Research Information Network 07 May 2009

Loading...

Flash Player 9 (or above) is needed to view presentations.
We have detected that you do not have it on your computer. To install it, go here.

0 comments

Post a comment

    Post a comment
    Embed Video
    Edit your comment Cancel

    Notes on slide 1
































    scientists like new stuff, they are early adapters, and tend to embrace new technology if it’s demonstrably better and cheaper. With exceptions, natch.

    scientists like new stuff, they are early adapters, and tend to embrace new technology if it’s demonstrably better and cheaper. With exceptions, natch.

    scientists like new stuff, they are early adapters, and tend to embrace new technology if it’s demonstrably better and cheaper. With exceptions, natch.

    scientists like new stuff, they are early adapters, and tend to embrace new technology if it’s demonstrably better and cheaper. With exceptions, natch.

    scientists like new stuff, they are early adapters, and tend to embrace new technology if it’s demonstrably better and cheaper. With exceptions, natch.

    scientists like new stuff, they are early adapters, and tend to embrace new technology if it’s demonstrably better and cheaper. With exceptions, natch.

    scientists like new stuff, they are early adapters, and tend to embrace new technology if it’s demonstrably better and cheaper. With exceptions, natch.

    scientists like new stuff, they are early adapters, and tend to embrace new technology if it’s demonstrably better and cheaper. With exceptions, natch.

























