Jumper Presentation at AIMIA Connect 2009 - Presentation Transcript
The making of Jumper
The execution
What was the objective? To drive hype for the movie launch online and create a rich digital experience without a website destination.
Who was the target market? Heavy movie goers ages 14-25 and the casual movie goers between 25-35. People interested in big blockbuster films and sci-fi.
How did we target this audience? We tried to make the media as spectacular as the film. It’s not often people would “send a banner to a friend”. We wanted to create something that people would pass on but still clearly demonstrate what the film was about.
The idea Utilising existing online portals (Ninemsn in the end) we looked to recreate a scenario from the movie but contextually utilise the site’s content for the story to play out. Put simply characters would be able to fight and teleport in and out of online content.
The draft Early scamps
Concept mocks Concept Final
The timings Concepts Nov 26th – 28th Presentation Dec 5th Script revisions (FIM) Dec 6th Client approval Dec 27th Casting Jan 2nd Test shoot Jan 5th Script revision (Ninemsn) Jan 8th Shoot Jan 9th Everybody freaking out Jan 14th OTP delivery Jan 16th WWOS approval Jan 18th Music added Jan 19th File size reduction (@9.5 mb) Jan 20th Jumper Live Jan 21st
The production Core to the production were 3 key stages: The script The shoot The animation (after effects)
The script The initial script began with a multi page animation that saw the story come to life across a number of publisher websites. In the end due to time and publisher buy in the script had to be tailored to work solely on Ninemsn. The new script saw the story teleport from the Ninemsn homepage to a recreated Wide World of Sports news page.
The shoot - Casting When casting for a person to play Samuel L Jackson we were extremely lucky to find someone the week of the shoot that almost identically matched when viewed online. The part of Hayden Christianson we got away with using one of our developers who at 20 pixels high passed.. just
The shoot - test Prior to the main shoot a test shoot was done to trial the script and the footage required to execute the animation.
The shoot – green screen Final shoot was conducted at MCM studios. We have since set up our own green screen studio in St Peters for these types of projects.
The animation The After Effects required for animation was packed into approximately 2 full weeks once the script was signed off and the shoot conducted. The animation was fitted to 1024x768 screens and streamed half of the video rather than preloading the entire thing. The creative for the initial media, an OTP on the MSN homepage needed to be delivered a week prior to the live launch which then drove users to the full experience on our dummy WWOS web page.
The results The Jumper execution was the first huge leap by a local client and publisher to invest in high impact contextual rich media. The execution’s impact was not only seen through the natural eyeballs visiting Ninemsn but then exponentially with the viral spread it created as the link was emailed on mass, internationally. In the launch week the jumper animation saw 365,000 visits with an average time spent of 4 minutes. The online execution was also later picked up by both the French and South American 20th Century Fox offices.
The after effect The success of Jumper has seen a significant shift from all our clients towards high impact entertaining rich media creative. With the increased need for quality video executions following Jumper, Soap has now set up its own green screen studio to cater for more online video production.
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