Cocreating Creative City Vancouver


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The creative city movement has so far failed to engage the aspirations of creative people. Open Creative Communities offer a way forward.

Published in: Technology, Education

Cocreating Creative City Vancouver

  1. 1. 1 Co-creating the Creative City Communities Entering Policy and Planning Practice Copyright Remarkk! Consulting, 2007. Distributed under a Creative Commons license:
  2. 2. 2 A Work in Progress... Municipal Cultural Planning The Creative Convergence Project Open Creative Communities Tools, methods and practices of self-organization and emergence Creating new spaces for co-creation to happen Can policy and planning perceive the creative community? Can the creative community perceive itself?
  3. 3. 3 Municipal Cultural Planning Integrating culture into municipal planning - more than a Culture Plan! A “whole systems” approach to cultural, social and economic development Four pillars of sustainability: Economic, Cultural, Social and Environmental Bottom-up resource-based approach: Cultural Mapping Tangible assets: museums, galleries, theatres, heritage, artists, cultural and creative industries Intangible assets: stories, meaning, identity, character, sense of place Municipal Cultural Planning: the strategic and integrated planning and use of cultural resources in urban and community development
  4. 4. 4 Creative Convergence Project Artscape, MaRS Discovery District, Evergreen Foundation, Toronto International Film Festival Group, Canadian Film Centre, Ontario College of Art & Design The Cultural Ecology meets the Creative Economy through acts of creative collaboration Towards “Collaborative Competitive Advantage” Place-based approach to creative sector development: Hubs, Districts and City are platforms for sustainability, collaboration, interaction and intersection Research: Mapping the creative sector: core arts, cultural industries and creative services Surveying creative people about the relationship between place and practice World Cafes: open conversations with creative neighbours
  5. 5. 5 Critique of the Creative Class The “cultural value” of products and services in the global economy IS increasing Place quality IS important to economic development Gentrification effects need to be mitigated for long-term sustainability of the cultural milieu Something appears to be emerging, but is it a “Class”? Artists and Marketing Professionals? Poets and Hollywood Film Producers? Dancers and Software Developers?
  6. 6. 6 What Connects The Creative City? PLACE? PRACTICE? VALUES?
  7. 7. 7 New Lenses: Communities Communities of Practice Communities of Proximity Communities of Interest Communities of Values
  8. 8. 8 Virtual community meets physical place.
  9. 9. 9 Toronto TransitCamp “Not a complaints department, a solutions playground” Passion and fun meet practice Diverse communities Design Slam Institutional change Instantiating community Modelling for replication
  10. 10. 10 Results for TTC Noticeable shift in relationship: from combative to collaborative A new model for community engagement and communication New open-source projects:, TTC received expertise unavailable in-house New strategies for a web site RFP: embraces community and peer-production concept maximizes brand and service impact with limited resources
  11. 11. 11 Modelling TransitCamp Discovery and play passion fun practice Intersections of communities professional and amateur interest groups and creators Community leadership shared values alignment of self-interest
  12. 12. 12 From Burning Man... transit geeks??
  13. 13. 13 Open Creative Communities Open: No artificial barriers to entry; membership comes from creative citizenship, both professional and amateur Creative: Production of ideas and inventions that are personal, original and meaningful Community: any group of individuals who interact and share some common characteristics; those characteristics may include practices, interests, values and proximity “What is an Open Creative Community?”:
  14. 14. 14 City Repair Project, Portland Text How do we create space for play?
  15. 15. 15 What is Open Space? A meeting/conference method “The invitation to take responsibility for discussing your passion” “Unconference” - the participants create the content Principles of self-organization Law of Two Feet Supplements formal, explicit learning with tacit knowledge and network building
  16. 16. 16 What is compelling to me?
  17. 17. 17 Design for Energy Communities are naturally occurring social systems Social systems demonstrate emergent biological properties Starts with passion and human desires Intentional communities require design of a loose framework of rules/ norms Play is what happens in the space between the rules Tapping emergence means activating passion and the play instinct
  18. 18. 18 Collaboration
  19. 19. 19 Web 2.0 is Us Collaboration inside the organization Collaboration among stakeholder organizations Collaboration with diverse communities Mass Collaboration
  20. 20. 20 What do we want to do together? Awareness Meet Learn Enable Practice Share Succeed Tell
  21. 21. 21 Co-Creation Rules Yes, and... Love the 1%ers Make an offer to do something Get vernacular What you want me to do, and why? Make mistakes Give me a platform Lower barriers Create opportunity Let the mess show Play Share your secrets Understand the environment Be changed Work at it Show the humanity Adapted from J. Moore & J. Cherkoff,,
  22. 22. 22 Mark Kuznicki