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Game based learning, the world and minecraft

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Workshop presented at the Vietnam Tech Conference at Saigon South International School in HCMC, Vietnam.

Workshop presented at the Vietnam Tech Conference at Saigon South International School in HCMC, Vietnam.

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  • Hi my name is Robert Appino my twitter handle is @rappin01. I am a MS Technology Learning Facilitator at Saigon South International School. I have the pleasure of working with middle schoolers everyday and support teachers with educational technology in the classroom. This workshop is on Game Based Learning.
  • Using games for educational purposes. Not new. The idea is to Motive, Focus, Engage students into learning task.
  • write on today’s meet
  • What is MICE
  • could mention points, collecting items, time?, sound? powerups USE TEMPLE RUNNER
  • end goal to get complete levels and win, leveling PORTAL or MINECRAFT? Ability > Challenge Goal oriented, need to get wood, build crafting table create dwelling.
  • It’s all about asking good questions. Temple Runner what is the story write it) measure how far you went
  • How Super is Super Mario? Use Mario bros and and have kids go out and jump field work use Tracker.
  • To take these video game design and put them into non-video games to make it more engaging and fun. I use a simple gamification to when I set a task. Ready, set go! Power bar to indicate time until due date to. Typingweb.
  • CAUTION Gamification
  • Image Attributions. You can follow the links and this presentation via rappino.com.
  • Hi my name is Robert Appino my twitter handle is @rappin01. I am a MS Technology Learning Facilitator at Saigon South International School. I have the pleasure of working with middle schoolers everyday and support teachers with educational technology in the classroom. This workshop is on Game Based Learning.
  • Transcript

    • 1. Game-Based Learning, the World and MinecraftRobert Appino @rappin01 www.rappino.com
    • 2. http://todaysmeet.com/gamesvtc2 http://todaysmeet.com/gamesvtc2 http://todaysmeet.com/gamesvtc2 http://todaysmeet.com/gamesvtc2
    • 3. What games do you play?Why do you play them?
    • 4. https://www.youtube.com/watch?v=ygzPvxoiRLQ
    • 5. Objective• to describe Game-Based Learning, look at how learning has changed in the world and give examples like Minecraft.
    • 6. DefinitionThe idea is to motivate, focus, engage students by teaching using a specific game.
    • 7. http://www.youtube.com/watch?v=m3DpHSRE3gY
    • 8. Make learning fun
    • 9. Why are games fun?
    • 10. What arecharacteristics of good games?
    • 11. Play one of these Games: Portal 2D - http://portal.wecreatestuff.com/Fantastic Contraption - http://www.fantasticcontraption.net/
    • 12. Characteristics of Good Games• Feedback• Challenge - Goal-oriented• Engaging, Motivating• Competitive
    • 13. Feedback
    • 14. Challenge
    • 15. Competitive
    • 16. Engaging
    • 17. Re-imagining Learninghttp://www.youtube.com/watch?v=D6_U6jOKsG4
    • 18. Asking Good Questions
    • 19. How super is Super Mario?
    • 20. What is thestory?
    • 21. Game Examples:• Whyville - http://www.whyville.net/• Lure of the Labyrinth (Math) - http://labyrinth.thinkport.org/www/• Fantastic Contraption (Physics) - http://www.fantasticcontraption.net/• Portal (Physics) - www.teachwithportals.com• Minecraft - http://minecraftedu.com/wiki/index.php?title=Teaching_w
    • 22. Gamification
    • 23. Ready. Set. Go. Go. Go.
    • 24. Tread lightly
    • 25. Resources• Games in Education - http://gamesined.wikispaces.com/• Games2Train - http://www.games2train.com/• Massively Minecraft - http://massivelyminecraft.org/ • ES Example http://Goo.gl/bOQL5 • MS Example http://alexguenther.wordpress.com/2012/11/29/course-5-fi• Gamification - http://gamification.org/wiki/Gamification_of_Education
    • 26. Attributions:All images in this presentation are screen captures from or photos from Robert Appino except the image of SuperMario which is from Image Fan Pop.Carleton Education http://serc.carleton.edu/introgeo/games/index.htmlGames People Play by Robert Appino and Louise Phinney http://www.youtube.com/watch?v=ygzPvxoiRLQSurmise the Possibilities: Portal to a Game-Based Theory of Learning for the 21st Century by James Paul Gee -http://www.jamespaulgee.com/Adrian Camm - http://adriancamm.com2012 Horizon Report http://www.nmc.org/horizon-project/horizon-reports/horizon-report-k-12-editionThis presentation is downloadable via www.rappino.com Robert Appino @rappin01 www.rappino.com
    • 27. Game-Based Learning, the World and MinecraftRobert Appino @rappin01 www.rappino.com