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Digital Literacy   & Libraries:What’s Coming Next                               Renee Hobbs             Metropolitan New Y...
Stakeholders in Digital Literacy                                   EDUCATION       CREATIVE                               ...
Literacy           Visual Literacy        Information Literacy           Media Literacy         Computer Literacy         ...
A Lifelong Process
A Lifelong Process
A Lifelong Process
Digital literacy is the ability to use information and  communication technologies to find, evaluate, create, andDigital L...
Access,      Create &     Analyze &   Apply EthicalUse & Share   Collaborate    Evaluate    Judgment
Defining Digital Literacy                         Keyboard and mouse skills                         Be familiar with har...
Defining Digital Literacy                        Recognize the need for communication and                         self-ex...
Defining Digital Literacy                      Recognize the relationship between symbol                       and refere...
Defining Digital Literacy                          Acknowledge the power of communication                           to ma...
Access, Use &    Create &     Analyze &   Apply Ethical   Share        Collaborate    Evaluate    Judgment
PLAY – LEARN - REFLECTUse & Share    Create &              Collaborate                            Analyze &               ...
Challenge #1Manage the Momentum
Challenge #2Identify Community Needs
Challenge #3Find Good Partners
Challenge #4Decide What Matters
Challenge #5Measure Impact
Challenge #6Tell Your Story
Challenge #7Give it Time to Grow
Access, Use &    Create &     Analyze &   Apply Ethical   Share        Collaborate    Evaluate    Judgment
Use & Share              TAKE ACTION               Create &              Collaborate                            Analyze & ...
Digital Millennium Copyright Act, Section 1201
Communities of Practice AssertTheir Fair Use Rights                    * * * * October 2012 * * * *                     Li...
www.PowerfulVoicesforKids.comBook and Website Launch, June 2013
Digital Literacy     & Libraries:  What’s Coming NextRenee HobbsHarrington School of Communication and MediaUniversity of ...
Digital Literacy and Libraries: What's Coming Next
Digital Literacy and Libraries: What's Coming Next
Digital Literacy and Libraries: What's Coming Next
Digital Literacy and Libraries: What's Coming Next
Digital Literacy and Libraries: What's Coming Next
Digital Literacy and Libraries: What's Coming Next
Digital Literacy and Libraries: What's Coming Next
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Digital Literacy and Libraries: What's Coming Next

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Renee Hobbs gives the keynote address at the Metropolitan New York Library Council on January 15, 2013.

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  • Professors everywhere in higher education, and film/media students should be able to crack DVDs to use material both in new works and for teaching purposes, within an educational objective, argued the Library Copyright Alliance.  (They won this exemption last time; it now needs renewal.) The Society for Cinema and Media Studies and others want this extended to all university students; their filing was done with help from Washington College of Law’s IP clinic.Teachers in K-12 should be able to crack encrypted audio-visual material for teaching, said the Media Education Lab at Temple University, with help from Washington College of Law’s IP clinic.Documentary and fiction filmmakers should be able to crack DVD, Blu-Ray and digital files (if unavailable in hard copy) to employ fair use to make their work, according to film organizations such as the International Documentary Association and filmmakers such as Kartemquin Films. They argued their case with the help of the University of Southern California’s IP clinic and Donaldson and Callif. (The last exemption round won documentary filmmakers only access to DVDs only.)DVD owners should be able to copy movies in order to watch them on other devices (like their iPads), argued Public Knowledge.Multimedia e-book authors should be able to crack DVDs and digital video generally in order to employ fair use in the creation of their work, argued book authors with the help f the University of Southern California’s IP clinic and Donaldson and Callif. Mobile device owners should be able to unlock their devices  (i.e. let them connect to other than the carrier’s preferred networks), argued Consumers Union with help from the Institute for Public Representation at Georgetown Law School.  (In the last round of exemptions, users of cellphone handsets won a similar exemption.) 
  • Transcript of "Digital Literacy and Libraries: What's Coming Next"

