Developing eLearning Lessons (2003)


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The eLearning scenarios. Kind of LOs (learning objects). Why not to follow the example of the OpenSource/Free Software in the production of Learning Objects? Speech at the Bite seminar in Ipswich (December 2003).

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  • Developing eLearning Lessons (2003)

    1. 1. “ Evolving New E-learning Practices in Traditional Higher Education” International Conference on Networked e-learning for European Universities University of Granada, Spain 25th of November, 2003 Developing eLearning Lessons Pierfranco Ravotto - ITSOS “Marie Curie” Cernusco sul Naviglio (MI) ITALY
    2. 2. Why to develop eLearning lessons <ul><li>“… a new strategic goal for the next decade: to become the most competitive and dynamic knowledge-based economy in the world, capable of sustainable economic growth with more and better jobs and greater social cohesion .” </li></ul><ul><ul><li>Lisbon European Council, 23 and 24 march 2000 </li></ul></ul>eLearning is “the use of new multimedia technologies and the Internet to improve the quality of learning by facilitating access to resources and services as well as remote exchanges and collaboration ” eLearning Action Plan, March 2001
    3. 3. Ideas coming from Researches … Leonardo-1995 Leonardo-1999 Leonardo-2001 Socrates-2001
    4. 4. … and from teaching experiences FSE-2001 Online training for 120 teachers 9-month activity 95% arrived at the end Face-to-face teaching - 1400 students (14 - 18 years) Use of the Net as a support Blended learning experiences
    5. 5. eLearning scenarios Individual Group Supported self-learning Self-learning Virtual class Collaborative learning
    6. 6. Materials & People relations M A T E R I A L S R E L A T I O N S Traditional ODL Full potential of the Internet Self-Learning Supported Self-Learning Virtual Class Collaborative Learning
    7. 7. Key Idea The Internet not merely a tool for Distance Learning BUT a New Learning Environment allowing a system of relations similar to the one of a traditional F2F dimension A different view of developing eLearning materials Importance given to the creation of an eLearning environment
    8. 8. A New Perspective Traditional Distance Learning Materials: Highly structured, self-consistent Pedagogical strategy is inside the materials New eLearning Environment Environment: Planned and developed according to the learning mode chosen Materials: Basic Learning Object among which the teacher can choose The choice of the pedagogical strategy is up to the teacher
    9. 9. A collection of Learning Objects Suitable to be re-used in different contexts with different targets with different technologies <ul><li>Sharable </li></ul><ul><li>Re-usable </li></ul><ul><li>Adaptable </li></ul><ul><li>Transferable </li></ul>
    10. 10. Types of Learning Objects Self-learning Self-evaluation Interaction with tutor Interaction with the group Lessons Interactive lessons Tests Proposal of activities
    11. 11. Lessons To provide information such as data, facts, … To explain concepts, rules, procedures,… (From SOLE)
    12. 12. Interactive lessons Learning by doing/by discovery To make learning more effective (From SOLE) (From BiTE)
    13. 13. Self-evaluation To self-check one’s own learning To keep motivation and involvement high (From BiTE) (From SOLE)
    14. 14. Proposals of Work To make learners interact with a tutor and/or peer group To increase learning autonomy (From BiTE)
    15. 15. How to prepare such a collection? We need a collection of Learning materials Impossible for a single teacher Very difficult for a school/a college/a university <ul><li>Sharable </li></ul><ul><li>Re-usable </li></ul><ul><li>Adaptable </li></ul><ul><li>Transferable </li></ul>
    16. 16. OpenSource: a tempting idea Accessibility to the source Free use (copyleft) People improve it people adapt it people fix bugs
    17. 17. Why not to follow the example? Schools and teachers can cooperate placing the Learning Object developed at the others’ disposal so that the collection will be likely to boost and develop. people improve it people adapt it people fix bugs
    18. 18. ITSOS “Marie Curie” www.tes.mi. it Pierfranco Ravotto [email_address] it pfr DEVELOPING eLEARNING LESSONS