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Scrum version3

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  • 1. Twin PanichsombatAgile PractitionerOdd-e (Thailand)http://www.flickr.com/photos/18091975@N00/3654141771/Tuesday, May 21, 13
  • 2. http://www.flickr.com/photos/djoverton/3139488308/Tuesday, May 21, 13
  • 3. Tuesday, May 21, 13
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  • 12. Tuesday, May 21, 13
  • 13. http://www.flickr.com/photos/hashir/936394705/Tuesday, May 21, 13
  • 14. and 585 more on amazon.comhttp://www.flickr.com/photos/hashir/936394705/Tuesday, May 21, 13
  • 15. Tuesday, May 21, 13
  • 16. Tuesday, May 21, 13
  • 17. eXtreme Programminghttp://www.flickr.com/photos/scottrettberg/1925411/ScrumKanbanCrystal, DSSD,...Tuesday, May 21, 13
  • 18. Iteration BasedFlow BasedTuesday, May 21, 13
  • 19. Tuesday, May 21, 13
  • 20. Framework for running projectDefine set of activities for moving “faster”http://www.flickr.com/photos/61994177@N07/6028293111/Tuesday, May 21, 13
  • 21. High Productivityhttp://www.flickr.com/photos/lifeboatphotography/6391750199/Improve stakeholders satisfactionIncrease job satisfactionMore engage with employeesTuesday, May 21, 13
  • 22. the hardest thing is UNLEARNhttp://www.flickr.com/photos/47945744@N00/513239628/think and work as TEAMWORKING software in short TIME BOXEDlearn something new like TDD, CITuesday, May 21, 13
  • 23. RolesActivities ArtifactsScrumTuesday, May 21, 13
  • 24. • Product Owner• Scrum Master• TeamRolesTuesday, May 21, 13
  • 25. Product Ownerhttp://www.flickr.com/photos/59937401@N07/5474777324/Represent StakeholderVoice of CustomerMaximize the Return Of InvestmentTuesday, May 21, 13
  • 26. ScrumMasterhttp://www.flickr.com/photos/ddebold/5113678413/Facilitator Remove impedimentsScrum Process use indeedEnforcer of RulesTuesday, May 21, 13
  • 27. TeamDeliver Potentially ShippableProductCross FunctionalSelf Directed Work TeamTuesday, May 21, 13
  • 28. PM?Tuesday, May 21, 13
  • 29. Tuesday, May 21, 13
  • 30. Tuesday, May 21, 13
  • 31. Product Backlog RefinementInitial RequirementProduct BacklogTuesday, May 21, 13
  • 32. Product Backloghttp://www.flickr.com/photos/49942291@N06/6307658357/PrioritizedHigh Priority and Fine GrainLow Priority and Coarse GrainEnough for1-2 SprintsTuesday, May 21, 13
  • 33. Product Backlog Item-Feature--Technical Works--Bug--Knowledge Acquisition-Tuesday, May 21, 13
  • 34. User Storyhttp://www.flickr.com/photos/jwendland/5908544398/As a <type of user>, I want <some goal> so that<some reason>.Tuesday, May 21, 13
  • 35. User Storyhttp://www.flickr.com/photos/jwendland/5908544398/As a user, I want to search for my customer bytheir first and last name.As a non-admin user, I want to modify my ownschedules but not the schedules of other users.Tuesday, May 21, 13
  • 36. User Storyhttp://www.flickr.com/photos/jwendland/5908544398/I = IndependentN = NegotiationV = ValueE = EstimableS = SmallT = TestableTuesday, May 21, 13
  • 37. Items in BacklogMust be“Estimated”Tuesday, May 21, 13
  • 38. EstimationTuesday, May 21, 13
  • 39. Sprint PlanningTuesday, May 21, 13
  • 40. Sprint PlanningPart 1Communication:ClarificationConfirmation:Definition of DoneTuesday, May 21, 13
  • 41. Sprint Planning Part 2Detail Design Break Down TaksTuesday, May 21, 13
  • 42. Release PlanningFeatures to be releasedDate to be releasedTuesday, May 21, 13
  • 43. Tuesday, May 21, 13
  • 44. Agile Game DevelopmentTuesday, May 21, 13
  • 45. RefinementGlooming BacklogPlanSet ExpectationTuesday, May 21, 13
  • 46. Sprint ReviewDemo Potentially Shippable ProductTuesday, May 21, 13
  • 47. RetrospectiveTeam FeedbackImprovementTuesday, May 21, 13
  • 48. Tuesday, May 21, 13
  • 49. Tuesday, May 21, 13
  • 50. Tuesday, May 21, 13
  • 51. Tuesday, May 21, 13
  • 52. Tuesday, May 21, 13