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Teaching and Learning in Virtual Worlds

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Learning in Virtual Worlds Presentation for the Consortium of Oregon School Administrators Conference, June 2010

Learning in Virtual Worlds Presentation for the Consortium of Oregon School Administrators Conference, June 2010

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  • 1. Three-Dimensional
    Virtual Learning Environments
    COSA Conference June 2010
    Emerging Technologies
    for Collaboration
    Three-Dimensional Virtual Learning Environments
    Virtual Worlds
    ETC Specifics
    Resources
    Nuts & Bolts
  • 2. Three-Dimensional Virtual Learning Environments
    pptPlex Section Divider
    The slides after this divider will be grouped into a section and given the label you type above. Feel free to move this slide to any position in the deck.
  • 3.
  • 4. Emerging Technologies for Collaboration
    COSA Conference June 2010All materials found at www.rinda.org
  • 5. Emerging Technologies for Collboration
    The Future is Now
  • 6. Emerging Technologies
    for Collaboration
    pptPlex Section Divider
    The slides after this divider will be grouped into a section and given the label you type above. Feel free to move this slide to any position in the deck.
  • 7. What is ETC?
    High School Pilot Project
    August 2009-June 2010
    Five rural high schools
    Synchronous and Asynchronous
    Project-Based Learning
    Oregon Standards
    Blended Platform
    Materials at www.rinda.org
  • 8. Where?
    Materials at www.rinda.org
  • 9. Oregon Standards Addressed
    Language Arts Communications
    Career Technical Education
    Educational Technology
    Credit as a Computer Course
    Materials at www.rinda.org
  • 10. Blended Platform
    Email
    Shared Desktops
    Shared Documents
    Individual Blogs
    Group Discussion Portals
    Wikis
    Telephones
    Surveys and Polls
    Video Lessons
    3D Virtual World
    Learning Management System
    Video Conferencing
    Instant Messaging
    Collaborative Aps
    Online Discussions
    Multimedia Projects
    Whiteboarding
    Materials at www.rinda.org
  • 11. Online Collaboration Tools http://www.mindmeister.com/12213323
    Materials at www.rinda.org
  • 12. Video Conferencing
    Materials at www.rinda.org
  • 13. Virtual Worlds
    pptPlex Section Divider
    The slides after this divider will be grouped into a section and given the label you type above. Feel free to move this slide to any position in the deck.
  • 14. Why 3D Virtual Environment?
    Real-Time Interaction
    One Location Online
    A Sense of Presence
    Monitor Participation
    Project Collaboration
    Global Environment
    Social Constructivism
    Materials at www.rinda.org
  • 15. Orientation
    Materials at www.rinda.org
  • 16. Why a virtual world?
    By the end of 2011, 80 percent of active Internet users (and Fortune 500 enterprises) will have a “second life”, …according to Gartner, Inc
    http://www.gartner.com/it/page.jsp?id=503861
    Materials at www.rinda.org
  • 17. VWBPE Planning Meeting
    Materials at www.rinda.org
  • 18. Social Networking Co-Chairs
    Materials at www.rinda.org
  • 19. Why a virtual world?
    January 15. 2010 News Release: During the last three years, thousands of employees at companies like IBM, Cisco, SAP and Boeing have been using avatars to interact with colleagues and customers around the world.
    http://news.stanford.edu/pr/2010/pr-reeves-avatars-work-011510.html
    Materials at www.rinda.org
  • 20. Shared Video
    Materials at www.rinda.org
  • 21. Why a virtual world?
    Gartner predicts that by year-end 2013, 70 percent of enterprises will have behavior guidelines and dress codes established for all employees who have avatars associated with the enterprise inside a virtual environment.
    http://www.gartner.com/it/page.jsp?id=1201413
    Materials at www.rinda.org
  • 22. Professors Ric Friedman, Ricardo Crus, and Paulo Frias--Portugal
    Materials at www.rinda.org
  • 23. ETC Specifics
    pptPlex Section Divider
    The slides after this divider will be grouped into a section and given the label you type above. Feel free to move this slide to any position in the deck.
  • 24. Which virtual world?
    Teen Second Life
    A three-dimensional virtual environment with over 90% of content created by users
    Not a game, just a place
    Ages 13-17
    Skoolaborate Private Estate
    Only member school employees and students allowed
    Over 60 schools from ten countries
    Materials at www.rinda.org
  • 25. Founder of Skoolaborate
    Materials at www.rinda.org
  • 26. What is an avatar?
