ANDREA RESMINI
BUILDING A SENSE OF PLACE – PRACTICAL CROSS-CHANNEL DESIGN
WORKSHOP, UX AUSTRALIA 2013
PART II
PART 2. PLACE-MAKING
PLACE-MAKING IS A
HUMAN-CENTERED WAY TO
HELP ACTORS MAKE SENSE
OF COMPLEX SYSTEMS
SPACE & PLACE
SPACE IS THE BASE OF OUR
SENSE OF EMBODIMENT, AND
IT'S OBJECTIVE, IMPERSONAL
AND UNDIFFERENTIATED
PLACE INVOLVES MEMORIES,
EXPERIENCES AND
BEHAVIORAL PATTERNS: IT'S
PERSONAL, SUBJECTIVE AND
COMMUNITARIAN
TATOOINE
http://imagescart.blogspot.com.au
http://imagescart.blogspot.com.au
#1. PLACE IS SET APART
http://imagescart.blogspot.com.au
#2. HAS A NAME
http://imagescart.blogspot.com.au
#3. HAS BOUNDARIES
http://imagescart.blogspot.com.au
#4. HAS PERMANENCE
http://imagescart.blogspot.com.au
#5. AGGREGATES MEMORIES
http://imagescart.blogspot.com.au
#6. WORKS SELECTIVELY
http://imagescart.blogspot.com.au
#7. HAS QUALITIES
WHAT AND WHERE IS FB?
CHECK #2: FB IN SPACE
DRAW FACEBOOK AS
IF IT WAS A BUILDING
TheNameof the Rose, J, Annaud
The Name of theRose, J, Annaud
TheNameof the Rose, J, Annaud
TheNameof the Rose, J, Annaud
The Name of the Rose, J, Annaud
The Name of theRose, J, Annaud
Scale model of the library
TheNameoftheRose, U. Eco
INTERFACES AND
INTERACTIONS DIFFER
WILDLY
COGNITIVE CONTINUITY
IS NOT
INTERFACE CONTINUITY
PRAGMATIC SPACE
PERCEPTUAL SPACE
EXISTENTIAL SPACE
COGNITIVE SPACE
ABSTRACT GEOMETRICAL SPACE
INTERFACES
ARCHITECTURES
IN-...
d resmini where's that pic of
Peter dancing naked on the
table at the office?
http://www.flickr.com/photos/46037115@N04/4233027629/
@resmini where's that pic of
Peter dancing naked on the
table at the office?
http://gm25liveen.web-log.nl/george_michael_25_live_en/blog/index.html
COMMUNICATION ALWAYS
IMPLIES A NUMBER OF
SPATIAL ASSUMPTIONS AND
RELATIONSHIPS
NOT UNDERSTANDING HOW
THESE WORK MEANS
CRAFTING A BAD
CROSS-CHANNEL EXPERIENCE
PETER ->
WHY IS SPATIAL
KNOWLEDGE SUCH A
POWERFUL WAY TO
UNDERSTAND?
WE UNDERSTAND THE
ABSTRACT BY MEANS
OF THE CONCRETE
ONCE UPON A TIME
ONCE UPON A TIME
ONCE UPON A TIME
SPACE TIME
PLACE
RHYTHM
LANGUAGE MUSIC
MATHEMATICS
HOW CAN WE DESIGN
A SENSE OF PLACE WITHIN
A COMPLEX SYSTEM?
WE STUDY, ADAPT AND
EXTEND THE LANGUAGES
AND GRAMMARS OF
EXISTING MEDIA
THE TRIBUTE'S MONEY
THE TRIBUTE'S COMICS
2 1 3
SEQUENCE & RHYTHM
1
1
1
1
SCENE
AUDIENCE
CAMERA POV
... appears as an entirely new
picture. The room suddenly
disappears and the hand ... flashes
up. Again when we have (seen...
