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웨어러블(wearable)기술의연구동향및미래전망 
웨어러블기기의인터렉션을중심으로 
SUNGJAE HWANG 
CCO, FuturePlayInc. 
Sungjae.hwang@futureplay.co 
www.UXInven...
웨어러블컴퓨터의정의 
WearableX Fair
“It’s a computer that is always with you, is comfortable and easy to keep and use, and is as unobtrusive as clothing” 
htt...
https://www.media.mit.edu/wearables/lizzy/FAQ/FAQ.txt 
Always on:By default a wearable is always on and working, sensing, ...
웨어러블기술의역사 
http://mashable.com/2014/05/13/wearable-technology-history 
http://www.crazywatches.pl/pulsar-calculator-time-c...
웨어러블기술의역사 
1980 
1995 
2004 
Steven Mann (born 1962) is a researcher and inventor best known for his work on computational...
웨어러블기술의역사 
NikePlus, 2006 
Fitbit, 2007 
Pebble, 2012
웨어러블기술의역사 
Google glass, 2013
웨어러블컴퓨터의현재 
WearableX Fair
웨어러블디바이스상용화의현재
http://www.mytjacket.com/ 
웨어러블디바이스의다양한시도 
MytJaket 
Foot logger by 3L Labs 
Talking shoes by Google 
Baby monitor 
glyph ...
http://vandrico.com/database 
웨어러블디바이스상용화의현재(2014.8) 
Head: 57 
Chest: 8 
Arm: 8 
Shoulder: 3 
Wrist: 98 
Hand: 5 
Legs: 9...
웨어러블디바이스시장
(BI Intelligence) 
(Open Mobile Media) 
웨어러블디바이스시장 
한화약15조원
WEARABLE TECHNOLOGY IN INDUSTRY VERTICALS 2013-2018 (MIND COMMERCE) 
웨어러블디바이스시장
웨어러블디바이스의활용의현재-Smartwatch 
http://global.samsungtomorrow.com/?p=39957 
Top 5 Galaxy Gear apps
웨어러블디바이스의활용의현재-Smartwatch 
http://www.pcmag.com/article2/0,2817,2430329,00.asp 
Top 5 Pebble apps
웨어러블디바이스의활용의현재–Google Glass 
Google Glass Apps –기존App 의확장
웨어러블디바이스의활용의현재–Google Glass 
https://angel.co/google-glass-3 
Google Glass Startups –새로운시도들
웨어러블디바이스의활용의현재–Google Glass 
https://www.youtube.com/watch?v=39W6CMpdGsM 
Race Yourself
웨어러블디바이스의활용의현재–Google Glass 
https://www.youtube.com/watch?v=E2KhQ0xkwUw 
LynxFix
웨어러블컴퓨터의이슈: 입력과출력 
WearableX Fair
Key issues for Wearable Devices 
Input 
Output 
User experience 
Design 
Fit 
Aesthetics 
Size 
Communication method 
Cost...
Key Input& outputfor Wearable devices 
Always there 
Always on 
Always perform 
Input 
Keyboard, Mouse 
Touch, Motion Gest...
Outputtechnologies for wearables 
WearableX Fair
http://www.google.com/patents/ US20140049487 
Multi-layered fabric PCB 
Display on fabric 
Fabric PCBs, electronic sequins...
Output technologies for wearables 
Deformable Cloth 
DIY Cloth
Spritz 
Output technologies for wearables : Software 
http://www.spritzinc.com/
Inputtechnologies for wearables 
WearableX Fair
GestureWrist, 2001 
Abracadabra, 2009 
Zoom board, 2013 
Pen/Twist/Tilt/Click, 2014 
Gestural Touch, 2014 
5 tiles, 2014 
...
Inputtechnology for wearable devices 
Bezel Touch 
Earface, US13/699164 (2010) 
Gesture Detection using IR, US8292833 (200...
Harrison, C. and Hudson, S. E. Abracadabra: Wireless, High-Precision, and Unpowered Finger Input for Very Small Mobile Dev...
Oney, S., Harrison, C., Ogan, A. and Wiese, J. ZoomBoard: A Diminutive QWERTY Soft Keyboard Using Iterative Zooming for Ul...
Xiao, R., Gierad, L., and Harrison, C. Expanding the Input Expressivity of Smartwatches with Mechanical Pan, Twist, Tilt a...
PocketTouch, UIST2011 
MetaSkin, UIST2014 
Inputtechnology for fabrics 
Stitched Sensors, ISWC 2014
YutaSugiura, Masahiko Inami, and Takeo Igarashi, A Thin Stretchable Interface for Tangential Force Measurement,UIST2012 
I...
iRing, UIST2012 
Senskin, UIST2014 
Inputtechnology for wearables : body as a media 
Conductive cosmetics 
Skinput, CHI2010
Masa Ogata, YutaSugiura, HirotakaOsawa, and MichitaImai. 2012. iRing: intelligent ring using infrared reflection. UIST2012...
