8 12 Learning Environments In Virtual Worlds Part 2

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    8 12 Learning Environments In Virtual Worlds Part 2 - Presentation Transcript

    1. MLani Montgomery
      • Traditional
      • Individualized
      • Synchronous
      • Passive
      • Real Play
      • Virtual Platform
      • Nontraditional
      • Collaborative
      • Asynchronous
      • Interactive
      • Role Play
      • Hybrid Platform
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      • Space
      • Traditional or Non
      • Reality or Fantasy
      • Realistic or Symbolic
      • Themed or Non
      • Teacher or Student Generated
      • Method
      • Teacher or student centered
      • Single- or Multi-modal
      • Recovery or Discovery
      • Deconstructed or Constructed
      • Platform
        • F2F
        • LMS
        • Email
        • Wiki
        • Blog
        • Desktop Share
        • Webcam
        • Virtual World
      • If given the option, how would your students design their learning space?
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