    12 Favorites

    Research Information Network 07 May 2009 - Presentation Transcript

    1. Social media A waste of researchers’ time http://rg-d.com/rpg/ http://f1000.com/
    2. Meta http://rg-d.com/rpg/
    3. http://rg-d.com/rpg/
    4. http://rg-d.com/rpg/
    5. http://f1000.com Post-publication peer review http://rg-d.com/rpg/
    6. What is Social Media? http://rg-d.com/rpg/
    7. What is Social Media? • People talking, facilitated by technology http://rg-d.com/rpg/
    8. ‘Web 1.0’ Internet Users http://rg-d.com/rpg/
    9. ‘Web 1.0’ Content providers Internet Users http://rg-d.com/rpg/
    10. ‘Web 1.0’ Content providers INFORMATION Internet Users http://rg-d.com/rpg/
    11. ‘Web 2.0’ Internet Users http://rg-d.com/rpg/
    12. ‘Web 2.0’ Internet Users http://rg-d.com/rpg/
    13. ‘Web 2.0’ INFORMATION Internet Users http://rg-d.com/rpg/
    14. Something new? http://rg-d.com/rpg/
    15. Something new? • Anyone remember Usenet? http://rg-d.com/rpg/
    16. Something new? • Anyone remember Usenet? • Science Advisory Board http://scienceboard.net • Built around a marketing strategy • 40,000+ members http://rg-d.com/rpg/
    17. Something new? • Anyone remember Usenet? • Science Advisory Board http://scienceboard.net • Built around a marketing strategy • 40,000+ members • Technology • share anything http://rg-d.com/rpg/
    18. Something new? • Anyone remember Usenet? • Science Advisory Board http://scienceboard.net • Built around a marketing strategy • 40,000+ members • Technology • share anything • low barrier to entry http://rg-d.com/rpg/
    19. Wonderful toys http://rg-d.com/rpg/
    20. Wonderful toys Flickr Facebook Twitter LibraryThing Delicious FriendFeed Blogs http://rg-d.com/rpg/
    21. Wonderful toys Nature Network ResearchGATE SciLink Epernicus BiomedExperts Academia.edu Laboratree myExperiment CiteULike Connotea Mendeley 2collab Labmeeting http://rg-d.com/rpg/
    22. Wonderful toys • So everyone is doing it? http://rg-d.com/rpg/
    23. Wonderful toys • So everyone is doing it? • Lack of interest? http://rg-d.com/rpg/
    24. Wonderful toys • So everyone is doing it? • Lack of interest? • Lack of vision? http://rg-d.com/rpg/
    25. Wonderful toys • So everyone is doing it? • Lack of interest? • Lack of vision? • Lack of relevance? http://rg-d.com/rpg/
    26. Lack of time http://rg-d.com/rpg/
    27. Lack of time • “Researchers are too busy to faff around LOLing” — J. Rohn http://rg-d.com/rpg/
    28. Lack of time • “Researchers are too busy to faff around LOLing” — J. Rohn • Researchers do not have time to build platforms http://rg-d.com/rpg/
    29. Lack of time • “Researchers are too busy to faff around LOLing” — J. Rohn • Researchers do not have time to build platforms • Researchers do not have time to beta test http://rg-d.com/rpg/
    30. Lack of time • “Researchers are too busy to faff around LOLing” — J. Rohn • Researchers do not have time to build platforms • Researchers do not have time to beta test • Researchers are writing slides on the train... http://rg-d.com/rpg/
    31. Lack of value http://rg-d.com/rpg/
    32. Lack of value • What’s in it for me? http://rg-d.com/rpg/
    33. Lack of value • What’s in it for me? “These web tools must, first of all, solve some problem the users have without needing to resort to ‘network effects’. Those benefits should come as a bonus” — P. Beltrao http://rg-d.com/rpg/
    34. Creating products http://rg-d.com/rpg/
    35. Creating products • Build a service • make it fulfill a need • make it work! http://rg-d.com/rpg/
    36. Creating products • Build a service • make it fulfill a need • make it work! “Web tools need to appeal first to bench scientists, not web-savvy techies” — A. Kushnir http://rg-d.com/rpg/
    37. Who are you? http://rg-d.com/rpg/
    38. Who are you? “With academics in mind, [it] records authorship, assigns copyright, defines licenses, manages editing, and includes custom software for an interactive peer-review process. This pre-publishing environment will be further streamlined to include one-click submission of peer-reviewed articles for open access or 'traditional' publication when an appropriate publishing partner/solution is identified” http://rg-d.com/rpg/
    39. What do you want? http://rg-d.com/rpg/
    40. What do you want? I looked at the site, and NOBODY IS GOING TO USE THAT EVER — E. Amsen • ‘Ordinary’ researchers http://rg-d.com/rpg/
    41. What do you want? I looked at the site, and NOBODY IS GOING TO USE THAT EVER — E. Amsen • ‘Ordinary’ researchers • Make friends, not war http://rg-d.com/rpg/
    42. Clever cookies • Cameron Neylon: http://blog.openwetware.org/scienceintheopen/ • Augmented browsing1 • Nature Network 1. Pafilis, Evangelos, O’Donoghue, Seán, Jensen, Lars, Horn, Heiko, Kuhn, Michael, Brown, Nigel, and Schneider, Reinhard. Reflect: Augmented Browsing for the Life Scientist. Available from Nature Precedings <http://hdl.handle.net/10101/npre.2009.3212.1> (2009) http://rg-d.com/rpg/
    43. Value-added http://rg-d.com/rpg/
    44. Value-added • Mendeley • Connotea • SAB http://rg-d.com/rpg/
    45. Grant’s Law http://rg-d.com/rpg/
    46. Grant’s Law • Social media tools must work off the bat and have a defined value before being accepted by mainstream scientists http://rg-d.com/rpg/
    47. Grant’s Law • Social media tools must work off the bat and have a defined value before being accepted by mainstream scientists Corollary • Any social media tool that requires user development will fail http://network.nature.com/people/rpg/blog/2009/05/01/on-social-media http://rg-d.com/rpg/
    48. Who do you trust? http://rg-d.com/rpg/ http://f1000.com/
    49. Who do you trust? • WikiFAIL — Maurice Jarre http://rg-d.com/rpg/ http://f1000.com/
    50. Who do you trust? • WikiFAIL — Maurice Jarre • Random nutters on the internet http://rg-d.com/rpg/ http://f1000.com/
    51. Who do you trust? • WikiFAIL — Maurice Jarre • Random nutters on the internet • F1000? http://rg-d.com/rpg/ http://f1000.com/
    52. So what do you want? http://rg-d.com/rpg/
    53. So what do you want? • Protocols/products — where is the information? http://rg-d.com/rpg/
    54. So what do you want? • Protocols/products — where is the information? • Open science http://rg-d.com/rpg/
    55. So what do you want? • Protocols/products — where is the information? • Open science • Networking — enabling research http://rg-d.com/rpg/
    56. More questions than answers http://rg-d.com/rpg/
    57. More questions than answers • Scientists already socialize as ‘ordinary people’ — Facebook, Twitter, etc. • Is it worth convincing researchers of the professional benefits of Social Media? http://rg-d.com/rpg/
    58. More questions than answers • Scientists already socialize as ‘ordinary people’ — Facebook, Twitter, etc. • Is it worth convincing researchers of the professional benefits of Social Media? • If so, how? http://rg-d.com/rpg/
    59. Necessary/sufficient http://rg-d.com/rpg/
    60. Necessary/sufficient • Not enough to ask ‘what do you want?’ http://rg-d.com/rpg/
    61. Necessary/sufficient • Not enough to ask ‘what do you want?’ • Nor even to (just) have a bright idea http://rg-d.com/rpg/
    62. Necessary/sufficient • Not enough to ask ‘what do you want?’ • Nor even to (just) have a bright idea • ‘What will people want?’ http://rg-d.com/rpg/
    63. Question Are there times when science shouldn’t be a conversation? When sitting quietly and listening is more important than joining in discussion? — David Crotty, CSH http://rg-d.com/rpg/

    + rpg7ssrpg7ss, 6 months ago

    custom

    1339 views, 12 favs, 2 embeds more stats

    Keynote given to the RIN 7th May 2009, by Richard P more

    More info about this document

    © All Rights Reserved

    Go to text version

    • Total Views 1339
      • 1277 on SlideShare
      • 62 from embeds
    • Comments 0
    • Favorites 12
    • Downloads 29
    Most viewed embeds
    • 36 views on http://www.pharmastrategyblog.com
    • 26 views on http://blog.f1000.com

    more

    All embeds
    • 36 views on http://www.pharmastrategyblog.com
    • 26 views on http://blog.f1000.com

    less

    Flagged as inappropriate Flag as inappropriate
    Flag as inappropriate

    Select your reason for flagging this presentation as inappropriate. If needed, use the feedback form to let us know more details.

    Cancel
    File a copyright complaint
    Having problems? Go to our helpdesk?

    Categories