Telling Stories and Commenting on Media:
     The Next Generation of Multimedia
              Authoring Tools

           ...
Motivation




    2
Motivation




Content Acquisition   Content Authoring       Content Delivery   Content Consumption
 and Processing




  ...
Motivation




    3
Motivation


                             End-user




               End-user                 End-user




              ...
Motivation


                             End-user




               End-user                 End-user




              ...
Motivation


                             End-user




               End-user                 End-user




              ...
Motivation


                             End-user




               End-user                 End-user




              ...
Problem
• Personalization: shared user
  experience;
 x Content you might like
 ✓Share your view with people you know
• Br...
Problem
• Personalization: shared user
  experience;
 x Content you might like
 ✓Share your view with people you know
• Br...
Problem
• Personalization: shared user
  experience;
 x Content you might like
 ✓Share your view with people you know
• Br...
Problem
• Personalization: shared user
  experience;
 x Content you might like



                     4
Problem
• Personalization: shared user
  experience;
 x Content you might like
 ✓Share your view with people you know



 ...
Problem
• Personalization: shared user
  experience;
 x Content you might like
 ✓Share your view with people you know
• Br...
Problem
• Personalization: shared user
  experience;
 x Content you might like
 ✓Share your view with people you know
• Br...
Related Work
• Jens F. Jensen: classifications and typologies in
  the new media landscape;
• Janet H. Murray and Sergio G...
Timeline

1st year




2nd year
               ...


              6
Timeline

1st year




Current stage

2nd year
                    ...


                   6
Ex. 1: Pan/Zoom Tool


• Allow authors to
  define a dynamic
  storyline composed by
  audio commentaries
  and visual eff...
Ex. 1: Pan/Zoom Tool


• Allow authors to
  define a dynamic
  storyline composed by
  audio commentaries
  and visual eff...
Ex. 1: Pan/Zoom Tool


• Allow authors to
  define a dynamic
  storyline composed by
  audio commentaries
  and visual eff...
Ex. 1: Pan/Zoom Tool


• Allow authors to
  define a dynamic
  storyline composed by
  audio commentaries
  and visual eff...
Ex. 1: Pan/Zoom Tool


• Allow authors to
  define a dynamic
  storyline composed by
  audio commentaries
  and visual eff...
Ex. 2: TA2 MyVideos

• Enable users to create
  personalized videos of an
  event based on content posted
  to a shared me...
Ex. 2: TA2 MyVideos

• Enable users to create
  personalized videos of an
  event based on content posted
  to a shared me...
Ex. 3: Captioner

• Used for incidental
  labeling and for
  inserting personal
  comments directed to
  friends and famil...
Lessons learned

                Traditional Media

Authoring
Effort


Delivery
Methods


Interaction
Opportunities

     ...
Lessons learned

                Traditional Media

Authoring
Effort


Delivery
Methods


Interaction
                    ...
Approach




Current stage




                   11
Open Questions
• Has the user-centric media research
  materialized in theoretical models and
  in the underlying technolo...
Approach




Current stage




                   13
Next Steps
• Collaboration with HCI groups: user
  evaluation and identification of other
  authoring models;
• Identifica...
Publications
• EuroITV 2008: Authoring from the Couch:
  Research Directions and Possibilities;
• Book chapter in 2009: Te...
Contact


   Rodrigo Laiola Guimarães
CWI: Centrum Wiskunde & Informatica
   Amsterdam, The Netherlands

         rlaiola@...
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The Next Generation of Multimedia Authoring Tools: Telling Stories and Commenting on Media

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The Next Generation of Multimedia Authoring Tools: Telling Stories and Commenting on Media