    An avatar is a computer user's representation of himself/herself or alter ego
    A. in the form of a three-dimensional model,
    B. a two-dimensional icon (picture),
    C. or a one-dimensional username used on Internet forums, or
    D. a text construct found on early systems such as a Multi-User Domain.
    It is an object representing the user.
    Wikipedia
    Materials at www.rinda.org
  • 27. Avatars—Conference Welcome Site
    Materials at www.rinda.org
  • 28. ETC Projects
    Researching and Writing
    Communicating in Multiple Formats
    Exploring and Evaluating Content
    Creating Content
    3D Modeling
    Storytelling
    In-World Presentations to Real-World Audiences
    Machinima (Machine Cinema)
    ePortfolios
    Materials at www.rinda.org
  • 29. Molecule Models
    Materials at www.rinda.org
  • 30. Building Basics
    Materials at www.rinda.org
  • 31. Roleplaying
    Materials at www.rinda.org
  • 32. Holiday Gathering
    Materials at www.rinda.org
  • 33. Fairy Tale Mash Up
    Materials at www.rinda.org
  • 34. Nuts & Bolts
    pptPlex Section Divider
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  • 35. Technology Needs—Hardware
    Second Life System Requirements (do not do minimum requirements—go for mid- to high-level)
    http://secondlife.com/support/system-requirements/
    Computer (See above link—requirements may change. Don’t think because you’re computer is “new” that it is fit for virtual environments.)
    Headset with Microphone
    Webcam
    Power Supply
    Network Cable
    Classroom Projector or White Board for Presentations
    High-Speed Internet Connectivity
    Materials at www.rinda.org
  • 36. Technology Needs—Software
    Second Life Viewer
    Skype
    Mikogo
    Google Account and Aps Access
    YouTube Access
    Edmodo
    Grade Connect
    MOODLE
    ePortfolio Sites
    Jing/WeGame/Fraps
    Materials at www.rinda.org
  • 37. Teen Second Life Education
    Skoolaborate
    www.skoolaborate.com
    Public Library of Charlotte & Micklenburg County
    http://www.plcmc.org/teens/secondlife.asp
    Regina Public Schools
    http://vodpod.com/watch/1694599-regina-public-schools-teen-second-life-wascana-island
    UNICEF
    http://www.unicef.org/voy/takeaction/takeaction_3506.html
    Global Kids
    http://www.globalkids.org/
    Suffern Middle School
    http://ramapoislands.edublogs.org/
    Materials at www.rinda.org
  • 38. Virtual World Education
    Second Life/Teen Second Life
    Active Worlds
    Wonderland
    World of Warcraft
    Reaction Grid
    Mokitown
    Whyville
    Entropia
    Forbidden City
    Quest Atlantis
    Club Penguin
    Habbo Hotel
    Runescape
    City of Heroes
    EggQuest
    The Palace
    Materials at www.rinda.org
  • 39.
  • 40.
  • 41. Resources
    pptPlex Section Divider
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  • 42. More Resources
    http://voicethread.com/#q.b8878.i69787
    http://secondlife-education.pbworks.com/
    http://web.ics.purdue.edu/~mpepper/slbib
    http://education.secondlife.com/
    http://wiki.secondlife.com/wiki/Education
    http://www.vwbpe.org/
    http://en.wikiversity.org/wiki/Education_in_virtual_worlds
    Materials at www.rinda.org
  • 43. ETC Online Resources
    www.rinda.org/etc
    www.webshots.com/user/rinda
    www.slideshare.net/rindamc
    YouTube Channel: Mrs. Conwell
    http://bletaverse.com/u/mlani-montgomery
    Materials at www.rinda.org
  • 44. Research
    http://jvwresearch.org/index.php?_cms=default,0,0
    http://www.slideshare.net/eduserv/rethinking-concepts-in-virtual-worlds-and-education-research
    http://virtualworldsedu.info/
    http://www.angellearning.com/products/secondlife/downloads/The%20Power%20of%20Virtual%20Worlds%20in%20Education_0708.pdf
    Materials at www.rinda.org
  • 45. Research
    http://www.virtualenvironments.info/education-and-research
    http://business.treet.tv/shows/bpeducation
    http://www.livestream.com/metaworld6
    http://www.informaworld.com/smpp/content~content=a922236883~db=all~jumptype=rss
    Materials at www.rinda.org
  • 46. Research
    http://www.cvwer.org/
    http://www.educause.edu/EDUCAUSE+Review/EDUCAUSEReviewMagazineVolume43/EducationalFrontiersLearningin/163163
    http://business.treet.tv/shows/bpeducation/episodes/sl-ecosystem
    Materials at www.rinda.org
  • 47. Contact Information
    North Central Education Service District and the Frontier Learning Network
    www.ncesd.k12.or.us
    541-384-2732
    Rinda Montgomery Conwell
    rinda@rinda.org
    www.rinda.org
    FaceBook: rindamc
    Twitter: rindamc
    Second Life: MLani Montgomery
    Teen Second Life: Rini Hathaway
    Materials at www.rinda.org
  • 48.
  • 49. Materials at www.rinda.org