The Language of Interactive Children's Books @ toc bologna

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  • The Language of Interactive Children's Books @ toc bologna

    1. 1. the language ofdigital children’s books @robotmedia @hpique
    2. 2. a new languageof which we don’t know the lexicon and grammar
    3. 3. named objects
    4. 4. +pidgin Credit: Nat Sims
    5. 5. our philosophy it’s all about the story
    6. 6. agenda what is a page?interaction affordance timed events
    7. 7. stories are split into pages due to atechnology constraint
    8. 8. and if that constraint were gone?
    9. 9. ceci nest pas une page
    10. 10. think of the screen as an infinite canvas
    11. 11. scene transitionshot 1 shot 2
    12. 12. sceneshot 1 shot 2 shot 3
    13. 13. repetition is free in digital
    14. 14. basic interactiontrigger animations or sounds n touch events
    15. 15. touch mania
    16. 16. affordanceindicating that an object or area is interactive
    17. 17. affordance•Inherent (ie: button)•Objects with animation•Highlight hotspots with visual effects (ie: glow)•Or... everything is interactive
    18. 18. but not everything at the same time, please
    19. 19. interaction expectation first scenes set the standard of what to expect
    20. 20. avoid frustration by having similar interaction level on every scene
    21. 21. complex interactions late into the story might be missed
    22. 22. timed eventstrigger animations or sounds after a certain time
    23. 23. does the reader still control the flow of the story?
    24. 24. narration eventsevents synchronized with the narration
    25. 25. what happens when the narration is off?
    26. 26. ...but always in service to the story
    27. 27. Thanks!@robotmedia @hpique

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