09 10 CITPresentationfinal2

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Expanding the Digital Arts Program
Leaque for Innovation Conference
Presentation Oct.12, 2009

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09 10 CITPresentationfinal2

  1. 1. Expanding the Digital Arts Program<br />2009 League for Innovation <br />CIT Conference<br />
  2. 2. Session Description<br />The fast pace of change in digital arts makes keeping your program current with workforce needs a challenge. <br />Having a high quality program is paramount to meeting the needs of area employers,<br />Educators attending the session learn about a collaborative program development Process, Review steps taken, and discuss options for future program development<br />
  3. 3. St. Louis Community College Four Campuses One Mission<br /><ul><li>Founded in 1963
  4. 4. 28,000+ students
  5. 5. 4 campuses strategically located throughout the St. Louis Metropolitan area.
  6. 6. In the very north Florissant Valley location,
  7. 7. to the city's central corridor at Forest Park,
  8. 8. to the southwest area of the county at the Meramec campus,
  9. 9. to the burgeoning West County area our Wildwood campus -Opened August 2007
  10. 10. 3 Education Centers</li></li></ul><li>
  11. 11.
  12. 12. Digital Arts and Technology Alliance<br /><ul><li>Architectural Technology AAS
  13. 13. 5 Digital Media Certificates(3D Design and Animation, Fine Arts, Graphic Design, Photography & World Wide Web)
  14. 14. Graphic Communications - AAS
  15. 15. Horticulture - AAS
  16. 16. Interior Design - AAS & (Kitchen & Bath Certificate)
  17. 17. Architectural Technology– AAS</li></li></ul><li>Career and Technical Education Process<br />Relevance and Rigor in the Curriculum<br />Tech Scan<br />Developing a Curriculum (DACUM)<br />Program of Study (POS)<br />
  18. 18. Relevant<br />Relevant curriculum for programs that are Job specific to the area workforce.<br />Relevant curriculum for transfer degrees to 4 year universities within in the area.<br />
  19. 19. Rigor<br />Rigor in the curriculum for competency based programs of study.<br />Rigor in the curriculum for meeting the Perkins standards for funding of the program of study. <br />
  20. 20. Tech Scan<br />A facilitated industry area focus group that is asked specific questions about the viability of a program the college wants to develop or revise.<br />
  21. 21. Tech Scan Digital Media Focus Group<br /><ul><li>4 hour session breakfast session
  22. 22. 15 area Digital Media Companies represented
  23. 23. all individuals that hire Digital Media employees
  24. 24. individuals not on our program advisory board</li></li></ul><li>Tech Scan Digital Media Focus Group<br />Facilitators <br /><ul><li>Coordinator Career and Technical Education Curriculum Projects
  25. 25. Career & Technical Education Senior Project Associate
  26. 26. Transcript Reporter </li></li></ul><li>Tech Scan Digital Media Focus Group<br /><ul><li>Observers
  27. 27. Dean of Humanities and Social Sciences
  28. 28. Program Coordinator (faculty member)
  29. 29. Manager, Digital Arts and Technology Alliance</li></li></ul><li>Tech Scan Digital Media Focus Group<br />Agenda<br /><ul><li>Welcome Breakfast & Introductions
  30. 30. Orientation to the Tech Scan Process
  31. 31. Indentify the needs for a Digital Arts Program
  32. 32. Conclusion </li></li></ul><li>Sample Questions<br />Definition and Description <br />Job Titles?<br />Job Responsibilities?<br />Job Skills?<br />
  33. 33. Sample Questions<br /><ul><li>Viability of Digital Media Occupation</li></ul>- Demand for jobs in field?<br />- St. Louis Region demand?<br /><ul><li>- Demand over the next
  34. 34. 2 years
  35. 35. 5 years
  36. 36. 10 years</li></li></ul><li>Sample Questions<br /><ul><li>Career Ladder
  37. 37. Educational ladder
  38. 38. Certification(s)
  39. 39. Internships
  40. 40. Wage range
