21st Century E-learning<br />Robin Bunnell<br />August 10, 2011<br />e-Motivating Learners<br />
e-Learning <br />Balance Between Pedagogy and Learner Engagement<br />Learning Styles and Learning Theories            Act...
Theories and Styles<br />Learning Activities<br />Learning Styles<br />Early  Theories<br />21st Century Theories<br />Col...
Intrinsic Motivation<br />Extrinsic Motivation<br />Engage in activity based on the reward received in return<br />Activit...
Course Delivery and Course Content<br />Encourage participation in activities which are relevant to the learner such as au...
Learner Centered Activities<br />Focus is on meeting learner needs and expectations through collaborative activities<br />...
Create Activities to Increase Learner Skills
Develop Supportive Environment
Build a Learning Community
Monitor Learner Participation
Provide Prompt Feedback</li></li></ul><li>How to . . . <br />Meaningful<br />O pen to discovery<br />Transformative<br />I...
Questions?<br />Comments?<br />
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Bunnell ELT7008-4

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e-Motivating e-Learners in the 21st Century

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Bunnell ELT7008-4

  1. 1. 21st Century E-learning<br />Robin Bunnell<br />August 10, 2011<br />e-Motivating Learners<br />
  2. 2. e-Learning <br />Balance Between Pedagogy and Learner Engagement<br />Learning Styles and Learning Theories Activities<br /> Intrinsic Motivation Extrinsic Motivation<br />Course Delivery Course Content<br /> Learner-centered Collaborative Activities<br />
  3. 3. Theories and Styles<br />Learning Activities<br />Learning Styles<br />Early Theories<br />21st Century Theories<br />Collaborative & Team<br />Authentic Learning<br />21st Century Activities<br />Theories, Styles, and Activities<br />
  4. 4. Intrinsic Motivation<br />Extrinsic Motivation<br />Engage in activity based on the reward received in return<br />Activity is not always enjoyable to the learner<br />Learners may limit activities based on enjoyment<br />Engage in activity for the enjoyment<br />Engage again in future based on enjoyment of the activity<br />External rewards are not a factor<br />Types of Motivation<br />
  5. 5. Course Delivery and Course Content<br />Encourage participation in activities which are relevant to the learner such as authentic activities- intrinsic and extrinsic motivator<br />Ice-breaking activities and development of norms and guidelines to foster intrinsic motivation<br />Appeal to the learning styles, needs, and diversity of all learners – intrinsic and extrinsic motivators<br />Utilize activities and delivery systems to allow for learner control and choice to tap intrinsic motivation and move away from extrinsic motivators – transformative learning association<br />Foster a sense of community – safe, stimulating, and relevant learning environment to encourage intrinsic and extrinsic motivation<br />
  6. 6. Learner Centered Activities<br />Focus is on meeting learner needs and expectations through collaborative activities<br /><ul><li>Design for Multiple Learning Styles
  7. 7. Create Activities to Increase Learner Skills
  8. 8. Develop Supportive Environment
  9. 9. Build a Learning Community
  10. 10. Monitor Learner Participation
  11. 11. Provide Prompt Feedback</li></li></ul><li>How to . . . <br />Meaningful<br />O pen to discovery<br />Transformative<br />Intrinsic<br />Various learning styles<br />Authentic Activities<br />Theories<br />Extrinsic<br />
  12. 12. Questions?<br />Comments?<br />
  13. 13. Resources<br />American Center for the Study of Distance Learning<br />http://www.ed.psu.edu/acsde/index.html<br />Distance Education and Training Council<br />http://www.detc.org/<br />Distance Educator<br />http://www.distance-educator.com/<br />Distance Learning: Promises, Problems, and Possibilities<br />http://www.westga.edu/%7Edistance/ojdla/fall53/valentine53.html<br />Guidelines for Being a Good Online Student<br />http://www.learningassistance.com/2005/august/onlineguidelines.html<br />Guidelines for Computer Mediated Distance Learning<br />http://mason.gmu.edu/%7Emontecin/slides-dis-ed.htm<br />Impact of the Internet on Teaching and Learning<br />http://home.ubalt.edu/ntsbarsh/interactive.htm<br />New Tools for Teaching<br />http://ccat.sas.upenn.edu/jod/teachdemo/teachdemo.html<br />Resources attributed to Dr. Greg Bischoff, Northcentral University, ELT 7001 Syllabus (2011)<br />
