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Hyperscope UX analysis
Hyperscope UX analysis
Hyperscope UX analysis
Hyperscope UX analysis
Hyperscope UX analysis
Hyperscope UX analysis
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Hyperscope UX analysis

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  • 1.  
  • 2. Where we were
  • 3. Goals <ul><li>Make more accessible </li></ul><ul><li>Simplify product </li></ul><ul><li>Identify pain points/use cases </li></ul><ul><li>Future directions </li></ul><ul><ul><li>Imagining editing … </li></ul></ul>
  • 4. What we did <ul><li>Learn! </li></ul><ul><li>Identify core capabilities </li></ul><ul><li>Use cases/scenarios </li></ul><ul><li>UI brainstorming </li></ul>
  • 5. Where we are <ul><li>Where are we: agreed on core capabilities for UX attention </li></ul><ul><ul><li>Automatic HTML transformer </li></ul></ul><ul><ul><li>Automatic granular addressability </li></ul></ul><ul><ul><li>Zooming </li></ul></ul><ul><ul><li>Sharing view and location </li></ul></ul><ul><ul><li>Simultaneous viewing of 2 locations </li></ul></ul>
  • 6. (Vanishing?) Brand Status - Document / Where I am Zoom : Line + level clipping (4B1) This should be an empirical approach on a total-system basis--i.e., doing coordinated study and innovation, among all the factors admitted to the problem, in conjunction with experiments that provide realistic action and interplay among these variables. The question of limiting these factors is considered later in the section. The recommended en vironment for this empirical, total-system approach, is a laboratory providing a computer-backed display and communication system of the general sort described in Section III-B. There should be no stinting on the capabilities provided--it is very important to learn what value any given artifact feature may offer the total system, and the only way to learn the value is to experiment with the feature. At this point no time will be taken to develop elaborate improvements in the art of time sharing, to provide real-time service to many users. This kind of development should be done as separate, backup work. <ul><li>Ideas: </li></ul><ul><li>Table of contents showing context, easy navigation </li></ul><ul><li>Index </li></ul><ul><li>Search </li></ul>Sidebar (4B) B. BASIC RESEARCH CONDITIONS (6B2) This should be an empirical approach on a total-system basis--i.e., doing coordinated study and innovation, among all the factors admitted to the problem, in conjunction with experiments that provide realistic action and interplay among these variables. The question of limiting these factors is considered later in the section. The recommended en vironment for this empirical, total-system approach, is a laboratory providing a computer-backed display and communication system of the general sort described in Section III-B. There should be no stinting on the capabilities provided--it is very important to learn what value any given artifact feature may offer the total system, and the only way to learn the value is to experiment with the feature. SHARE DEBATE AREA: EDITING ???

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