1 2
SCENE SCENE
SOMEWHERE ELSE
SCENE
CAMERA POV
AUDIENCE
OUTSIDE SPACE
SCENE 1 SCENE 2
CAMERA POV CAMERAPOV
AUDIENCE AUDIENCE
SCENE
AUDIENCE
CAMERA POV
com/d/arthistory/1/0/I/n/gc_bm_0309_04.jpg
FILMS PRESENT
A COMPLETE PLACE-MAKING
AND SENSE-MAKING
LANGUAGE
MONTAGE AND CUT
ASSEMBLY
CROSS-CUTTING
MISE-EN-SCENE
SPLIT-SCREEN
EXERCISE #2
REFLECTIONS
PLACE-MAKING CHEATSHEET
#1 PLACE IS SET APART, IDENTIFIED AND IDENTIFIABLE
#2 PLACE HAS A NAME
#3 PLACE HAS BOUNDARIES
#4 ...
KEVIN LYNCH'S SPATIAL PRIMITIVES CHEATSHEET
#1 PATHS
#2 EDGES
#3 NODES
#4 DISTRICTS
#5 LANDMARKS
#6 WEENIES (THIS IS DISNE...
C. NORBERG SCHULZ RELATIONAL PRIMITIVES CHEATSHEET
#1 PROXIMITY
ESTABLISHMENT OF A CENTER
#2 CONTINUITY
DIRECTIONALITY OR ...
book
BUILDING A SENSE OF PLACE: PRACTICAL CROSS-CHANNEL DESIGN
WORKSHOP, UX AUSTRALIA 2013
THANK YOU!
andrearesmini.com
@resmini
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
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Building a Sense of Place across Channels - Part II

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Part II of the deck of slides from my workshop at UX Australia 2013 on place-making in cross-channel user experiences, previously a slightly different workshop at UX Lisbon 2012.

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Building a Sense of Place across Channels - Part II

  1. 1. ANDREA RESMINI BUILDING A SENSE OF PLACE – PRACTICAL CROSS-CHANNEL DESIGN WORKSHOP, UX AUSTRALIA 2013 PART II
  2. 2. PART 2. PLACE-MAKING
  3. 3. PLACE-MAKING IS A HUMAN-CENTERED WAY TO HELP ACTORS MAKE SENSE OF COMPLEX SYSTEMS
  4. 4. SPACE & PLACE
  5. 5. SPACE IS THE BASE OF OUR SENSE OF EMBODIMENT, AND IT'S OBJECTIVE, IMPERSONAL AND UNDIFFERENTIATED
  6. 6. PLACE INVOLVES MEMORIES, EXPERIENCES AND BEHAVIORAL PATTERNS: IT'S PERSONAL, SUBJECTIVE AND COMMUNITARIAN
  7. 7. TATOOINE
  8. 8. http://imagescart.blogspot.com.au
  9. 9. http://imagescart.blogspot.com.au #1. PLACE IS SET APART
  10. 10. http://imagescart.blogspot.com.au #2. HAS A NAME
  11. 11. http://imagescart.blogspot.com.au #3. HAS BOUNDARIES
  12. 12. http://imagescart.blogspot.com.au #4. HAS PERMANENCE
  13. 13. http://imagescart.blogspot.com.au #5. AGGREGATES MEMORIES
  14. 14. http://imagescart.blogspot.com.au #6. WORKS SELECTIVELY
  15. 15. http://imagescart.blogspot.com.au #7. HAS QUALITIES
  16. 16. WHAT AND WHERE IS FB?
  17. 17. CHECK #2: FB IN SPACE DRAW FACEBOOK AS IF IT WAS A BUILDING
  18. 18. TheNameof the Rose, J, Annaud
  19. 19. The Name of theRose, J, Annaud
  20. 20. TheNameof the Rose, J, Annaud
  21. 21. TheNameof the Rose, J, Annaud
  22. 22. The Name of the Rose, J, Annaud
  23. 23. The Name of theRose, J, Annaud Scale model of the library
  24. 24. TheNameoftheRose, U. Eco
  25. 25. INTERFACES AND INTERACTIONS DIFFER WILDLY
  26. 26. COGNITIVE CONTINUITY IS NOT INTERFACE CONTINUITY
  27. 27. PRAGMATIC SPACE PERCEPTUAL SPACE EXISTENTIAL SPACE COGNITIVE SPACE ABSTRACT GEOMETRICAL SPACE INTERFACES ARCHITECTURES IN-CHANNELCROSS-CHANNEL
  28. 28. d resmini where's that pic of Peter dancing naked on the table at the office?
