Teaching and Learning in Virtual Worlds

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Learning in Virtual Worlds Presentation for the Consortium of Oregon School Administrators Conference, June 2010

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Teaching and Learning in Virtual Worlds

  1. 1. Three-Dimensional<br />Virtual Learning Environments<br />COSA Conference June 2010<br />Emerging Technologies<br />for Collaboration<br />Three-Dimensional Virtual Learning Environments<br />Virtual Worlds<br />ETC Specifics<br />Resources<br />Nuts & Bolts<br />
  2. 2. Three-Dimensional Virtual Learning Environments<br />pptPlex Section Divider<br />The slides after this divider will be grouped into a section and given the label you type above. Feel free to move this slide to any position in the deck.<br />
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  4. 4. Emerging Technologies for Collaboration<br />COSA Conference June 2010All materials found at www.rinda.org<br />
  5. 5. Emerging Technologies for Collboration<br />The Future is Now<br />
  6. 6. Emerging Technologies<br />for Collaboration<br />pptPlex Section Divider<br />The slides after this divider will be grouped into a section and given the label you type above. Feel free to move this slide to any position in the deck.<br />
  7. 7. What is ETC?<br />High School Pilot Project <br />August 2009-June 2010<br />Five rural high schools<br />Synchronous and Asynchronous <br />Project-Based Learning<br />Oregon Standards<br />Blended Platform<br />Materials at www.rinda.org<br />
  8. 8. Where?<br />Materials at www.rinda.org<br />
  9. 9. Oregon Standards Addressed<br />Language Arts Communications<br />Career Technical Education<br />Educational Technology<br />Credit as a Computer Course<br />Materials at www.rinda.org<br />
  10. 10. Blended Platform <br />Email<br />Shared Desktops<br />Shared Documents<br />Individual Blogs<br />Group Discussion Portals<br />Wikis<br />Telephones<br />Surveys and Polls<br />Video Lessons<br />3D Virtual World<br />Learning Management System<br />Video Conferencing<br />Instant Messaging<br />Collaborative Aps<br />Online Discussions<br />Multimedia Projects<br />Whiteboarding<br />Materials at www.rinda.org<br />
  11. 11. Online Collaboration Tools http://www.mindmeister.com/12213323<br />Materials at www.rinda.org<br />
  12. 12. Video Conferencing<br />Materials at www.rinda.org<br />
  13. 13. Virtual Worlds<br />pptPlex Section Divider<br />The slides after this divider will be grouped into a section and given the label you type above. Feel free to move this slide to any position in the deck.<br />
  14. 14. Why 3D Virtual Environment?<br />Real-Time Interaction<br />One Location Online<br />A Sense of Presence<br />Monitor Participation<br />Project Collaboration<br />Global Environment<br />Social Constructivism<br />Materials at www.rinda.org<br />
  15. 15. Orientation <br />Materials at www.rinda.org<br />
  16. 16. Why a virtual world?<br />By the end of 2011, 80 percent of active Internet users (and Fortune 500 enterprises) will have a “second life”, …according to Gartner, Inc<br />http://www.gartner.com/it/page.jsp?id=503861<br />Materials at www.rinda.org<br />
  17. 17. VWBPE Planning Meeting<br />Materials at www.rinda.org<br />
  18. 18. Social Networking Co-Chairs<br />Materials at www.rinda.org<br />
  19. 19. Why a virtual world?<br />January 15. 2010 News Release: During the last three years, thousands of employees at companies like IBM, Cisco, SAP and Boeing have been using avatars to interact with colleagues and customers around the world.<br />http://news.stanford.edu/pr/2010/pr-reeves-avatars-work-011510.html<br />Materials at www.rinda.org<br />
  20. 20. Shared Video<br />Materials at www.rinda.org<br />
  21. 21. Why a virtual world?<br />Gartner predicts that by year-end 2013, 70 percent of enterprises will have behavior guidelines and dress codes established for all employees who have avatars associated with the enterprise inside a virtual environment.<br />http://www.gartner.com/it/page.jsp?id=1201413<br />Materials at www.rinda.org<br />
  22. 22. Professors Ric Friedman, Ricardo Crus, and Paulo Frias--Portugal<br />Materials at www.rinda.org<br />
  23. 23. ETC Specifics<br />pptPlex Section Divider<br />The slides after this divider will be grouped into a section and given the label you type above. Feel free to move this slide to any position in the deck.<br />
  24. 24. Which virtual world?<br />Teen Second Life<br />A three-dimensional virtual environment with over 90% of content created by users<br />Not a game, just a place<br />Ages 13-17<br />Skoolaborate Private Estate<br />Only member school employees and students allowed<br />Over 60 schools from ten countries<br />Materials at www.rinda.org<br />
  25. 25. Founder of Skoolaborate<br />Materials at www.rinda.org<br />
  26. 26. What is an avatar?<br />An avatar is a computer user's representation of himself/herself or alter ego <br />A. in the form of a three-dimensional model, <br />B. a two-dimensional icon (picture), <br />C. or a one-dimensional username used on Internet forums, or <br />D. a text construct found on early systems such as a Multi-User Domain. <br />It is an object representing the user.<br />Wikipedia<br />Materials at www.rinda.org<br />