    1. 1. Digital Literacy & Libraries:What’s Coming Next Renee Hobbs Metropolitan New York Library Council Annual Gathering January 15, 2013
    2. 2. Stakeholders in Digital Literacy EDUCATION CREATIVE GOVERNMENT LIBRARY TECH BUSINESS ACTIVIST
    3. 3. Literacy Visual Literacy Information Literacy Media Literacy Computer Literacy Critical Literacy News Literacy Digital LiteracyDigital Literacy in Historical Context
    4. 4. A Lifelong Process
    5. 5. A Lifelong Process
    6. 6. A Lifelong Process
    7. 7. Digital literacy is the ability to use information and communication technologies to find, evaluate, create, andDigital Literacyinformation requiring communicate & Libraries: both cognitive and technical Next Designing What’s Coming skills. -ALA Digital Literacy Task Force
    8. 8. Access, Create & Analyze & Apply EthicalUse & Share Collaborate Evaluate Judgment
    9. 9. Defining Digital Literacy  Keyboard and mouse skills  Be familiar with hardware, storage and file management practices  Understand hyperlinking & digital space  Gain competence with software applications  Use social media, mobile, peripheral & cloud computing tools  Have access to broadband  Identify information needs  Use effective search and find strategies  Troubleshoot and problem-solve  Learn how to learnAccess, Use and Share  Listening skills  Reading comprehension
    10. 10. Defining Digital Literacy  Recognize the need for communication and self-expression  Identify your own purpose, target audience, medium & genre  Brainstorm and generate ideas  Compose creatively  Work collaboratively  Edit and revise  Use appropriate distribution, promotion & marketing channels  Receive audience feedback  Play and interactCreate & Collaborate  Comment  Curate  Remix
    11. 11. Defining Digital Literacy  Recognize the relationship between symbol and referent  Identify the author, genre, purpose and point of view of a message  Compare and contrast sources  Evaluate credibility and quality  Understand one’s own biases and world view  Recognize power relationships that shape how information and ideas circulate in culture  Understand the economic context ofAnalyze & Evaluate information and entertainment production  Examine the political and social ramifications of inequalities in information flows
    12. 12. Defining Digital Literacy  Acknowledge the power of communication to maintain the status quo or change the world  Understand how differences in values and life experience shape people’s media use and message interpretation  Appreciate risks and potential harms of digital media  Apply ethical judgment and social responsibility to online communication situations  Understand how concepts of ‘private’ andApply Ethical Judgment ‘public’ are reshaped by digital media  Appreciate and respect legal rights and responsibilities (copyright, intellectual freedom, etc)
    13. 13. Access, Use & Create & Analyze & Apply Ethical Share Collaborate Evaluate Judgment
    14. 14. PLAY – LEARN - REFLECTUse & Share Create & Collaborate Analyze & Evaluate Apply Ethical Judgment
    15. 15. Challenge #1Manage the Momentum
    16. 16. Challenge #2Identify Community Needs
    17. 17. Challenge #3Find Good Partners
    18. 18. Challenge #4Decide What Matters
    19. 19. Challenge #5Measure Impact
    20. 20. Challenge #6Tell Your Story
    21. 21. Challenge #7Give it Time to Grow
    22. 22. Access, Use & Create & Analyze & Apply Ethical Share Collaborate Evaluate Judgment
    23. 23. Use & Share TAKE ACTION Create & Collaborate Analyze & Evaluate Apply Ethical Judgment
    24. 24. Digital Millennium Copyright Act, Section 1201
    25. 25. Communities of Practice AssertTheir Fair Use Rights * * * * October 2012 * * * * Library of Congress grants K-12 educators the right to “rip” copy-protected audiovisual media for teaching and learning
    26. 26. www.PowerfulVoicesforKids.comBook and Website Launch, June 2013
    27. 27. Digital Literacy & Libraries: What’s Coming NextRenee HobbsHarrington School of Communication and MediaUniversity of Rhode IslandEmail: hobbs@uri.eduTwitter: reneehobbsWeb: http://mediaeducationlab.com
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