designers to better serve our natural role as guides and architects, this presentation will share practical suggestions for easily addressing the increased ethical complexity of the coming integrated future, by using known and familiar experience design methods and techniques.

</media:description>
        <media:text type="html">&lt;div class='snap_preview'&gt;&lt;img src=&quot;http://cdn.slideshare.net/the-diy-future-what-happens-when-everyone-is-a-designer-1195336931705697-1-thumbnail-2?1195336944&quot; alt =&quot;&quot; style=&quot;border:1px solid #C3E6D8;float:right;&quot; /&gt; &lt;p&gt;from: &lt;a href=&quot;http://www.slideshare.net/moJoe&quot;&gt;moJoe&lt;/a&gt; 9 months ago&lt;/p&gt;&lt;p&gt;The DIY Future: What Happens When Everyone Is A Designer?  

Broad cultural, technological, and economic shifts are rapidly erasing the distinctions between those who create and those who use, consume, or participate.  This is true in digital experiences and information environments of all types, as well as in the physical and conceptual realms.  In all of these contexts, substantial expertise, costly tools, specialized materials, and large-scale channels for distribution are no longer required to execute design.  

The erosion of traditional barriers to creation marks the onset of the DIY Future, when everyone is a potential designer (or architect, or engineer, or author) of integrated experiences - the hybrid constructs that combine products, services, concepts, networks, and information in support of evolving functional and emotional pursuits.

The cultural and technological shifts that comprise the oncoming DIY Future promise substantial changes to the environments and audiences that design professionals create for, as well as the role of designers, and the ways that professionals and amateurs alike will design.  One inevitable aspect consequence will be greater complexity for all involved in the design of integrated experiences.  The potential rise of new economic and production models is another.  

The time is right to begin exploring aspects of the DIY Future, especially its profound implications for information architecture and user experience design.  Using the designer's powerful fusion of analytical perspective and creative vision, we can balance speculative futurism with an understanding of concrete problems - such as growing ethical challenges and how to resolve them - from the present day. 

people doing design for apple: creating mockups of tablet 
PC http://factoryjoe.com/blog/2007/11/05/apple-tablet-concept-the-ipad-touch/
free open concepting, protoyping, gathering deisng requirements.  all you need to do is read the blogs to find out what peoiple want now.  (death of conventional marketing / customer insight practices.  shift toward ...?)

(multilateral economic landscape now - pendulum swing away from unilateral [with peak of capitalism {HBS article on peak of managerial capitalism} at end of Cold War]

Look at changes to the user experience honeycomb

what's the next frontier: bio fabrication - creating designed life forms on large scale (Sterling big jelly / other stories)

signs of negotiation: facebook / open social api conversation.


Considered together, the shifts bringing about the DIY Future imply substantial changes to the environments and audiences that design professionals create for, the role of designers, and the ways that professionals and amateurs alike will design. [rise of agile.  waterfall debunked.  notion of perpetual beta]

tier system for physical goods / products based on economies of scale
manufacturer
wholesaler
distributor
retailer

what is new model?  old tiers still apply to the stuff moving around: in this case, information - akamai, amazons3, bandwidth providers, etc.

3 major shifts taking place.  Together, these shifts mean substantial changes to the environments and audiences we design for, and the ways we design.  What do these changes mean for IA as a discipline, a practice, a role, a community?



we might advise on how to to choose a social network platform, establish and nurture that network
	&gt;&gt;need to know organizational culture, sociology, economics, network dynamics
	

are seeing stratification and diversification in set of social network offerings.  

soon it will be choose your platform  

creating roadmap for effecting organizational culture change: assess current, identify desired, create map, execute map.
	&gt;&gt; assumes possible to effect change (where is your lever?)
	&gt;&gt; danger of repeating failures of KM efforts (bad rap with clients)

DIY
how does the rise of shadow IT change the role of the IA?  

IT buyers drive many investment decisions that end up employing IAs.  what happens when employees make their own IT decisions, and IT budgets and staffing shrink?

can we sell expertise directly to employees?  



The DIY Future: What Happens When Everyone Designs Social Media? Practical Suggestions For Handling New Ethical Dilemmas 

Broad cultural and technological shifts are rapidly erasing the distinctions that separate the creators and users of social media.  In this DIY future, when everyone is a designer, greater ethical challenges arise for all involved.

These ethical dilemmas come increasingly from three directions.  First, from conflicts between ever larger and more diverse groups of social media stakeholders.  Second, from new hybrids of product, service, and information blended into new forms such as smart objects and the SPIME, constructs which bridge the physical and virtual environments into transmedia contexts for creation and use.  Third, the from the emergence of broadly available DIY (Do It Yourself) tools, infrastructure, and methods which hint at changes in the basic economic and production models underlying the origins of social media, software, and content.

In addition to throwing open the gates of the design citadel, these shifts change the role of designers from authors of point solutions to the creators of broad systems and frameworks used by others for their own expressive and functional goals. 

Both traditional design professionals, and the growing ranks of DIY designers, must be prepared to address the increased ethical complexity of the integrated experiences of the future.  This presentation will share practical suggestions for the design and architecture of ethically sound social media using familiar experience design methods and techniques.





Designing Ethically In the Integrated Future: Practical Suggestions For Handling Ethical Dilemmas

What does the future of design and information architecture hold?  Broad cultural and technological shifts mean greater ethical challenges for all involved.  In the coming world of integrated experiences, designers of all types will face increasing ethical dilemmas coming from three directions: conflicts between broader, diverse groups of users in social media; new hybrid contexts of use (such as the SPIME) which bridge the physical and virtual environments; and the growing DIY (Do It Yourself) shift that changes the role of designers from creators of point solutions, to the authors of systems and frameworks used by others for their own expressive and functional purposes. 

To help prepare designers to better serve our natural role as guides and architects, this presentation will share practical suggestions for easily addressing the increased ethical complexity of the coming integrated future, by using known and familiar experience design methods and techniques.

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