Instructional Materials andTechnology application in the Curriculum
What are Instructional Materials• These are materials that are used to aid in the transference of information from one to another (wikianswer.com)• These instructional materials could include: Power Point presentations (visual aids) Books Articles Materials for project development
What are the types of Instructional Materials• The roles that instructional materials can play in the three main instructional modes are: mass instruction, individualized learning, and group learning. • The different types of instructional materials, (1) printed and duplicated materials; (2) non- projected display materials; (3) still projected display materials; (4) audio materials; (5) linked audio and still visual materials; (6) cine and video materials; and (7) computer mediated materials.
What are the Roles of IM/Technology• Delivery vehicles for instructional lessons or in a constructivist way as partners in the learning process.• It helps the learner build more meaningful personal interpretations of life an his/her world• Serves as a medium in representing what the learner knows and what he/she is learning.
Using and Evaluating IMSelection of Materials• Do the materials give a true picture of the ideas they present?• Do the materials contribute meaningful content to the topic under study?• Is the material appropriate for the age, intelligence, and experience of the learner?• Is the physical condition of the material satisfactory?• Os there a teachers guide to provide a briefing for effective use?• Can the materials in question help to make students better thinkers and develop their critical faculties?• Is the material worth the time, expense and effort in involved?
Using and Evaluating IM• The Proper Use of Materials P –- prepare yourself (know the lesson objective/s) P –- prepare your student (set class expectations & learning goals) P –- present the material (rehearse and carefully planned performance) F --follow up (it is mean to an end)
Using and Evaluating IM• Direct, Purposeful Experiences• Contrived Experiences• Dramatized Experiences• Demonstrations• Community Resources and Field Trips• Power of Film, Video and TV in the Classroom• Visual Symbols• Overhead Projectors and Chalkboard• Project-Based Learning and Multimedia