  14. 14. Resources<br />A Constructivist Approach to Online Training<br />http://www.aln.org/publications/jaln/v5n1/v5n1_gold.asp<br />  <br />Constructivist Learning Design<br />http://www.prainbow.com/cld/cldp.html<br /> <br />Constructivist Teaching and Learning Models<br />http://www.ncrel.org/sdrs/areas/issues/envrnmnt/drugfree/sa3const.htm<br /> <br />ConstructivistTheory<br />http://tip.psychology.org/bruner.html<br />Resources listed above attributed to Dr. Greg Bischoff, Northcentral University, ELT 7003 Syllabus (2011)<br />Intrinsic Motivation and Extrinsic Motivation with Examples of Each Type of Motivationhttp://www.psychologyandsociety.com/motivation.html<br />Center for Teaching, Learning, and Technology Encouraging Students' Intrinsic Motivation Kathleen McKinney Cross Chair in the Scholarship of Teaching and Learning and Professor of Sociology Illinois State University http://www.cat.ilstu.edu/additional/tips/intMotiv.php<br />Learning Activities: Authentic Learning - Reeves, T., Herrington, J. & Oliver, R. (2002). Authentic activities and online learning. Paper presented at the Quality Conversations, Proceedings of the 25th HERDSA Annual Conference, Perth, Western<br /> Australia.<br />Transformative Learning Theory - Scott Wallace <br />http://transformativelearningtheory.com/corePrinciples.html<br />
  15. 15. References<br />Baker, C., & Edwards, J. (2011, August). A holistic approach for establishing social presence in online courses & programs. Retrieved from http://hetl.org/2011/08/17/social-presence-in-online-courses/Bender, T. (2003). Discussion based online teaching to enhance student learning: Theory, practice and assessment. Sterling, VA: Sylus Publishing, LLC.<br />Bonk, C. (2010a, September 21). Coordinating Online Project, Problem, Product-Based Learning [Video file]. Retrieved from http://youtu.be/OVh_xvR_F2YBonk, C. (2010b, September 21). Hands-on Experiential Learning [Video file]. Retrieved from http://www.youtube.com/watch?v=JZ-KxORhDEgBroadbent, B. (2002). ABCs of e-learning: Reaping the benefits and avoiding the pitfalls. San Francisco, CA: Jossey-Bass/Pfeiffer.Brown, M. (2010, September/October). A dialogue for engagement. EDUCAUSE Review, 45(5), 38-40.<br />Bruner, J. Constructivist theory. Retrieved September 17, 2011, from http://www.instructionaldesign.org/theories/constructivist.html<br />Chin, S., & Williams, J. (2006, March). A Theoretical Framework for Effective Online Course Design. Journal of Online Teaching and Learning 2(1), 12-21. Retrieved from http://scholar.googleusercontent.com/scholar?q=cache:DBCitQmkIOYJ:scholar.google.com/+online+collaboration+and+real-life+situations&hl=en&as_sdt=0,38<br />Corriea, A. (2008, April/May ). Moving from Theory to Real-World Experiences in an e-Learning Community. Journal of Online Education 4(4). Retrieved from <br />Clardy, A. (2009, June). Distant, on-line education: Effects, principles and practices. Retrieved  from http://www.eric.ed.gov/ERICWebPortal/contentdelivery/servlet/ERICServlet?accno=ED506182<br />Conrad, R., & Donaldson, J. (2004). Engaging the online learner: Activities and resources for creative instruction. San Francisco, CA: Jossey-Bass.<br />Garrison, D.R. (2006, February). Online Collaboration Principles. Journal of Asynchronous Learning Networks 10(1), 25-34. Retrieved from http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.96.4536&rep=rep1&type=pdf<br />
  16. 16. References – cont’d<br />Kim, K. & Bonk, C. (2006). The Future of Online Teaching and Learning in Higher Education, Educause Quarterly, 4, 22-40. Retrieved fromhttp://faculty.weber.edu/eamsel/Research%20Groups/On-line%20Learning/Bonk%20(2006).pdfLombardi, M. (2007a, May). Authentic learning for the 21st century: An overview. In D. Oblinger (Ed.), Educause Learning Initiative [White paper]. Retreived from http://net.educause.edu/ir/library/pdf/ELI3009.pdf<br />Palloff, R., & Pratt, K. (2001). Lessons from the cyberspace classroom: The realities of online teaching. San Francisco, CA: Jossey-Bass.<br />Palloff, R., & Pratt, K. (2007). Building online learning communities: Effective strategies for the virtual classroom. San Francisco, CA: Jossey-Bass.<br />Piki, A. (2009). Portraits of Learners: an Ethnographic Study of Computer-Supported Collaborative Learning (CSCL) Practices. Proceedings of the 8th European Conference on e-Learning, 458-465.Schmeil, A., & Eppler, M. (2008, January). Knowledge Sharing and Collaborative Learning in Second Life: A Classification of Virtual 3D Group Interaction Scripts. Journal of Universal Computer Science 14(3), 665-677. Retrieved from http://www.jucs.org/jucs_15_3/knowledge_sharing_and_collaborative/jucs_15_03_0665_0677_schmeil.pdf<br />Sontag, M. (2009, April/May). A Learning Theory for 21st Century Students. Journal of Online Education 5(4). Retrieved from http://innovateonline.info/pdf/vol5_issue4/A_Learning_Theory_for_21st-Century_Students.pdfSouthEastInitiatives Regional Technology in Education Consortium. (2003). Planning into practice.   Retrieved from http://www.dgsd.k12.ak.us/education/page/download.php?fileinfo=MUludHJvLnBkZjo6Oi93d3cvc2Nob29scy9zYy9yZW1vdGUvaW1hZ2VzL2RvY21nci80OGZpbGUxNzcucGRmWatkins, R. (2005). 75 e-learning activities: Making online learning interactive. San Francisco, CA: Pfeiffer.<br />Woo, Y., Herrington, J., Agostinho, S., and Reeves, T. (2007). Implementing Authentic Tasks in Web-based Learning Environments. EDUCAUSE Quarterly30(3), 36-43. Retrieved from http://www.utsweb.net/instructional%20design%20resources/implementing_authentic_tasks_in_web.pdf<br />
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