New interface technologies


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An overview of coming interface technologies

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New interface technologies

  1. 1. Coping With Rapid Change New Interface Technologies
  2. 2. Technology and Pedagogy <ul><li>The end of an era? </li></ul><ul><li> </li></ul>
  3. 3. Technology and Pedagogy
  4. 4. Technology and Pedagogy <ul><li>The end of an era? </li></ul><ul><li>Even the new Mac OS is using a new metaphor. </li></ul><ul><li> </li></ul>
  5. 5. Technology and Pedagogy <ul><li>The end of current pedagogy? </li></ul><ul><li> </li></ul>
  6. 6. The New and Now <ul><li>What have we come to? </li></ul><ul><li>Horizon Report (2011) </li></ul><ul><ul><li>Mobile devices of all kinds </li></ul></ul><ul><ul><li>eBooks – standard and new approaches </li></ul></ul><ul><ul><li>Multi-touch whiteboards </li></ul></ul>
  7. 7. The New and Now <ul><li>Mobile Devices </li></ul><ul><li>Phone </li></ul><ul><li>Text </li></ul><ul><li>Video </li></ul><ul><li>Pictures </li></ul><ul><li>GPS </li></ul><ul><li>Apps </li></ul><ul><li>… and much more </li></ul>
  8. 8. The New and Now <ul><li>Do we carry our left brain in our pockets? </li></ul><ul><ul><li>Notes </li></ul></ul><ul><ul><li>Reminders </li></ul></ul><ul><ul><li>Google for facts </li></ul></ul><ul><ul><li>Dictionary </li></ul></ul><ul><ul><li>Calculators </li></ul></ul>
  9. 9. The New and Now <ul><li>Do we make use of all the potential? </li></ul><ul><li>Do we only find ‘likes’? </li></ul><ul><li>Who here often: </li></ul><ul><ul><li>listens to more than 4 radio stations? </li></ul></ul><ul><ul><li>Watches more than 4 TV channels? </li></ul></ul><ul><ul><li>Gets news from more than 2 sources? </li></ul></ul>
  10. 10. The New and Now <ul><li>Students limit themselves to: </li></ul><ul><ul><li>Facebook </li></ul></ul><ul><ul><li>A few fav web sites </li></ul></ul><ul><ul><li>Texting only friends </li></ul></ul><ul><ul><li>Watching the shows their friends watch </li></ul></ul><ul><li>Having access to variety does NOT mean we choose variety </li></ul><ul><li>We prefer affirmation. </li></ul>
  11. 11. The New and Now <ul><li>eBooks </li></ul><ul><li>Amazon and HarperCollins sell more eBooks than hard covers </li></ul><ul><li>A growing trend – even in textbooks </li></ul><ul><li>But is this what students want? </li></ul>
  12. 12. The New and Now <ul><li>eBook Readers </li></ul>
  13. 13. The New and Now <ul><li>What Students Want? </li></ul><ul><ul><li>digital texts to enable </li></ul></ul><ul><ul><li>communication (audio and video), </li></ul></ul><ul><ul><li>personalize their education, </li></ul></ul><ul><ul><li>be interactive </li></ul></ul><ul><ul><li>relevant </li></ul></ul><ul><ul><li>more game-like learning situations. </li></ul></ul>
  14. 14. The New and Now <ul><li>eBooks are NOT there yet, but there are new ideas. </li></ul><ul><li>Ex. Our Choice by Push Pop Press </li></ul><ul><li>manipulable images, </li></ul><ul><li>video, </li></ul><ul><li>interactive statistics, </li></ul><ul><li>Interactive maps </li></ul><ul><ul><li>AND … </li></ul></ul>
  15. 15. The New and Now <ul><li>the option to blow your breath across the screen to ‘power’ a virtual windmill. </li></ul><ul><li> </li></ul>
  16. 16. The New and Now <ul><li>eBooks are developing rapidly and will have more appeal for students </li></ul><ul><li>Educators need to learn how to best use this this new integrated form </li></ul><ul><li>We also need to learn more about how to reference this source material. </li></ul>
  17. 17. The New and Now <ul><li>These new ‘ books ’ are missing some of the physical cues that we use for memory </li></ul><ul><li>Our sense of near the beginning or end is not there </li></ul><ul><li>The ‘ placing ’ of left side or right side of a page is also missing </li></ul><ul><li>Where are the memory cues in eBooks? </li></ul>
  18. 18. The New and Now <ul><li>Interactive Whiteboards – becoming a standard feature in many schools </li></ul><ul><li>Not used well by most </li></ul><ul><li>Multi-touch boards – teachers need to tie in the pedagogy </li></ul><ul><li>Source: </li></ul>
  19. 19. The New and Now <ul><li>Teacher training matters! </li></ul><ul><li>There is research to support IWB use – when done well!!! </li></ul><ul><li>Source: </li></ul>
  20. 20. The Near Future <ul><li>Augmented Reality (AR) </li></ul><ul><li>adds a layer of information on top of what the person sees in reality </li></ul><ul><li>WordLens translates signs for you, but you might want to double check …. </li></ul>
  21. 21. The Near Future <ul><li> </li></ul>
