HTML5 (and friends) - History, overview and current status - jsDay Verona 11.05.2011
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HTML5 (and friends) - History, overview and current status - jsDay Verona 11.05.2011 Presentation Transcript

  • 1. HTML5 (and friends)HISTORY, OVERVIEW AND CURRENT STATUSPatrick H. Lauke / jsDay / Verona / 11 Maggio 2011
  • 2. Web Evangelist at Opera
  • 3. !javaScriptExpert
  • 4. doesnt matter!HTML5 makes things easy (even for noobs like me)
  • 5. ...should I use HTML5 today?
  • 6. www.textfiles.com/underconstruction
  • 7. "there is already a lot of excitement for HTML5,but it’s a little too early to deploy it becausewe’re running into interoperability issues." Philippe Le Hegaret, W3C interaction domain leader blogs.techrepublic.com.com/hiner/?p=6369
  • 8. http://www.flickr.com/photos/24374884@N08/4603715307/
  • 9. NATIVE HTML5
  • 10. HTML5…without the hype?
  • 11. A brief history of HTML5 1999 HTML 4.01 2000 XHTML 1.0
  • 12. 2004 W3C focus on XHTML 2.0 …the future is XML-based! http://www.flickr.com/photos/craiga/17071467/
  • 13. WHATWGWeb Hypertext Application Technology Working Group
  • 14. 2007 W3C HTML5 WG
  • 15. HTML5 does not replace HTML 4.01 / XHTML 1.0
  • 16. HTML5 has more bling!
  • 17. “...extending the language to better supportWeb applications [...] This puts HTML indirect competition with othertechnologies[...] , in particular Flash andSilverlight.”Ian Hickson, Editor of HTML5http://lists.w3.org/Archives/Public/public-html/2009Jan/0215.html
  • 18. HTML4.01 primarily defined markup elements
  • 19. HTML5 supercedesHTML 4.01, XHTML 1.0and DOM Level 2 HTML
  • 20. HTML5 adds/redefines markup elementsheader, footer, nav, article …
  • 21. HTML5 extends DOM Level 2 HTML innerHTML / outerHTMLgetElementsByClassName()
  • 22. HTML5 aimed at browser devs detailed algorithms for processing/error correction
  • 23. <b><i>Yo!</b></i>
  • 24. software.hixie.ch/utilities/js/live-dom-viewer/
  • 25. 1. forms2. multimedia3. web apps
  • 26. 1. forms2. multimedia3. web apps
  • 27. improved form elementsbecause the web is more interactive
  • 28. jqueryui.com
  • 29. rich form elements without JavaScript<input type=”date”><input type=”time”><input type=”month”><input type=”week”><input type=”datetime” … ><input type=”range”><input type=”number”><input type=”file” multiple><input … autofocus><input … autocomplete>
  • 30. built-in validation without JavaScript<input … required><input type="tel"><input type="email"><input type="url"><input … pattern="[a-z]{3}[0-9]{3}"><input type="number" min="1" max="5">…
  • 31. people.opera.com/patrickl/experiments/forms/newtypes.html
  • 32. people.opera.com/patrickl/experiments/forms/validation.html
  • 33. validity checking with JavaScriptform.checkValidity()formelement.checkValidity()formelement.setCustomValidity()formelement.validityinterface ValidityState { readonly attribute boolean valueMissing; readonly attribute boolean typeMismatch; readonly attribute boolean patternMismatch; readonly attribute boolean tooLong; readonly attribute boolean rangeUnderflow; readonly attribute boolean rangeOverflow; readonly attribute boolean stepMismatch; readonly attribute boolean customError; readonly attribute boolean valid;};
  • 34. 1. forms2. multimedia3. web apps
  • 35. making your site Fonzie compliant...
