VISUAL NARRATIVE &THE FUTURE OF ENTERTAINMENTMCDM COM 597Instructor: Rob SalkowitzSession 1April 6, 2013
This classwe’vesigned upfor…It’s (Choke)comics!This class is about:• History and anatomy ofsequential art as a medium• Role of comics in 21st centurypop culture, entertainmentand media• How to use visual narrative asa communications tools• How to incorporate sequentialart into transmedia storytellingWelcome!
Rob Salkowitzrob@robsalkowitz.com@robsalk206-860-9847 (h/o)206-669-2471 (m/txt)Let’s get acquainted
• Class meets 5 times:4/6, 4/20, 5/4, 5/18, 6/1• Class starts at 9am• Class ends at 5pm• 3 breaks: mid-morning, lunch, afternoon• Guest speakers• Workshops• Screenings• Team projectHousekeeping
• Be here, be on time, stickaround, be prepared:participation = 25%• Class presentations = 15%• 1 written paper = 20%• Team project = 40%ExpectationsWe shall speak of thisno further. Do notdisappoint me.
Primary textsMcCloud, Scott. UnderstandingComics: The Invisible Art. (1994)Cheng, Kevin. See What I Mean:How to Use Comics toCommunicate Ideas. (2012)Salkowitz, Rob. Comic-Con andthe Business of Pop Culture.(2012)Philips, Andrea. A Creator’sGuide to TransmediaStorytelling (2012)
• Class 1: Comics as a Medium• Class 2: Visual Storytelling – Expanding Contexts• Class 3: Comics, Entertainment and Pop Culture• Class 4: Comics as a Transmedia Platform• Class 5:Toward the Future of EntertainmentCourse overview