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Pick-and-Drop: A Direct Manipulation Technique for Multiple Computer Environments
Pick-and-Drop: A Direct Manipulation Technique for Multiple Computer Environments
Pick-and-Drop: A Direct Manipulation Technique for Multiple Computer Environments
Pick-and-Drop: A Direct Manipulation Technique for Multiple Computer Environments
Pick-and-Drop: A Direct Manipulation Technique for Multiple Computer Environments
Pick-and-Drop: A Direct Manipulation Technique for Multiple Computer Environments
Pick-and-Drop: A Direct Manipulation Technique for Multiple Computer Environments
Pick-and-Drop: A Direct Manipulation Technique for Multiple Computer Environments
Pick-and-Drop: A Direct Manipulation Technique for Multiple Computer Environments
Pick-and-Drop: A Direct Manipulation Technique for Multiple Computer Environments
Pick-and-Drop: A Direct Manipulation Technique for Multiple Computer Environments
Pick-and-Drop: A Direct Manipulation Technique for Multiple Computer Environments
Pick-and-Drop: A Direct Manipulation Technique for Multiple Computer Environments
Pick-and-Drop: A Direct Manipulation Technique for Multiple Computer Environments
Pick-and-Drop: A Direct Manipulation Technique for Multiple Computer Environments
Pick-and-Drop: A Direct Manipulation Technique for Multiple Computer Environments
Pick-and-Drop: A Direct Manipulation Technique for Multiple Computer Environments
Pick-and-Drop: A Direct Manipulation Technique for Multiple Computer Environments
Pick-and-Drop: A Direct Manipulation Technique for Multiple Computer Environments
Pick-and-Drop: A Direct Manipulation Technique for Multiple Computer Environments
Pick-and-Drop: A Direct Manipulation Technique for Multiple Computer Environments
Pick-and-Drop: A Direct Manipulation Technique for Multiple Computer Environments
Pick-and-Drop: A Direct Manipulation Technique for Multiple Computer Environments
Pick-and-Drop: A Direct Manipulation Technique for Multiple Computer Environments
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Pick-and-Drop: A Direct Manipulation Technique for Multiple Computer Environments

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    • 1. Pick-and-Drop: A Direct Manipulation Technique for Multiple Computer Environments Jun Rekimoto Sony Computer Science Laboratory Inc Oct.15.1997
    • 2. From Single Device UI to multi-Device UI Computer PC PDA PDA Kiosk Wall PC PDA PDA Current PC/GUIs are designed for One-user -- One-computer environment Future Computing Environment must be designed for Multi-user -- Multi-computer environments PDA
    • 3. Limitations of Single-Device GUIs
      • One-to-One dogma
        • Mouse and Keyboard are connected to one computer
        • cf. Paper and Pencil
      • No Direct-Manipulation technique that can interrelate two or more computers
        • e.g., Drag-and-drop between two computers
    • 4. Mouse Jungle
    • 5. Data Copying through Human Body Note: These computers are connected to the Network
    • 6. How people transfer information between nearby computers? % % % % % % A survey conducted on 40 engineers in Sony’s Software Labs.
    • 7. Multi-Computer (Device) UIs
      • No cognitive overload as the number of devices increases
      • Virtual / Physical Characteristics
        • Number, size, orientation, and location of devices
        • Effective combination of a variety of devices
        • Boundaries between computers/devices
          • “ Seamful but beautifully designed seams” [M.Weiser, Invited Talk at UIST94]
      • An Example: Pick-and-Drop
    • 8. Drag&Drop Pick-and-Drop Inter Computer Pick-and-Drop
    • 9. Information transition between virtual and physical spaces Computer Space 1 Physical Space Computer Space 2 Display Surface Pen virtually Carries the data Pick Drop
    • 10. Data Shadow
      • Visual feedback for pen carrying data
      Display Surface
    • 11. Applications of Pick-and-Drop Information exchange between PDAs Picking up information from Kiosk (push media) terminal
    • 12. Wall-sized Display + Palmtop Computer
    • 13. Video
    • 14. System Configuration Network Pen ID = 1 Wall Size Display (or Physical Wall) Desktop Display PDA (Nomadic PCs) ID Data 1 xx.gif Pen ID = 2 Pen Manager
    • 15. Pick-and-Drop between Paper and Computer Tablet Printed Objects Page ID Camera Object ID Page Code Pick Position
    • 16. Discussions
      • Traditional Data Transfer
        • Copy data from C:/ My Document of Machine A to /user/local ….
      • Pick-and-Drop
        • Copy data from here to there
      Symbolic Spatial
    • 17. Summary
      • Multi-Computer (Multi-Device) UI
        • as a new paradigm of direct-manipulation techniques
      • Pick-and-Drop:
        • information transfer technique for multi-device environment
    • 18. Future Work
      • Generalized Pick-and-Drop
        • information exchange between electronic appliance (e.g., VCR), ubiquitous computers, and physical objects (paper, wall, etc.)
      • Pick-and-Drop of active objects
        • e.g., JavaBeans
      • Application to distributed environments
        • Pick-and-drop over video conferencing
    • 19. Pick-and-Drop over ClearBoard ENVISIONMENT
    • 20.  
    • 21. State Transition Diagram PEN-DOWN DRAG PEN-UP MOVE Time Out DRAG PEN-UP MOVE DOWN Time Out DRAG MOVE PICK DROP PEN-UP Time Out
    • 22. Pick-Move, Pick-Copy Move Copy
    • 23. Related Work (1/2)
      • DigitalDesk [Wellner 93]
        • Data transfer from paper to the desk
      • LiveBoard + PARC TAB [Want et.al 95]
        • PARC Tab as a remote pointer for the LiveBoard
      • Graspable UIs [Fitzmaurice et.al 95]
        • Using physical handles (bricks) to manipulate computer objects
    • 24. Related Work (2/2)
      • PDA-ITV [Robertson et.al 96]
        • PDA as a remote controller for the interactive TV
      • PaperLink [Arai et.al 97]
        • Picking up information from paper
      • Ultra Magic Key (UMK) [Usuda et.al 97]
        • TV manipulation using a paper booklet
      • Tangible Bits [Ishii et.al 97]
        • Physical artifact for “Bits” (phicons)

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