  • 36. <video>
  • 37. Adobe Flash currently most common video delivery mechanism
  • 38. <object width="425" height="344"> <param name="movie"value="http://www.youtube.com/v/9sEI1AUFJKw&hl=en&fs=1&"></param> <param name="allowFullScreen"value="true"></param> <param name="allowscriptaccess"value="always"></param> <embedsrc="http://www.youtube.com/v/9sEI1AUFJKw&hl=en&fs=1&" type="application/x-shockwave-flash"allowscriptaccess="always" allowfullscreen="true"width="425" height="344"></embed></object>
  • 39. <video src="video.webm"></video>
  • 40. <video src="video.webm" controls autoplay loop preload="none" poster="poster.jpg" width="320" height="240"> <a href="video.webm">Download movie</a></video>
  • 41. video as native object● behaves like any other HTML element● keyboard accessibility out-of-the-box
  • 42. powerful (simple) API
  • 43. controlling <video> with JavaScriptvar v = document.getElementById(player);v.play();v.pause();v.volume = … ;v.currentTime = … ;…
  • 44. events fired by <video>var v = document.getElementById(player);v.addEventListener(loadeddata, function() { … }, true)v.addEventListener(play, function() { … }, true)v.addEventListener(pause, function() { … }, true)v.addEventListener(timeupdate, function() { … }, true)v.addEventListener(ended, function() { … }, true)…
  • 45. people.opera.com/patrickl/experiments/webm/basic-controls
  • 46. people.opera.com/patrickl/experiments/webm/fancy-controls
  • 47. people.opera.com/patrickl/experiments/webm/fancy-swap
  • 48. HTML5 means all yourold dHTML is cool again!
  • 49. video formats the big debate?
  • 50. HTML5 does not specify video container/codec (same as with images in HTML 4.01)
  • 51. MP4/H.264 orOgg Theora orWebM/VP8
  • 52. MP4 / H.264ubiquitous, patent encumbered, licensing/royalties
  • 53. Ogg Theora free and open, no licensing feesnot many tools for it, not web optimised
  • 54. WebM / VP8 open and royalty-free, web-optimisedsupport by hardware and software vendors
  • 55. providing multiple sources<video controls autoplay poster="…" width="…" height="…"> <source src="movie.mp4" type="video/mp4" /> <source src="movie.webm" type="video/webm" /> <source src="movie.ogv" type="video/ogg" /> <!-- fallback content --></video>
  • 56. flash fallback for older browsers http://camendesign.com/code/video_for_everybody
  • 57. <video controls autoplay poster="…" width="…" height="…"> <source src="movie.mp4" type="video/mp4" /> <source src="movie.webm" type="video/webm" /> <source src="movie.ogv" type="video/ogg" /> <object width="…" height="…" type="application/x-shockwave-flash" data="player.swf"> <param name="movie" value="player.swf" /> <param name="flashvars" value=" … file=movie.mp4" /> <!-- fallback content --> </object></video>
  • 58. <audio>
  • 59. audio...exactly the same as video<audio src=”music.mp3” controls autoplay … ></audio><audio controls autoplay> <source src="music.mp3" type="audio/mpeg" /> <source src="music.oga" type="audio/ogg" /> <!-- fallback content --></audio>formats: MP3 vs Ogg Vorbis (vs WAV)
  • 60. <canvas>
  • 61. canvas = “scriptable images”<canvas width="…" height="…"></canvas>
  • 62. canvas has standard API methods for drawingctx = canvas.getContext("2d");ctx.fillRect(x, y, width, height);ctx.beginPath();ctx.moveTo(x, y);ctx.lineTo(x, y);ctx.bezierCurveTo(x1, y1, x2, y2, c1, c2);
  • 63. people.opera.com/patrickl/experiments/canvas/particle/3
  • 64. mariuswatz.com/works/abstract01js
  • 65. canvas drawing ready-made imagesctx = canvas.getContext("2d");var logo = new Image();logo.src = logo.png;ctx.drawImage(logo,x1,y1,w1,h1,x2,y2,w2,h2);or call in an existing image already on the page
  • 66. www.splintered.co.uk/experiments/archives/paranoid_0.3
  • 67. canvas access to image data arrayctx = canvas.getContext("2d");canvasData = ctx.getImageData(x,y,w,h);[R,G,B,A,R,G,B,A,R,G,B,A,R,G,B,A, … ]
  • 68. www.splintered.co.uk/experiments/archives/canvas-ambilight
  • 69. github.com/mezzoblue/PaintbrushJS
  • 70. canvas also works with videoctx = canvas.getContext("2d");v = document.getElementById(player);ctx.drawImage(v,x1,y1,w1,h2,x2,y2,w2,h2);grab currently displayed frame (update as appropriate)
  • 71. html5doctor.com/video-canvas-magic
  • 72. media.chikuyonok.ru/ambilight
  • 73. www.filamentgroup.com/examples/charting
  • 74. canvas accessibility?