  29. 29. http://www.flickr.com/photos/46037115@N04/4233027629/
  30. 30. @resmini where's that pic of Peter dancing naked on the table at the office?
  31. 31. http://gm25liveen.web-log.nl/george_michael_25_live_en/blog/index.html
  32. 32. COMMUNICATION ALWAYS IMPLIES A NUMBER OF SPATIAL ASSUMPTIONS AND RELATIONSHIPS
  33. 33. NOT UNDERSTANDING HOW THESE WORK MEANS CRAFTING A BAD CROSS-CHANNEL EXPERIENCE
  34. 34. PETER ->
  35. 35. WHY IS SPATIAL KNOWLEDGE SUCH A POWERFUL WAY TO UNDERSTAND?
  36. 36. WE UNDERSTAND THE ABSTRACT BY MEANS OF THE CONCRETE
  37. 37. ONCE UPON A TIME
  38. 38. ONCE UPON A TIME
  39. 39. ONCE UPON A TIME
  40. 40. SPACE TIME PLACE RHYTHM LANGUAGE MUSIC MATHEMATICS
  41. 41. HOW CAN WE DESIGN A SENSE OF PLACE WITHIN A COMPLEX SYSTEM?
  42. 42. WE STUDY, ADAPT AND EXTEND THE LANGUAGES AND GRAMMARS OF EXISTING MEDIA
  43. 43. THE TRIBUTE'S MONEY
  44. 44. THE TRIBUTE'S COMICS
  45. 45. 2 1 3 SEQUENCE & RHYTHM
  46. 46. 1 1 1 1
  47. 47. SCENE AUDIENCE CAMERA POV
  48. 48. ... appears as an entirely new picture. The room suddenly disappears and the hand ... flashes up. Again when we have (seen that), it suddenly disappears and we are in the same room again
  49. 49. 1 2 SCENE SCENE SOMEWHERE ELSE
  50. 50. SCENE CAMERA POV AUDIENCE OUTSIDE SPACE
  51. 51. SCENE 1 SCENE 2 CAMERA POV CAMERAPOV AUDIENCE AUDIENCE
  52. 52. SCENE AUDIENCE CAMERA POV
  53. 53. com/d/arthistory/1/0/I/n/gc_bm_0309_04.jpg
  54. 54. FILMS PRESENT A COMPLETE PLACE-MAKING AND SENSE-MAKING LANGUAGE
  55. 55. MONTAGE AND CUT
  56. 56. ASSEMBLY
  57. 57. CROSS-CUTTING
  58. 58. MISE-EN-SCENE
  59. 59. SPLIT-SCREEN
  60. 60. EXERCISE #2
  61. 61. REFLECTIONS
  62. 62. PLACE-MAKING CHEATSHEET #1 PLACE IS SET APART, IDENTIFIED AND IDENTIFIABLE #2 PLACE HAS A NAME #3 PLACE HAS BOUNDARIES #4 PLACE HAS TRANSIENT PERMANENCE #5 PLACE AGGREGATES AND REUSES BEHAVIOR + MEMORIES #6 PLACE WORKS SELECTIVELY #7 PLACE HAS DISTINCTIVE SOCIAL + FUNCTIONAL QUALITIES
  63. 63. KEVIN LYNCH'S SPATIAL PRIMITIVES CHEATSHEET #1 PATHS #2 EDGES #3 NODES #4 DISTRICTS #5 LANDMARKS #6 WEENIES (THIS IS DISNEY'S, BUT USEFUL)
  64. 64. C. NORBERG SCHULZ RELATIONAL PRIMITIVES CHEATSHEET #1 PROXIMITY ESTABLISHMENT OF A CENTER #2 CONTINUITY DIRECTIONALITY OR PATHS #3 ENCLOSURES PERCEPTION OF AREAS OR DOMAINS
  65. 65. book
  66. 66. BUILDING A SENSE OF PLACE: PRACTICAL CROSS-CHANNEL DESIGN WORKSHOP, UX AUSTRALIA 2013 THANK YOU! andrearesmini.com @resmini
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