  27. 27. Avatars—Conference Welcome Site<br />Materials at www.rinda.org<br />
  28. 28. ETC Projects<br />Researching and Writing<br />Communicating in Multiple Formats<br />Exploring and Evaluating Content<br />Creating Content<br />3D Modeling<br />Storytelling<br />In-World Presentations to Real-World Audiences<br />Machinima (Machine Cinema)<br />ePortfolios<br />Materials at www.rinda.org<br />
  29. 29. Molecule Models<br />Materials at www.rinda.org<br />
  30. 30. Building Basics<br />Materials at www.rinda.org<br />
  31. 31. Roleplaying<br />Materials at www.rinda.org<br />
  32. 32. Holiday Gathering<br />Materials at www.rinda.org<br />
  33. 33. Fairy Tale Mash Up<br />Materials at www.rinda.org<br />
  34. 34. Nuts & Bolts<br />pptPlex Section Divider<br />The slides after this divider will be grouped into a section and given the label you type above. Feel free to move this slide to any position in the deck.<br />
  35. 35. Technology Needs—Hardware <br />Second Life System Requirements (do not do minimum requirements—go for mid- to high-level)<br />http://secondlife.com/support/system-requirements/<br />Computer (See above link—requirements may change. Don’t think because you’re computer is “new” that it is fit for virtual environments.)<br />Headset with Microphone<br />Webcam<br />Power Supply<br />Network Cable<br />Classroom Projector or White Board for Presentations<br />High-Speed Internet Connectivity<br />Materials at www.rinda.org<br />
  36. 36. Technology Needs—Software <br />Second Life Viewer<br />Skype<br />Mikogo<br />Google Account and Aps Access<br />YouTube Access<br />Edmodo<br />Grade Connect<br />MOODLE<br />ePortfolio Sites<br />Jing/WeGame/Fraps<br />Materials at www.rinda.org<br />
  37. 37. Teen Second Life Education<br />Skoolaborate<br />www.skoolaborate.com<br />Public Library of Charlotte & Micklenburg County<br />http://www.plcmc.org/teens/secondlife.asp<br />Regina Public Schools<br />http://vodpod.com/watch/1694599-regina-public-schools-teen-second-life-wascana-island<br />UNICEF<br />http://www.unicef.org/voy/takeaction/takeaction_3506.html<br />Global Kids<br />http://www.globalkids.org/<br />Suffern Middle School<br />http://ramapoislands.edublogs.org/<br />Materials at www.rinda.org<br />
  38. 38. Virtual World Education<br />Second Life/Teen Second Life<br />Active Worlds<br />Wonderland<br />World of Warcraft<br />Reaction Grid<br />Mokitown<br />Whyville<br />Entropia<br />Forbidden City<br />Quest Atlantis<br />Club Penguin<br />Habbo Hotel<br />Runescape<br />City of Heroes<br />EggQuest<br />The Palace <br />Materials at www.rinda.org<br />
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  41. 41. Resources<br />pptPlex Section Divider<br />The slides after this divider will be grouped into a section and given the label you type above. Feel free to move this slide to any position in the deck.<br />
  42. 42. More Resources <br />http://voicethread.com/#q.b8878.i69787<br />http://secondlife-education.pbworks.com/<br />http://web.ics.purdue.edu/~mpepper/slbib<br />http://education.secondlife.com/<br />http://wiki.secondlife.com/wiki/Education<br />http://www.vwbpe.org/<br />http://en.wikiversity.org/wiki/Education_in_virtual_worlds<br />Materials at www.rinda.org<br />
  43. 43. ETC Online Resources <br />www.rinda.org/etc<br />www.webshots.com/user/rinda<br />www.slideshare.net/rindamc<br />YouTube Channel: Mrs. Conwell<br />http://bletaverse.com/u/mlani-montgomery<br />Materials at www.rinda.org<br />
  44. 44. Research <br />http://jvwresearch.org/index.php?_cms=default,0,0<br />http://www.slideshare.net/eduserv/rethinking-concepts-in-virtual-worlds-and-education-research<br />http://virtualworldsedu.info/<br />http://www.angellearning.com/products/secondlife/downloads/The%20Power%20of%20Virtual%20Worlds%20in%20Education_0708.pdf<br />Materials at www.rinda.org<br />
  45. 45. Research<br />http://www.virtualenvironments.info/education-and-research<br />http://business.treet.tv/shows/bpeducation<br />http://www.livestream.com/metaworld6<br />http://www.informaworld.com/smpp/content~content=a922236883~db=all~jumptype=rss<br />Materials at www.rinda.org<br />
  46. 46. Research<br />http://www.cvwer.org/<br />http://www.educause.edu/EDUCAUSE+Review/EDUCAUSEReviewMagazineVolume43/EducationalFrontiersLearningin/163163<br />http://business.treet.tv/shows/bpeducation/episodes/sl-ecosystem<br />Materials at www.rinda.org<br />
  47. 47. Contact Information<br />North Central Education Service District and the Frontier Learning Network<br />www.ncesd.k12.or.us<br />541-384-2732<br />Rinda Montgomery Conwell<br />rinda@rinda.org<br />www.rinda.org<br />FaceBook: rindamc<br />Twitter: rindamc<br />Second Life: MLani Montgomery<br />Teen Second Life: Rini Hathaway<br />Materials at www.rinda.org<br />
  48. 48.
  49. 49. Materials at www.rinda.org<br />

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