  • 75. video, audio and canvas on any device without plugins (Java / Flash / Silverlight not ubiquitous)
  • 76. 1. forms2. multimedia3. web apps
  • 77. HTML5 (and friends) haslots more APIs for developers (for powerful client-side apps)
  • 78. isgeolocationpartofhtml5.com
  • 79. geolocationnavigator.geolocation.getCurrentPosition(success, error);navigator.geolocation.watchCurrentPosition(success, error);function success(position) { /* wheres Wally? */ var lat = position.coords.latitude; var long = position.coords.longitude; ...}
  • 80. offline detectionwindow.addEventListener(online, function(){ … }, true);window.addEventListener(offline, function(){ … }, true); …however, currently unreliable!
  • 81. application cache<html manifest=”blah.manifest”>CACHE MANIFEST# send this with correct text/cache-manifest MIMEimages/sprites.pngscripts/common.jsscripts/jquery.jsstyles/global.cssNETWORK:# never cached (apart from normal caching mechanism)onlineonly.cssFALLBACK:# pattern matching. fallback file will also be cachedimages/ images/not-offline.png
  • 82. data storagecookies and their limitations...document.cookie = key=value; expires=Thu, 15 Feb 201023:59:59 UTC; path=/…/* convoluted string operations go here … */
  • 83. localStorage/sessionStoragelocalStorage.setItem(key, value);localStorage.getItem(key);localStorage.clear();localStorage.key = value;if (localStorage.key == …) { … }…localStorage – persistent per domainsessionStorage – current URL and window in sessiononly string data – store serialised objects
  • 84. WebSQLrelational DB / SQL in browservar db =openDatabase(dbName, version, displayName, expectedSize);db.transaction(function(tx) { tx.executeSql(sqlStatement, [], function (tx, result) { /* do something with the results */ });});not being developed further (IE/Mozilla prefer IndexedDB)– nonetheless available right now in Opera+WebKit!
  • 85. etcFile API, Web Workers, History API, Web Messaging,Drag and Drop, Server-Sent Events…
  • 86. is it all safe to use, right now?
  • 87. www.youtube.com/html5
  • 88. caniuse.com
  • 89. dont do browser sniffing http://www.flickr.com/photos/timdorr/2096272747/
  • 90. feature-detectionprogressive enhancement, graceful degradation http://diveintohtml5.org/everything.html
  • 91. feature-detection for audio/videoif (!!document.createElement(video).canPlayType;) { … }if (!!document.createElement(audio).canPlayType;) { … }
  • 92. modernizr.com
  • 93. patching older browsersgithub.com/Modernizr/Modernizr/wiki/HTML5-Cross-browser-Polyfills
  • 94. yepnopejs.com
  • 95. sublimevideo.net
  • 96. www.happyworm.com/jquery/jplayer
  • 97. HTML5 as Flashkiller?
  • 98. not a question ofHTML5 replacing Flash...
  • 99. giving developers a choice!
  • 100. ...should I use HTML5 today?
  • 101. “The future is already here – itsjust not very evenly distributed”William Gibson
  • 102. www.opera.com/developer patrick.lauke@opera.com