Masa Ogata, YutaSugiura, Yasutoshi Makino, Masahiko Inami, and MichitaImai. 2013. SenSkin: adapting skin as a soft interfa...
http://www.katiavega.com 
Inputtechnology for wearables : Blinklifier
Harrison, C., Tan, D. Morris, D. Skinput: Appropriating the Body as an Input Surface. CHI2010 
Inputtechnology for wearabl...
www.fitbark.com 
Wearables for other dimensions 
www.hotdigitalnews.com/social- pollution-masks-winning- wearable-tech-ide...
웨어러블컴퓨터의진화 
WearableX Fair
PC 
Handheld Computer 
Wearable Device 
Flexible Device 
Attachable Device 
On-body Device 
Deformable Device 
Eatable Dev...
Smart Environment –Meta context 
Wearable 
Nearables 
IoTs 
+ 
+
Various services for wearable devices 
Big data 
Meta context 
Service
Meta Human 
Wearable (inner) 
IoT(outer) 
Big data (meaning) 
+ 
+ 
Knowledge flows
THANK YOU 
SUNGJAE HWANG 
Blog : www.inventUp.org 
Home : www.UXInventor.com 
Micro Blog : www.UXInventions.com 
Mail / Fa...
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[Wearable X Fair] 웨어러블 기술의 연구 동향 및 미래 전망

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[Wearable X Fair] 웨어러블 기술의 연구 동향 및 미래 전망

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  • Post smartphone
  • Post smartphone
  • MIT 박사 / 토론토 CS 교수
    HDR 특허권자
  • MIT 박사 / 토론토 CS 교수
    HDR 특허권자
  • Transcript of "[Wearable X Fair] 웨어러블 기술의 연구 동향 및 미래 전망"

    1. 1. 웨어러블(wearable)기술의연구동향및미래전망 웨어러블기기의인터렉션을중심으로 SUNGJAE HWANG CCO, FuturePlayInc. Sungjae.hwang@futureplay.co www.UXInventor.com www.UXInventions.com WearableX Fair
    2. 2. 웨어러블컴퓨터의정의 WearableX Fair
    3. 3. “It’s a computer that is always with you, is comfortable and easy to keep and use, and is as unobtrusive as clothing” https://www.media.mit.edu/wearables/lizzy/FAQ/FAQ.txt웨어러블컴퓨터의정의
    4. 4. https://www.media.mit.edu/wearables/lizzy/FAQ/FAQ.txt Always on:By default a wearable is always on and working, sensing, and acting. 웨어러블컴퓨터의특징 P Portable while operational: It can be used while walking or otherwise moving around. H Hands-free use:Military and industrial applications for wearables especially emphasize their hands-free aspect, and concentrate on speech input and heads-up display or voice output. A Attention-getting:A wearable should be able to convey information to its user even when not actively being used. A
    5. 5. 웨어러블기술의역사 http://mashable.com/2014/05/13/wearable-technology-history http://www.crazywatches.pl/pulsar-calculator-time-computer-led-1975 The "Calculator" is the first ever wristwatch calculator introduced by Pulsar in late 1975 just before Xmas time.($3950)
    6. 6. 웨어러블기술의역사 1980 1995 2004 Steven Mann (born 1962) is a researcher and inventor best known for his work on computational photography, particularly wearable computingand high dynamic range imaging. http://mashable.com/2014/05/13/wearable-technology-history http://en.wikipedia.org/wiki/Steve_Mann
    7. 7. 웨어러블기술의역사 NikePlus, 2006 Fitbit, 2007 Pebble, 2012
    8. 8. 웨어러블기술의역사 Google glass, 2013
    9. 9. 웨어러블컴퓨터의현재 WearableX Fair
    10. 10. 웨어러블디바이스상용화의현재
    11. 11. http://www.mytjacket.com/ 웨어러블디바이스의다양한시도 MytJaket Foot logger by 3L Labs Talking shoes by Google Baby monitor glyph Biosensor Underwear Nod ring https://www.hellonod.com/ Jarvis by Intel
    12. 12. http://vandrico.com/database 웨어러블디바이스상용화의현재(2014.8) Head: 57 Chest: 8 Arm: 8 Shoulder: 3 Wrist: 98 Hand: 5 Legs: 9 Feet: 9
    13. 13. 웨어러블디바이스시장
    14. 14. (BI Intelligence) (Open Mobile Media) 웨어러블디바이스시장 한화약15조원
    15. 15. WEARABLE TECHNOLOGY IN INDUSTRY VERTICALS 2013-2018 (MIND COMMERCE) 웨어러블디바이스시장
    16. 16. 웨어러블디바이스의활용의현재-Smartwatch http://global.samsungtomorrow.com/?p=39957 Top 5 Galaxy Gear apps
    17. 17. 웨어러블디바이스의활용의현재-Smartwatch http://www.pcmag.com/article2/0,2817,2430329,00.asp Top 5 Pebble apps
    18. 18. 웨어러블디바이스의활용의현재–Google Glass Google Glass Apps –기존App 의확장
    19. 19. 웨어러블디바이스의활용의현재–Google Glass https://angel.co/google-glass-3 Google Glass Startups –새로운시도들
    20. 20. 웨어러블디바이스의활용의현재–Google Glass https://www.youtube.com/watch?v=39W6CMpdGsM Race Yourself
