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Virtual Offices

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Group studyng real working offices in virtual worlds.

Group studyng real working offices in virtual worlds.

Published in: Economy & Finance, Technology

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    • 1. b T h e r e T e c h n o l o g i e s “better than being there” Ralph Sklarew [email_address] Julia Loughran [email_address]
    • 2. Coalition Working on Common Vision
      • Experience and interest in
        • Application development
        • Human factors and usability
        • Virtual team, meeting and leadership: development, support and evaluation
        • Branding and marketing
    • 3. Our Common Vision
      • Online workplaces are 3D simulated collaborative settings for distributed teams to really work together
      • Business model: purchase or rental of full offices or meeting rooms with supporting services through software licensing and consulting
    • 4. Using bThere
      • Brings context to collaboration with “place”
        • participants visualized in settings
        • move about, see and talk with each other
        • use simulated equipment (apps, services)
        • immersive, focused, high “brainwidth”
      • Any computer can host shared workspace:
        • cell phone with a thin client
        • fully immersive PC system
    • 5. Workspaces: Simulated Settings
      • Meeting and conference rooms
      • Convention facilities
      • Bullpen of individual cubicles
      • Full service offices
      • Informal spaces
      • Aesthetic scenes
    • 6. bThere Advantages
      • Workplace that is recognizable and meaningful
      • Integrates people, places, software and services
      • Subsumes current 2D document metaphor
      • Control over decoration, objects and animation
      • Greater focus and higher bandwidth into brain
      • Enables imagination by reducing constraints
    • 7. Design Goals
      • Productivity enhancement for individuals and teams
      • Simplicity for new users and power for pros
      • Delight in aesthetics and affordances
    • 8. 1. Tech Requirements
      • High fidelity avatar
        • user likeness for recognition & trust in business
        • mimic user actions: lip sync, facial expressions, gestures, body language
      • Simple and powerful commands
        • view point: zoom, pan, scan
        • actions: movement, equipment use, interaction
        • keyboard, position controller , on-screen buttons, voice
      • User control
        • decorate, build , animate, simulate
    • 9. 2. Tech Requirements
      • Streaming multimedia
        • multiple streams
        • direction and position dependent
        • voice: positional , transcription by recognition
      • Recording
        • audio, video, re-play , indexed by transcript
      • Application and services integration
        • represented as office equipment and
        • facilities within the setting
    • 10. 3. Tech Requirements
      • High fidelity environment
        • business setting, equipment and facilities
        • white board, projector, computer , wall charts, TV
      • User system
        • thin client (no software installation) for cell phones, PDAs, and public and shared PCs
        • full immersion with multiple displays , microphones and speakers (or headset), and cameras
      • Installable
        • public, private, secure servers
        • interoperable avatar and assets
    • 11. bThere Markets
      • Start with small group workplaces
      • Meeting rooms
        • teleconference, telepresence
        • presentations, discussions, training
      • Offices
        • home office, shared offices, telecommute centers
        • virtual teams for remote offices, consulting and contracting, outsourcing
        • travel facilities: airports, hotels,
        • conventions
    • 12. 1. “better than being there”
      • Better than voice, video, web conferencing
        • shared space to really work together
        • individual controls his view, movement, interaction and equipment
        • fuller engagement, more focus
        • higher bandwidth into brain
        • at a user’s desk, cell phone
        • always on (like IM)
    • 13. 2. “better than being there”
      • Better than software
        • simulated place to personalize
        • recognized place for work
        • integrates applications and services
        • extends 2D document metaphor
        • teams work together
    • 14. 3. “better than being there”
      • Better than being there in person
        • reduced travel time, cost, risk, stress
        • integration of applications and services in innovative ways beyond reality
        • mutable physics: fly, teleport, explore within operating (simulated) systems
        • only limited by imagination with “holo decks” and “replicators”
    • 15.  
    • 16. DreamTai Office Presentation in SL
    • 17. CranialTap Offices in Second Life
    • 18. Depo Consulting Offices in SL
    • 19. DreamTai Office 3D Data Display
    • 20. CranialTap Desk in Second Life
    • 21. Grozik Associates Offices in SL
    • 22. Sun Project MPK20 Workroom
    • 23. Qwaq 3D Model Collaboration
    • 24. Tixeo Meeting 3D Room