7scenes - The (Urban) Landscape as A Learning Space
Upcoming SlideShare
Loading in...5
×
 

7scenes - The (Urban) Landscape as A Learning Space

on

  • 2,193 views

 

Statistics

Views

Total Views
2,193
Views on SlideShare
2,111
Embed Views
82

Actions

Likes
1
Downloads
49
Comments
0

5 Embeds 82

http://bilusz.blogspot.com 52
http://ekoklasa.blogspot.com 16
http://www.slideshare.net 8
http://7scenes.com 5
http://www2.smo.uhi.ac.uk 1

Accessibility

Upload Details

Uploaded via as Adobe PDF

Usage Rights

© All Rights Reserved

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Processing…
Post Comment
Edit your comment

7scenes - The (Urban) Landscape as A Learning Space 7scenes - The (Urban) Landscape as A Learning Space Presentation Transcript

  • The (Urban) Landscape as a Learning space
  • Waag Society Medialab - creative technology for social innovation
  • Waag Society Health/Care, Public Domain, Culture & Arts, Education
  • Creative Learning Lab & Locative Media Atelier Creating new learning experiences on location
  • Places - more than geography have histories, invoke behavior, are personal, physical & virtual
  • U-city: grounding the network in real space always on, always linked in, location & context-aware
  • How will we shape this new hybrid space? The city - a new space for personal expression, a new cultural space, a new learning space.
  • It’s more than a collection of points-of-interest The city - a new space for personal expression, a new cultural space, a new learning space.
  • story-lines, timing, gameplay, suspense, rules, interaction, coherence, relationships, drama, emotion The city - a new space for personal expression, a new cultural space, a new learning space.
  • It’s more about creating scenario’s designing rules directing interaction The city - a new space for personal expression, a new cultural space, a new learning space.
  • ‘All the world is a stage and all men and women are merely players’ William Shakespeare The city - a new space for personal expression, a new cultural space, a new learning space.
  • We need new tools! The city - a new space for personal expression, a new cultural space, a new learning space.
  • A brief history Shift in participation: from location-based drawing, media-annotating, gameplay to a toolkit
  • Amsterdam RealTime Mental maps and a need to express
  • An interactive art installation rendering realtime GPS data into a live map of Amsterdam
  • Enable creative use GPS technology, visualize partici- pants' mental maps, raise awareness of tracing issues
  • Amsterdam RealTime Mental maps and a need to express
  • N8 game
  • N8 game Competing teams with creative tools
  • N8 game Competing teams with creative tools
  • N8 game Competing teams with creative tools
  • Frequency 1550
  • An educational mobile location-based game, blending medieval history out on the Amsterdam streets.
  • Strong narrative based on the disappeared holy host in ‘The miracle of Amsterdam’.
  • Distributed teams perform assignments in online information retrieval and media creation.
  • Frequency 1550 The right balance: gameplay, narrative & interaction on location
  • Mobile Learning Game Kit A full set of production tools
  • Exploring the hidden cinematographic history of the Nieuwendijk in Amsterdam
  • Amsterdam pilots on UvA’s Media Archeology and Oral History in summer 2007
  • Games Atelier Learn by creating and playing location-based games
  • 5 secondary schools and the City of Amsterdam central theme pilot period 2007 - 2008: citizenship Provide kids with a challenging learning environment with which they can discover and develop their talents. They learn by creating and playing location-based games that get them involved with their direct surroundings Games Atelier Create, play and view your own game
  • Learning principles Focus on student learn by actively producing, part of everyday life, collaborative learning Teacher as inspiration, coach and expert Authentic and original material Situation-based learning, experienced-based learning Reflective learning focus on the process, reflect on learning material and behavior Donation Share with others, present to others, create for others Learning principles Collaborative learning, learning by doing and making
  • Urban gaming principles Urban environment as inspiration, context and trigger Historical / Social / Cultural / Current / Personal perspectives Storyline meta narrative vs micro narratives and blackbox structures Gameplay game mechanics, social interaction, collaboration Problem solving just in time & on-demand info, skills as strategies, real world situations Theatrics dark-players, use actors & props, create settings (non-places) Urban gaming principles Where gaming and performance art meet
  • 7scenes GPS platform to create, play and share GPS games, tours and stories Authoring tools to create your own location-based projects from interactive story to multi-user role playing game GPS-enabled mobile software for outdoor experiences Online community for sharing projects and live & recorded user actions 7scenes - www.7scenes.com The world is a stage and you’re the director!
  • Make! Prepare with Game boards Game templates: Secret Trail, Adventure, Collect & Trade Create narrative & define gameplay Put ‘places’ - (complex) tasks, media, rewards - on a map Publish - setup teams and release game rounds Make! - set up your game Create new games and publish
  • Make! - set up your game Create new games and publish
  • Play! Navigating ‘places’ on a map Location-based interaction view media/content, perform tasks, send in media, pick up rewards Multi-user gameplay location-based confrontations & trading, message with players Collaborate with web player Live game broadcast on the web Play! - on the streets Navigate, solve problems, be strategic and win!
  • Play! - on the streets Navigate, solve problems, be strategic and win!
  • Reflect! All interaction archived traces, opened ‘places’, uploaded media, gameplay actions Replay and pause for reflection Personal view and overall view for teachers Share game experience with others Reflect! Replay games for discussion in classrooms
  • Reflect! Replay games for discussion in classrooms
  • Schoolclass identity One place for each class where all content is published Teachers manage students and their work Manage the content on your page Reflect! Replay games for discussion in classrooms
  • Classroom situation Games & experiences shared in school community use for different curricula History, social studies, geography, math, biology, ... Large scale competitions Support ‘teach the teacher’ workshops Hardware kits with gps phones Classroom situation Integrating into the school system
  • Games Atelier launch: march 14th ‘08 Mayor of Amsterdam plays citizenship game
  • Games Atelier launch: march 14th ‘08 Mayor of Amsterdam plays citizenship game
  • Games Atelier launch: march 14th ‘08 Mayor of Amsterdam plays citizenship game
  • Mobile Game Quest Sign up November 1st 2008 Start Januari 1st 2009 Who makes the ultimate location based game? Games Atelier contest Coming to Dutch schools in 2009
  • Thanks! Questions? ronald@7scenes.com ronald@waag.org