  41. 41. Structure Credit/non Credit, Certificate, AAS, Transfer Degree</li></li></ul><li>Tech Scan Outcomes<br />Skilled employees in great demand <br />20 – 25% growth in employment<br />Software - Adobe Creative Suite, Animation, Flash, Video Final Cut Pro<br />Social Media Marketing, Search Engine Optimization, Web Marketing, audio and video for web <br />Life long learner (new Software / Technology)<br />Writing Skills<br />
  42. 42. Tech Scan Outcomes<br />Titles<br />Designer, Media developer, Visual designer<br />Motion graphics designer, Animation designer<br />Flash designer, Web designer<br />Video editor, Copywriter <br />Digital Journalist /social media producers, <br />Media assistants<br />Production assistants, graphic designers, web developers, communications assistants<br />
  43. 43. Tech Scan Outcomes<br /><ul><li>Generalist approach with areas of specialization
  44. 44. 3 D and animation
  45. 45. Media design
  46. 46. Visual design
  47. 47. Motion graphics design
  48. 48. Flash designer
  49. 49. Web designer
  50. 50. Video editor
  51. 51. Copywriter </li></li></ul><li>DACUM - Process<br />The college process where Subject Matter Experts (SME’s) provide a job analysis and define the Duties and Tasks for a particular job.<br />
  52. 52. DACUM - Process<br />DACUM Facilitator Training – The Ohio State University (Dr. Robert Norton)<br />A list of Knowledge and Skills Assessments & tools developed<br />A list of future trends and challenges are developed<br />A DACUM chart is completed and sent out for review <br />Task analysis begins<br />
  53. 53. DACUM Process<br /><ul><li>Panel of 15 subject matter experts (SME’s)
  54. 54. Employees who complete the work
  55. 55. Level of knowledge needed
  56. 56. Skills they use in their job
  57. 57. Equipment needed in their job</li></li></ul><li>DACUM Outcomes<br />Specific knowledge needed in curriculum<br />Specific skills needed in curriculum<br />Assessments / Industry Certifications<br />Program equipment needs<br />
  58. 58. Current Tasks<br /><ul><li>Revision of some courses
  59. 59. College Process
  60. 60. Curriculum Committee review and approval proposal revisions
  61. 61. Computer Animation I
  62. 62. Computer Animation 2
  63. 63. WWW Design</li></li></ul><li>Current Tasks<br /><ul><li>New Course Proposals
  64. 64. Curriculum Committee Review and Approval
  65. 65. Foundations of Computer Animation
  66. 66. Foundations of Computer Modeling
  67. 67. Introduction to Interactive Design
  68. 68. Introduction to Adobe Flash
  69. 69. Motion Graphics w/Final Cut Pro and Aftereffects</li></li></ul><li>Current Tasks<br /><ul><li>Revision of Digital Media Certificates
  70. 70. Curriculum Committee Review and Approval
  71. 71. Animation
  72. 72. Interactive Design
  73. 73. Digital Photography
  74. 74. Graphic Communications</li></li></ul><li>Future Plans and Goals<br /><ul><li>Continued involvement of Tech Scan participants
  75. 75. Convergence Media</li></ul>- Digital Audio Production, Digital Music Production, Digital Journalism and Digital Media Marketing<br />
  76. 76. Challenges<br /><ul><li>Space limitations</li></ul>- Ideas<br /><ul><li>Distance learning
  77. 77. Expand to Educations Centers
  78. 78. Dual (high school) enrollment</li></li></ul><li>Challenges<br />Curriculum Committee<br />Slow approval process<br />Idea<br />New CurricuNet software has been purchased. <br />
  79. 79. Process Review<br />Tech Scan<br />DACUM<br />Course Revisions<br />New Course Proposals<br />Certificate Revisions <br />Develop Curriculum / New Certificates <br />
  80. 80. Contact Info<br />Randy J. Malta<br />Manager, Digital Arts and Technology Alliance<br />rmalta@stlcc.edu<br />http://linkedin/in/randymalta<br />http://twitter.com/randymalta <br />2ndLife:RandoMazi<br />(314) 984-7998<br />

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