    21. 21. 웨어러블디바이스의활용의현재–Google Glass https://www.youtube.com/watch?v=E2KhQ0xkwUw LynxFix
    22. 22. 웨어러블컴퓨터의이슈: 입력과출력 WearableX Fair
    23. 23. Key issues for Wearable Devices Input Output User experience Design Fit Aesthetics Size Communication method Cost Weight Battery Consumption Robustness Multi-tasking Social acceptance
    24. 24. Key Input& outputfor Wearable devices Always there Always on Always perform Input Keyboard, Mouse Touch, Motion Gesture Output Visual+ Auditory Visual+ Auditory+ Tactile Touch, Motion Gesture, EGG, EMG, Eye Tracking, Voice recognition Visual + Auditory+ Tactile
    25. 25. Outputtechnologies for wearables WearableX Fair
    26. 26. http://www.google.com/patents/ US20140049487 Multi-layered fabric PCB Display on fabric Fabric PCBs, electronic sequins, and socket buttons: techniques for e-textile craft Fur Interface with Bristling Effect Induced by Vibration Fur Display Output technologies for wearables : Fabric displays
    27. 27. Output technologies for wearables Deformable Cloth DIY Cloth
    28. 28. Spritz Output technologies for wearables : Software http://www.spritzinc.com/
    29. 29. Inputtechnologies for wearables WearableX Fair
    30. 30. GestureWrist, 2001 Abracadabra, 2009 Zoom board, 2013 Pen/Twist/Tilt/Click, 2014 Gestural Touch, 2014 5 tiles, 2014 Inputtechnology for smartwatch AT&T, 2000 (US7148879) IR Camera, MSR 2012
    31. 31. Inputtechnology for wearable devices Bezel Touch Earface, US13/699164 (2010) Gesture Detection using IR, US8292833 (2009)
    32. 32. Harrison, C. and Hudson, S. E. Abracadabra: Wireless, High-Precision, and Unpowered Finger Input for Very Small Mobile Devices. UIST 2009 Inputtechnology for smartwatch: Abracadabra & Nenya Ashbrook, D, White, S. and Baudisch, P. Nenya: Subtle and Eyes- Free Mobile Input with a Magnetically-Tracked Finger Ring. CHI 2011
    33. 33. Oney, S., Harrison, C., Ogan, A. and Wiese, J. ZoomBoard: A Diminutive QWERTY Soft Keyboard Using Iterative Zooming for Ultra-Small Devices. CHI2014 Inputtechnology for smartwatch: Zoom board
    34. 34. Xiao, R., Gierad, L., and Harrison, C. Expanding the Input Expressivity of Smartwatches with Mechanical Pan, Twist, Tilt and Click. CHI 2014 Inputtechnology for smartwatch: Pen/Tilt/Click
    35. 35. PocketTouch, UIST2011 MetaSkin, UIST2014 Inputtechnology for fabrics Stitched Sensors, ISWC 2014
    36. 36. YutaSugiura, Masahiko Inami, and Takeo Igarashi, A Thin Stretchable Interface for Tangential Force Measurement,UIST2012 Inputtechnology for fabrics : Meta skin
    37. 37. iRing, UIST2012 Senskin, UIST2014 Inputtechnology for wearables : body as a media Conductive cosmetics Skinput, CHI2010
    38. 38. Masa Ogata, YutaSugiura, HirotakaOsawa, and MichitaImai. 2012. iRing: intelligent ring using infrared reflection. UIST2012 Inputtechnology for wearables : iRing
    39. 39. Masa Ogata, YutaSugiura, Yasutoshi Makino, Masahiko Inami, and MichitaImai. 2013. SenSkin: adapting skin as a soft interface. UIST2013 Inputtechnology for wearables : Senskin
    40. 40. http://www.katiavega.com Inputtechnology for wearables : Blinklifier
    41. 41. Harrison, C., Tan, D. Morris, D. Skinput: Appropriating the Body as an Input Surface. CHI2010 Inputtechnology for wearables : Skinput
    42. 42. www.fitbark.com Wearables for other dimensions www.hotdigitalnews.com/social- pollution-masks-winning- wearable-tech-ideas/ airqualityegg.com
    43. 43. 웨어러블컴퓨터의진화 WearableX Fair
    44. 44. PC Handheld Computer Wearable Device Flexible Device Attachable Device On-body Device Deformable Device Eatable Device In-body Device Fabric Device Time Portability 웨어러블디바이스의진화 Now
    45. 45. Smart Environment –Meta context Wearable Nearables IoTs + +
    46. 46. Various services for wearable devices Big data Meta context Service
    47. 47. Meta Human Wearable (inner) IoT(outer) Big data (meaning) + + Knowledge flows
    48. 48. THANK YOU SUNGJAE HWANG Blog : www.inventUp.org Home : www.UXInventor.com Micro Blog : www.UXInventions.com Mail / Facebook: Sungjae.hwang@futureplay.co WearableX Fair
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