  1. 1. Telling Stories and Commenting on Media: The Next Generation of Multimedia Authoring Tools Rodrigo Laiola Guimarães CWI: Centrum Wiskunde & Informatica Amsterdam, The Netherlands rlaiola@cwi.nl Advisors: Dick Bulterman and Pablo Cesar
  2. 2. Motivation 2
  3. 3. Motivation Content Acquisition Content Authoring Content Delivery Content Consumption and Processing 2
  4. 4. Motivation 3
  5. 5. Motivation End-user End-user End-user End-user Broadcasters 3
  6. 6. Motivation End-user End-user End-user End-user Broadcasters 3
  7. 7. Motivation End-user End-user End-user End-user Broadcasters 3
  8. 8. Motivation End-user End-user End-user End-user Broadcasters 3
  9. 9. Problem • Personalization: shared user experience; x Content you might like ✓Share your view with people you know • Broadcasters cannot do this, only end-users can; • Ways to personalize media: Tell stories and comment on media. 4
  10. 10. Problem • Personalization: shared user experience; x Content you might like ✓Share your view with people you know • Broadcasters cannot do this, only end-users can; • Ways to personalize media: Tell stories and comment on media. 4
  11. 11. Problem • Personalization: shared user experience; x Content you might like ✓Share your view with people you know • Broadcasters cannot do this, only end-users can; • Ways to personalize media: Tell stories and comment on media. 4
  12. 12. Problem • Personalization: shared user experience; x Content you might like 4
  13. 13. Problem • Personalization: shared user experience; x Content you might like ✓Share your view with people you know 4
  14. 14. Problem • Personalization: shared user experience; x Content you might like ✓Share your view with people you know • Broadcasters cannot do this, only end-users can; 4
  15. 15. Problem • Personalization: shared user experience; x Content you might like ✓Share your view with people you know • Broadcasters cannot do this, only end-users can; • Ways to personalize media: Tell stories and comment on media. 4
  16. 16. Related Work • Jens F. Jensen: classifications and typologies in the new media landscape; • Janet H. Murray and Sergio Goldenberg: design framework for creating iTV products; • David A. Shamma et al.: Watch what I watch; • Luiz Fernando G. Soares et al.: NCL and Ginga; • Maria da Graça Pimentel et al.: Viewer-side enricher for Brazilian DTV system; • Marianna Obrist et al.: Ethnographic aspects in iTV. 5
  17. 17. Timeline 1st year 2nd year ... 6
  18. 18. Timeline 1st year Current stage 2nd year ... 6
  19. 19. Ex. 1: Pan/Zoom Tool • Allow authors to define a dynamic storyline composed by audio commentaries and visual effects over images. 7
  20. 20. Ex. 1: Pan/Zoom Tool • Allow authors to define a dynamic storyline composed by audio commentaries and visual effects over images. 7
  21. 21. Ex. 1: Pan/Zoom Tool • Allow authors to define a dynamic storyline composed by audio commentaries and visual effects over images. 7
  22. 22. Ex. 1: Pan/Zoom Tool • Allow authors to define a dynamic storyline composed by audio commentaries and visual effects over images. 7
  23. 23. Ex. 1: Pan/Zoom Tool • Allow authors to define a dynamic storyline composed by audio commentaries and visual effects over images. 7
  24. 24. Ex. 2: TA2 MyVideos • Enable users to create personalized videos of an event based on content posted to a shared media pool; • Unlike many collaborative systems, the goal is to serve as a resource that can be used by a community to serve individual needs. 8
  25. 25. Ex. 2: TA2 MyVideos • Enable users to create personalized videos of an event based on content posted to a shared media pool; • Unlike many collaborative systems, the goal is to serve as a resource that can be used by a community to serve individual needs. 8
  26. 26. Ex. 3: Captioner • Used for incidental labeling and for inserting personal comments directed to friends and family members; • Ability to predict the timing and the temporal alignment of the inserted captions. 9
  27. 27. Lessons learned Traditional Media Authoring Effort Delivery Methods Interaction Opportunities User-centric Media 10
  28. 28. Lessons learned Traditional Media Authoring Effort Delivery Methods Interaction + = New Media Landscape Opportunities User-centric Media 10
  29. 29. Approach Current stage 11
  30. 30. Open Questions • Has the user-centric media research materialized in theoretical models and in the underlying technology? • How to model these authoring approaches in a fundamental way? 12
  31. 31. Approach Current stage 13
  32. 32. Next Steps • Collaboration with HCI groups: user evaluation and identification of other authoring models; • Identification of actual services and specification of the underlying technology for next generation user-centric authoring systems; • This will be done in the context of the European Project Ta2 (http://www.ta2-project.eu/). 14
  33. 33. Publications • EuroITV 2008: Authoring from the Couch: Research Directions and Possibilities; • Book chapter in 2009: Television Content Enrichment and Sharing: The Ambulant Annotator; • ACM MM: submitted (Captioner); • DocEng: to be submitted (Pan/Zoom tool). 15
  34. 34. Contact Rodrigo Laiola Guimarães CWI: Centrum Wiskunde & Informatica Amsterdam, The Netherlands rlaiola@cwi.nl 16

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