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Video Game Cluster

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Transcript

  • 1. Video Game Cluster Vancouver By: Romia Khaliqyar
  • 2. Cluster definition
    • Cluster marketing “ is a strategic business & economic development model”
    • Cluster are building networks within the organization
    • Building linkage with companies
    • In addition Cluster Marketing attracts customers to invest, research, and build skills in workforce.
  • 3. Video Game Cluster
    • Vancouver is the main cluster for the video game. We compare the Vancouver video game to:
    • Tokyo, Japan
    • Montreal
    • Texas
  • 4. Vancouver Video Game
    • Vancouver is a city that has a population of 2.1 million with Canada’s third largest urban area and perhaps most energetic city.
    • The greater Vancouver Gaming Cluster is the gaming culture and talent pool for connecting the Seattle gaming cluster.
    • Vancouver has games that personal computers and every type of console and handheld system.
  • 5. Vancouver Video Game
    • 28 listing game companies that represents many different types of studios, publishers and game.
    • The company plans to deliver the valuable content to unique global network of localized blogs, events and conferences to connect people and the ideas.
    • The goal is to become the authoritative voice on the exponential economy and innovation technological growth .
  • 6. Tokyo Video Game
    • Tokyo gaming show will take place on Sept 2010 at Makuhari Messe.
    • The Tokyo game show was first launched in August 1996.
    • The game show will evolved the development of the game industry.
    • The show will further grow and strive to establish the world’s largest computer entertainment show.
    • The eight zone for the visitors needs and exhibitions of the new video games
  • 7. Tokyo Video Game Show
    • Tokyo game show is known for the world’s largest computer and video game convention.
    • The show is open to the public.
    • This event takes place every year with more than 100,000 people visiting.
    • The exhibitions have video games, computer games, digital entertainment products, mobile games, game machines and more.
    • There are over 1,000 participating booths at the event.  
  • 8. Tokyo Video Game School
    • Hal was founded in 1986 in Osaka which specialty school that focus on game development and 3D computer graphics as well as automobiles.
    • The institution has strong ties with companies like Nintendo.
    • The school provides HAL with Nintendo hardware so students can work with tools in the actually used in the industry.
  • 9. Media
    • The media coverage for Tokyo Cluster is international websites and blogs have a history of providing extensive coverage of TGS with live webcasts, game previews, game media and blog entries covering popular press events.
  • 10. Innovation
    • Anime Innovation Tokyo is a website of all the animation and graphics used for video game. "ANIME Innovation Tokyo provide creators and production companies, either professionals or amateurs, opportunities to create ”original animation” which can pursue the unique possibilities of animation, and to come up with something surprising and new."
  • 11. Conclusion
    • The Tokyo game show is known for the world’s largest computer and video game convention .
    • Vancouver’s video game industry has been the future of the economy of the region.
  • 12. Work citied
    • http://www.xconomy.com/seattle/2009/06/29/the-greater-vancouver-gaming-cluster/
    • http://gojapan.about.com/cs/eventsinjapan/a/tokyogameshow.htm
    • http://www.businessbrokersbc.ca/businesses_for_sale_vancouver.html
    • http://expo.nikkeibp.co.jp/tgs/2010/en/pdf/release01_en.pdf
    • http://kotaku.com/346388/wanna-study-game-design-in-japan-heres-how

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