10 lessons from the design of SlideShare

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  • + HouseDesigner HouseDesigner 3 weeks ago
    Know my company, House Designer!

    +55 (13) 3011-9314
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  • + guest968f7e guest968f7e 2 years ago
    Loved it. Thanks!

  • + sushiking sushiking 3 years ago
    Great advice for someone going into their first web start up, I don’t think there is anyone that would disagree. Would love to see more on getting over the 'cold start' tho, how is SlideShare doing it?
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10 lessons from the design of SlideShare - Presentation Transcript

  1. Fast, cheap & somewhat in control 10 lessons from the design of SlideShare
    • Rashmi Sinha
    • SlideShare & Uzanto
  2. working at a startup…
  3. traditional UX methods or agile design
  4. SlideShare
    • launched Oct 2006
  5. Presentations are hard to share
    • A social critique of PowerPoint
    • Large-scale sharing
    • A social space, not a utility: Office 2.0?
  6. First generation Social Networks (Friendster, LinkedIn…) 1) I am linked to -> -> to you --->You are linked to her -> ---> on…
    • How it works
    • People connect to each other
    • Six degrees of separation
    • “ Are you my friend” type of awkwardness
  7. Second generation social network (networks with objects in between, e.g., Flickr, Yahoo answers) 1) I share my pics -> -> with you ---> -->You share your pics -> ---> with him
    • How it works
    • People share objects | watch others
    • Connections through objects
    • Social info streams: emergence of popular, interesting items
  8. good content floats to top
    • Multiple models of popularity
    • Users drive navigation
  9. Slides as MICROCONTENT
    • URL for every slide
    • Comment on individual slides
  10. What people share on SlideShare
    • Venture capitalists share advise
    • Ministers share sermons
    • Teachers share lesson plans
    • Entrepreneurs share business plans
  11. 10 Lessons from SlideShare
  12. 1. The alpha as the first reaction
  13. 2. The beta is the market probe
    • Research is about hypotheticals, get feedback to real thing
    • Our methods are individualistic
    • What is the risk of failure?
  14. How developed should the Beta be?
    • Get basic concept across and no more
    • Leave room for flexibility
  15. 2. You don’t need personas
    • When you know your users by name
    • They want to visit your offices
    • They email you everyday
  16.  
  17. Get into a conversation with users
    • Answer emails personally
    • Monitor blogs, subscribe to RSS
    • Customer service as user research
  18. 3. Launch first, refine later
    • Don’t over-analyze
    • Look at best practices, take a guess
    • Put it out there. Respond. Refine.
  19. 4. There is something about social websites
    • Design works differently than design for individual
  20. MindCanvas as design for the individual Usability Control Interaction Flow Engagement
  21. SlideShare as design for the crowd People interacting Following each other Wisdom of crowds
  22. 5. designer-developer role is crucial
    • Easier communication
    • Reduced design work
  23. 6. Design deliverables should be approachable
    • Created with common desktop apps
    • Editable by everyone
  24. 7. Under invest in visual design
    • Let users feel ownership of space
    • Unpolished look is fine
  25. 8. Pay attention to technical simplicity Balance user needs & technical simplicity Complexity > slower, riskier, harder to maintain
  26. 9. Single biggest win: make app faster
  27. 10 . designers as entrepreneurs
    • How to find first 1000 users or first 100 customers
    • Lifestyle business?
  28. Find yourself a developer partner Focus on execution You cannot just “hire a developer”
  29. Picture of data center
  30. Do you need traditional UX methods to design a SlideShare ?
  31. YES : When feedback becomes a torrent
    • Feedback form not enough. Too unstructured
    • Issues need prioritization. Diff user groups
    • Users have specific expectancies from product
    • New team members need summary info
    • Improvements beyond low hanging fruits
    • Designing completely new features
  32. Capitulate Collaborate or Initiate
    • Marianne Sweeny
  33. sometimes process & methods can be a baggage when to let it go engineers have had to when will it be time for designers?
  34. be experimental. create something Mashup RSS feeds (Yahoo Pipes/Popfly) Build your own social network (Ning) Play with an API (Google Maps)
  35. Finally
    • Some summit slides
    • http://www.slideshare.net/tag/iasummit07
    • you can find me at
    • http://www.slideshare.net/rashmi

+ Rashmi SinhaRashmi Sinha, 3 years ago

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