UNBOXING EDUCATION / LEARNING THROUGH

GAMING, PLAYING AND MAKING

BY,
RAVINDRA JEEVARAJ
CURRICULUM DEVELOPER
EON REALITY ...
UNBOXING EDUCATION / LEARNING

02/10/2013

Copyright 2013 EON Reality Inc. All rights reserved

2
UNBOXING EDUCATION / LEARNING

11/7/2013

Copyright 2013 EON Reality Inc. All rights reserved

3
UNBOXING EDUCATION / LEARNING

11/7/2013

Copyright 2013 EON Reality Inc. All rights reserved

4
UNBOXING EDUCATION / LEARNING

11/7/2013

Copyright 2013 EON Reality Inc. All rights reserved

5
UNBOXING EDUCATION / LEARNING
IMPACT OF MULTIMEDIA AS TOOL IN EDUCATIONAL RESULTS

10%

20%

10%
Excellent
Good
Average
Be...
UNBOXING EDUCATION / LEARNING

December 2-6, 2012 Australian Association for
Research in Education (AARE) and Asia Pacific...
UNBOXING EDUCATION / LEARNING

11/7/2013

Copyright 2013 EON Reality Inc. All rights reserved

8
UNBOXING EDUCATION / LEARNING

ROLE OF TEACHERS / EDUCATORS
PEDAGOGICAL
ANALYSIS

INTRODUCT
ION

BODY OF THE
LESSON

GAMIN...
UNBOXING EDUCATION / LEARNING

11/7/2013

Copyright 2013 EON Reality Inc. All rights reserved

10
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Unboxing education and learning

  1. 1. UNBOXING EDUCATION / LEARNING THROUGH GAMING, PLAYING AND MAKING BY, RAVINDRA JEEVARAJ CURRICULUM DEVELOPER EON REALITY PTE LTD 02/10/2013 Copyright 2013 EON Reality Inc. All rights reserved 1
  2. 2. UNBOXING EDUCATION / LEARNING 02/10/2013 Copyright 2013 EON Reality Inc. All rights reserved 2
  3. 3. UNBOXING EDUCATION / LEARNING 11/7/2013 Copyright 2013 EON Reality Inc. All rights reserved 3
  4. 4. UNBOXING EDUCATION / LEARNING 11/7/2013 Copyright 2013 EON Reality Inc. All rights reserved 4
  5. 5. UNBOXING EDUCATION / LEARNING 11/7/2013 Copyright 2013 EON Reality Inc. All rights reserved 5
  6. 6. UNBOXING EDUCATION / LEARNING IMPACT OF MULTIMEDIA AS TOOL IN EDUCATIONAL RESULTS 10% 20% 10% Excellent Good Average Below Average 60% 11/7/2013 Copyright 2013 EON Reality Inc. All rights reserved 6
  7. 7. UNBOXING EDUCATION / LEARNING December 2-6, 2012 Australian Association for Research in Education (AARE) and Asia Pacific Educational Research Association Conference, University of Sydney, Sydney, SEPTEMBER 2013 – M LEARNING AND DESIGN CONTENTS FOR CREATIVE START-UPS AND EDUTAINMENT GAMES IS HELD U S July 3-5, 2013 World Journalism Education Congress, 3rd, Mech elen, July 13-14, 2013 International Conference on Education and Management Technology(ICEMT), 4th, Jakarta, Indo nesia 11/7/2013 Copyright 2013 EON Reality Inc. All rights reserved THE EDUTAINMENT 2013 8TH INTERNATIONAL CONFERENCE ON ELEARNING AND GAMES WAS HELD ON 27TH AND 28TH OF SEPTEMBER AND WILL BE HELD ON THE 1ST – 3RD OCTOBER 2013 IN SYDNEY, AUSTRALIA. 7
  8. 8. UNBOXING EDUCATION / LEARNING 11/7/2013 Copyright 2013 EON Reality Inc. All rights reserved 8
  9. 9. UNBOXING EDUCATION / LEARNING ROLE OF TEACHERS / EDUCATORS PEDAGOGICAL ANALYSIS INTRODUCT ION BODY OF THE LESSON GAMING, PLAYING AND MAKING Concept 1 GAMING, PLAYING AND MAKING Concept 2 GAMING, PLAYING AND MAKING GAMING, PLAYING AND MAKING SUMMARY Concept 3 Bring a logical flow in the lesson 11/7/2013 Copyright 2013 EON Reality Inc. All rights reserved 9
  10. 10. UNBOXING EDUCATION / LEARNING 11/7/2013 Copyright 2013 EON Reality Inc. All rights reserved 10

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