Bu Constructor

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Presentation given to Brighton University students in preparation for them creating location-based games for LocoMatrix

The outcome will be 5 new archaeology games

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  • Use of real finds and junk Children indoors will see finds as they come in Look in catalogue to find whether Roman/Ancient Briton or something else Something about the junk – what it will tell someone in the future about us
  • Geo-physics – shows what is underground by measuring changes in soil conditions e.g. resistance We will build a machine to attach to phone We will be going out to play this too Compare with aerial photos and other outward signs We end up with a building floor plan – what might that indicate
  • Take the floor plan Decide which are going to be the points where we dig Go outside and mark up points for digging Also put the plan into our art program
  • Bu Constructor

    1. 1. Invisible Buildings Constructor Challenge <ul><li>Location-based Game using mobile web </li></ul><ul><li>Invisible Buildings: the Game. The story </li></ul><ul><li>Invisible Buildings: the story told backwards </li></ul><ul><li>About LocoMatrix </li></ul><ul><li>How we work </li></ul><ul><li>Roll your own </li></ul>
    2. 2. Location-based Game using mobile web <ul><li>You are going to create an archaeology game </li></ul><ul><li>It will be for mobile phones – iPhone / Android </li></ul><ul><li>It will be for children of around 9-10 years </li></ul><ul><li>It will be played over the course of a day </li></ul><ul><li>It will educate, inform, entertain! </li></ul>
    3. 3. Story 1 – the Letter
    4. 4. Story 2 – Time Team
    5. 5. Archaeologist
    6. 6. Story 3 – Metal Detectors
    7. 7. Story 4 - GeoFizz
    8. 8. Story 5 – the Dig
    9. 9. Story 6 – Finding the Plot
    10. 10. Story 7 – Hey Presto
    11. 11. Story in Reverse - 1
    12. 12. Reverse 2 – Create the Bits
    13. 13. Reverse 3 – Create the GeoFizz
    14. 14. Reverse 4 – Working with Maps
    15. 15. LocoMatrix <ul><li>3 years in Location-based Games </li></ul><ul><li>Started with Nokia phones and separate GPS </li></ul><ul><li>Created Fruit Farmer (PacMan like) </li></ul><ul><li>Created Treasure Hunt </li></ul><ul><li>Awarded most Awesome Use of Digital Tech </li></ul><ul><li>Grant with Brighton Uni for schools project </li></ul>
    16. 16. How We Work <ul><li>Now work with iPhone, Android + other smartphones (+ tablets) </li></ul><ul><li>Using HTML5 </li></ul><ul><li>That gives us built in location info </li></ul><ul><li>Using Canvas </li></ul><ul><li>No AppStore necessary </li></ul><ul><li>Just the web </li></ul>
    17. 17. Roll Your Own <ul><li>Pick an era – Iron Age, Medieval, Victorian, Modern (or a ship, or aircraft) </li></ul><ul><li>In SketchUp, either </li></ul><ul><ul><li>Look for an existing building </li></ul></ul><ul><ul><li>Create your own </li></ul></ul><ul><li>Manipulate, to create </li></ul><ul><ul><li>Building parts (to dig up) </li></ul></ul><ul><ul><li>Floor plan -> GeoFizz </li></ul></ul>
    18. 18. Roll Your Own (2) <ul><li>Create a set of items for the metal detector related to your genre </li></ul><ul><li>Add to the catalogue – you will need a photo and some text (goes into Joomla! CMS) </li></ul>
    19. 19. Roll Your Own (3)
    20. 20. Roll Your Own (4)
    21. 21. Roll Your Own (5)
    22. 22. Roll Your Own (6)
    23. 23. Questions <ul><li>Questions on presentation </li></ul><ul><li>Questions on mechanics </li></ul><ul><li>What next </li></ul>

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