CIB W78 2005 - Development of computer assisted learning tool for earthquake engineering - Presentation Transcript
Development of computer assisted
learning tool for earthquake
engineering
Robert Klinc, Žiga Turk & Matej Fischinger
University of Ljubljana
Faculty of Civil and Geodetic Engineering
Chair of Construction Informatics
Agenda
• Introduction
• Background and motivation
• Goals
• Requirements and system architecture
• Implementation
• Demonstration
• Conclusions and future work
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Introduction
• Text & live talk - the only ICT when the
formats of academic education were set.
• Learning process did not make a
considerable change for decades.
• Students today have great expectations,
which classic teaching methods (and
learning materials) cannot satisfy.
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Background and motivation
• FACTS:
– Most academic textbooks contain few
illustration with no color (although the
importance of visual communication is well
known).
– Today, we receive information from variety of
sources (Discovery channel, games,...).
– That is why even a quality book cannot offer
enough.
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Background and motivation
• Earthquake engineering:
– Art of detailing
– Investigates problems
– Searches for solutions
– Practical application of
solutions
• Interdisciplinary and complex
• A majority of lectures in EE is
still delievered through
teacher oriented approach.
• SOLUTION: interactive
multimedia
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Background and motivation
TEXT BOOK
(in hypertext)
EMPIRICAL EXAMPLE
SYSTEM (EASY) (in hypertext)
EUROCODES
(in hypertext)
• Empirical knowledge (1995-1997)
• Numerical knowledge (1996-1997)
• Codes and regulations (1997-1998)
• Theoretical knowledge
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Goal
To develope a learning tool for teaching
basics of earthquake engineering, which
would provide students the opportunity of
‘being-in-the-world’, to ‘sense’ and ‘feel’
structures and their behaviour.
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Requirements and system architecture
• Requirements:
– It must act as a standalone tool.
– Should be developed in a modular way:
• suitable for integration into more complex system.
• easily extendible.
– Should take advantage of new on-line media:
• it should be accessible on-line.
• should offer more than printed letter and static
picture.
• should be usable in distance learning classes.
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System architecture
• System divided into two parts:
– Index section (Flash, XML driven)
– Content section (Flash)
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Implementation
• Macromedia Flash 5 was used
– Modern, widely used tool.
– ActionScript built-in.
– ‘Easy’ to learn.
– Time (and frame) based animations.
• Animations ‘calculated’ on the fly.
• Usage of external programs investigated.
• Additional programming language used.
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Demonstration
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Conclusions
• The main focus should be on content – but
app. 80% of the work is on programming.
• Initial enthusiasm can be lost over a
longer period of time.
• Limitations of Macromedia Flash:
– Time consuming
– Limited possibility of ActionScript
– Animations (simulations) are ‘hard coded’ (no
re-use of code)
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Conslusions & future work
• Benefits:
– Interactive, can use external tools
– Available online and on removable media (CD, ...)
• Evolution of presented tool:
– Newer version of Flash
– Core HTML
– Flash only for animations
• Integration with previously developed
components
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\"Tell me, and I will forget.
Show me, and I may remember.
Involve me, and I will understand.\"
(Confucius, 450 BC)
THANK YOU
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Today, we live in the world(,) where the informatio more
Today, we live in the world(,) where the information and communication technologies are developing faster than ever before. We receive information and learn from a variety of sources. However, such learning is rarely related to the official programmes of higher education. Lecturers must compete with, for example, Discovery channel, games and/or other audio/video/internet media. That is why many students today have great expectations(,) which even the well prepared and quality books cannot satisfy. Besides, it is difficult to attract their attention when the lessons are not dynamic and the lectured subject is not illustrated as it could be, considering all the technologies available. less
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