Architectures of Meaning

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Guest lecture, IA Program at Malmö Högskolan, September 2012.

Guest lecture, IA Program at Malmö Högskolan, September 2012.

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  • 1. Andrea Resmini architectures of meaning Malmö Högskolan, Sept 2012   
  • 2. andrea @resmini :: architectures of meaning     Old pendulum clock, emiemihuimei http://www.flickr.com/photos/emiemihuimei/4003025515/
  • 3. andrea @resmini :: architectures of meaning     Teaching Maths, Moving Mountains Trust http://www.flickr.com/photos/movingmountainstrust/5050542720/
  • 4. andrea @resmini :: architectures of meaning     Salone del Libro Usato, br1dotcom http://www.flickr.com/photos/br1dotcom/4166129123/in/photostream/
  • 5. andrea @resmini :: architectures of meaning     Obi Wan Kenobi and Luke SkyWalker, Star Wars (G. Lucas) http://linkrandom.blogspot.com/
  • 6. andrea @resmini :: architectures of meaning     Old pendulum clock, emiemihuimei http://www.flickr.com/photos/emiemihuimei/4003025515/
  • 7. andrea @resmini :: architectures of meaning     UNIVAC, Lawrence Livermore National Laboratory https://lasers.llnl.gov/multimedia/photo_gallery/images/in_the_beginning/large/nif-1109-17867.jpg
  • 8. andrea @resmini :: architectures of meaning     Computer room, County of Santa Barbara http://www.countyofsb.org/uploadedImages/eu/ComputerRoom.jpg
  • 9. andrea @resmini :: architectures of meaning     Old pendulum clock, emiemihuimei http://www.flickr.com/photos/emiemihuimei/4003025515/
  • 10. andrea @resmini :: architectures of meaning     Wikimedia http://upload.wikimedia.org/wikipedia/commons/b/be/July_4_crowd_at_Vienna_Metro_station.jpg
  • 11. andrea @resmini :: architectures of meaning Neuromancer, William Gibson    
  • 12. andrea @resmini :: architectures of meaning Tron Legacy     Tron Legacy (2010), J. Kosinsky
  • 13. andrea @resmini :: architectures of meaning     The Matrix, Wachowsky Brothers
  • 14. Cyberspace is not a place you go to but rather a layer tightly integrated into the world around us – Institute For The Future   
  • 15. andrea @resmini :: architectures of meaning     Mobiles, frogfoto http://www.flickr.com/photos/frogfoto/6792036796/
  • 16. andrea @resmini :: architectures of meaning     Tablet use 2, ebayink http://www.flickr.com/photos/ebayink/6816581064/
  • 17. andrea @resmini :: architectures of meaning     Sheffield, toph3r http://www.flickr.com/photos/ahxcjb/3552828240/
  • 18. what is all this and how do we design it?   
  • 19.     CHESS, MUFFET (http://www.flickr.com/photos/calliope/5347237755/)
  • 20.     (mspaforum.com)
  • 21.     MONSELICE (http://en.wikipedia.org/wiki/File:Monselice_z18.jpg)
  • 22. interfaces and Interactions differ   
  • 23.     CHESS IN HARRY POTTER
  • 24. wildly   
  • 25.    
  • 26. what if I ask you to write or send a message?   
  • 27.    
  • 28.     BYU EDU (news.byu.edu)
  • 29.    
  • 30.     F. REMINGTON, SMOKE SIGNALS
  • 31.     OUIJIA BOARD, SCRIPTINGNEWS (http://www.flickr.com/photos/scriptingnews/3418293087/)
  • 32.    
  • 33.    
  • 34.    
  • 35.    
  • 36.     KAROTZ, THE NEW NABAZTAG
  • 37. messages have no medium   
  • 38.    
  • 39. interfaces and Interactions differ   
  • 40.    
  • 41.    
  • 42.    
  • 43. activities and artifacts merge into complex experiences   
  • 44.    
  • 45.    
  • 46.    
  • 47.    
  • 48.    
  • 49. experiences travel across channels   
  • 50.    
  • 51. “customers interact with the brand: they dont care about the channel” Jess McMullin & Samantha Starmer   
  • 52.    
  • 53. we struggle for meaning and closure   
  • 54. information architecture is the sense-making layer   
  • 55.    
  • 56. INTERFACES TOUCH-POINTS INFORMATION ARCHITECTURE   
  • 57.     The Matrix
  • 58. how can we design these pervasive information architectures?   
  • 59.     The Name of the Rose, J, Annaud
  • 60.     The Name of the Rose, J.J. Annaud
  • 61.     The Name of the Rose, U. Eco
  • 62. cognitive continuity is not interface continuity   
  • 63.     The Name of the Rose, J, Annaud
  • 64.     The Name of the Rose, J, Annaud Scale model of the library
  • 65. we say navigate, but we really mean understand   
  • 66. a manifesto   
  • 67. 1 information architectures become ecosystems   
  • 68. no artifact stands isolated all artifacts are connected in one single user experience   
  • 69.    
  • 70. 2 users become intermediaries   
  • 71. participants in these ecosystems actively produce and re-mediate content and meaning   
  • 72.    
  • 73. 3 static becomes dynamic   
  • 74. ecologies are perpetually unfinished, always changing, always open to further refinement and manipulation   
  • 75.    
  • 76. 4 dynamic becomes hybrid   
  • 77. the boundaries separating media, channels and genres get thinner   
  • 78.    
  • 79. 5 horizontal prevails over vertical   
  • 80. intermediaries push for spontaneity, ephemeral structures of meaning and constant change   
  • 81.    
  • 82. 6 products become experiences   
  • 83. focus shifts from how to design single items to how to design experiences spanning processes   
  • 84.    
  • 85. 7 experiences becomecross-channel experiences   
  • 86. experiences bridge multipleconnected media, devices and environments into seamless ubiquitous ecologies    
  • 87.    
  • 88. book   
  • 89. @resmini http://andrearesmini.com http://pervasiveia.com