  22. 22. The Near Future <ul><li> </li></ul>
  23. 23. The Near Future <ul><li>Students creating AR games and tours </li></ul><ul><ul><li>Students do research about locations </li></ul></ul><ul><ul><li>GPS function for locations </li></ul></ul><ul><ul><li>Add images, video, tokens, audio, text </li></ul></ul><ul><li>Picture of ARIS </li></ul><ul><li>Picture of Moveable Feast </li></ul>
  24. 24. The Near Future <ul><li>Gesture based computing – the beginnings </li></ul><ul><li>Multi-touch type devices </li></ul><ul><ul><li>Touch, swipe, pinch, tap </li></ul></ul><ul><ul><li> </li></ul></ul>
  25. 25. The Near Future <ul><li>Gesture based computing – the beginnings </li></ul><ul><li>Body Control </li></ul><ul><ul><li>Wii </li></ul></ul><ul><ul><li>Source: </li></ul></ul>
  26. 26. The Near Future <ul><li>Gesture based computing – the beginnings </li></ul><ul><li>Body Control </li></ul><ul><ul><li>Kinnect </li></ul></ul><ul><ul><li>Source: </li></ul></ul>
  27. 27. The Near Future <ul><li>Gesture based computing – the Absurd?? </li></ul><ul><li>Body Control – Google Motion (April Fools) </li></ul><ul><li>Source: </li></ul>
  28. 28. The Near Future <ul><li>Gesture based computing – the Absurd?? </li></ul><ul><li>Body Control – The Actual (USC lab) </li></ul><ul><li>Source: </li></ul>
  29. 29. The Far Off (?) <ul><li>Control by </li></ul><ul><ul><li>Voice (why has this been so slow Scotty?) </li></ul></ul><ul><ul><li>latex gloves </li></ul></ul><ul><ul><li>brain waves </li></ul></ul><ul><ul><li>SixthSense </li></ul></ul>
  30. 30. The Far Off (?) <ul><li>Dragon Naturally Speaking has added interface controls </li></ul><ul><li>Dragon Search app for the iPhone allows users to speak their search terms into their phone </li></ul><ul><li>Android - speaking, tracing, tapping and writing to take your ideas and turn them into text. </li></ul>
  31. 31. The Far Off (?)
  32. 32. The Far Off (?) <ul><li>Microsoft (Clarke, 2010) </li></ul><ul><li>acoustic skin interface where sensors react to different vibrations on your arm and can be programmed to respond to these. The sensors can be trained to respond to different input, like you might tap your middle finger to open your mail. A small projector can also be added so you can see, on your arm, all the buttons you want to ‘click on.’ </li></ul>
  33. 33. The Far Off (?) <ul><li>A small projector can also be added </li></ul><ul><li>all the buttons you want to ‘click on’ are on your arm </li></ul><ul><li>Source: </li></ul>
  34. 34. The Far Off (?) <ul><li>Manipulate virtual 3D objects </li></ul><ul><li>Source: </li></ul>
  35. 35. The Far Off (?) <ul><li>Sixth Sense </li></ul><ul><li>Source: </li></ul>
  36. 36. The Far Off (?) <ul><li>Sixth Sense – take a picture </li></ul><ul><li>Source: </li></ul>
  37. 37. The Far Off (?) <ul><li>Sixth Sense – make a call </li></ul><ul><li>Source: </li></ul>
  38. 38. The Far Off (?) <ul><li>Eye Control – great for the disabled, but will have broader uses </li></ul><ul><li>Source: http://kanderson - </li></ul>
  39. 39. The Far Off (?) <ul><li>Brain Waves </li></ul><ul><li>Neurosky – tracks attentiveness and frustration </li></ul><ul><li>Source: </li></ul>
  40. 40. The Far Off (?) <ul><li>Brain Waves – Controlling virtual objects </li></ul><ul><li>Source: http :// tan_le_a_headset_that_reads_your_brainwaves.html </li></ul>
  41. 41. The Far Off (?) <ul><li>Brain Waves – Brain cap tracks your brain as you scan the screen </li></ul><ul><li>Source: / </li></ul>
  42. 42. The Far Off (?) <ul><li>Augmented reality in your contact lens </li></ul><ul><li>Source: </li></ul>
  43. 43. The Far Off (?) <ul><li>Augmented reality on your dashboard </li></ul><ul><li>Source: </li></ul>
  44. 44. The Far Off (?) <ul><li>Corning’s View of the Future </li></ul><ul><li>Source: 6Cf7IL_eZ38 (5:33 minutes) </li></ul>
  45. 45. The Far Off (?) <ul><li>The Paper Phone </li></ul><ul><li>Bend the phone to use it. </li></ul><ul><li>Source: </li></ul>
  46. 46. The Far Off (?) <ul><li>Data Manipulation – The Allosphere </li></ul><ul><li>Source: joann_kuchera_morin_tours_the_allosphere.html </li></ul>
  47. 47. The Far Off (?) <ul><li>Data Manipulation – Oblong’s Glove </li></ul><ul><li>Source:!/offerings/platform </li></ul>
  48. 48. The Far Off (?) <ul><li>Data Manipulation – Students Collect and Share </li></ul><ul><li>Pachube (for example) is a web site designed to collect data from amateurs </li></ul><ul><li>But they want to collect enough so it has its own checks and balances </li></ul>
  49. 49. The Far Off (?) <ul><li>3D Printing – not an interface, but it will spawn change as laser printers did. </li></ul><ul><li>Source printer.htm </li></ul>