Social Gaming & Gambling Summit       December 13-14, 2012         Confidential – Not For Distribution
Cautionary Note Regarding Forward Looking StatementsCertain statements in this presentation and responses to various quest...
Our mission is to build the leading social network for                    meeting new people.We are the digital coffeehous...
Pioneering the Next Category of Social Networking: Social                       Discovery                          © 2012 ...
Mobile Is the Natural Platform for Social DiscoveryAverage hours spent calculated using total hours spent divided by MeetM...
Dramatic Mobile GrowthNote: MAU and DAU charts refer to total MAU and DAU of MeetMe, previously myYearbook. MeetMe results...
Smartphone Penetration to IncreaseSource: MeetMe Survey. June 2012. 6,754 responses.                                      ...
Mobile Monetization is the Low-Hanging Fruit  A 1 cent increase in mobile   ARPDAU drives $2+ million in   annualized rev...
Mobile is More Than a Screen: A Payment PlatformRevenue charts refer to total Revenue of MeetMe, previously myYearbook. Mo...
Mobile Products Launched in March Drive 45% of Q3                            RevenueVirtual Currency and Advertising Reven...
A Mobile Addiction  Confidential – Not For Distribution   11
Be Mobile or Be Irrelevant     Confidential – Not For Distribution   12
Imagine the Mobile Ad Market $20 Billion Bigger                 % of Time Spent in Media vs. % of Advertising Spending, US...
It’s Not As Crazy As It Sounds More Reach  – Always on, always plugged in More Context  – High quality  – Targeted on in...
Advertisers Are Spending Like It’s 1998!!Source: eMarketer                                 Confidential – Not For Distribu...
Plenty of Smart People Trying to Crack the NutFacebook reporting $3 million a day on mobile feed advertising in Q3        ...
Ad Unit Innovation: No Longer Off to the Side    In-Game Branding               Confidential – Not For Distribution   17
Incentivized Mobile Video Ads Poised for Growth Watch to completion Guaranteed eyeballs Accepted value exchange Availa...
Mobile Offer Walls Help Drive Monetization              Confidential – Not For Distribution   19
And Mobile Advertising isn’t Even the Most Exciting Part                     Apps projected by Forrester to be $50 billion...
In-App Purchases Increasingly Outperforming Paid Apps66% of iOS app revenue attributed to Freemium games, up from 39% in J...
The Formula: One-Tap PurchaseVirtually every iPhone user has a credit card on file with iTunes,           enabling a frict...
Android In-App Billing Getting EasierExpect Google to encourage users to create a billing profile on   activation of a new...
Both Platforms Must Improve InternationallyBoth iOS and Android are overly reliant on a faulty expectation that everyone  ...
New Players Emerge – But Will They Matter?• Flurry: Amazon Appstore monetizing 90% as well as iTunes per user• The origina...
The Nut Will Be Cracked Smart phone proliferation continues Mobile advertising growth explodes Mobile payments become f...
Follow: @geoffcook and @meetme      Blog: valleyoutsider.com        Confidential – Not For Distribution
Appendix  © 2012   MEET 28
Internationalization Presents Enormous Opportunity             Addressable Market of Over 1.5 Billion People Aged 18-30 Wo...
Poised for International Expansion     Increasing addressable market by more than 300% in the near-term through           ...
Competitive LandscapeSource: comScore US November, 2012.Note: Bubbles denote US page views for the relevant property or me...
Social Discovery: A New Category of Social Service                                                             Source: Mee...
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Mobile Monetinization MeetMe

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  • * In the title, “myYearbook” becomes “MeetMe”
  • Don’t know if it will be 2 or 3 years or 10 years for mobile ads to catch up
  • 71% apps, 29% ads
  • http://www.businessinsider.com/bii-report-how-in-app-commerce-drives-app-store-success-2012-8 30% of app gamers have made a purchase or upgraded -- $3 sweet spot -- http://www.theappside.com/2012/10/12/30-of-app-gamers-have-made-purchase-or-upgraded-with-3-the-sweet-spot/
  • Mobile Monetinization MeetMe

    1. 1. Social Gaming & Gambling Summit December 13-14, 2012 Confidential – Not For Distribution
    2. 2. Cautionary Note Regarding Forward Looking StatementsCertain statements in this presentation and responses to various questions includes forward-looking statements within the meaningof the Private Securities Litigation Reform Act of 1995. All statements other than statements of historical facts contained herein,including statements regarding the continued growth in our core platform, are forward-looking statements. The words “believe,”“may,” “estimate,” “continue,” “anticipate,” “intend,” “should,” “plan,” “could,” “target,” “potential,” “is likely,” “will,” “expect” andsimilar expressions, as they relate to us, are intended to identify forward-looking statements. We have based these forward-lookingstatements largely on our current expectations and projections about future events and financial trends that we believe may affectour financial condition, results of operations, business strategy and financial needs. Important factors that could cause actual resultsto differ from those in the forward-looking statements include: issues that affect the functionality of our mobile application withpopular mobile operating systems, any changes in such operating systems that degrade our mobile application’s functionality andother unexpected issues which could adversely affect usage on mobile devices, the willingness of our users to purchase virtual creditson their mobile devices, changes in consumer preference that adversely affect the smart phone penetration of the market, andacceptance of our new brand in Latin America and globally. Further information on our risk factors is contained in our filings with theSEC, including the Form 10-Q for the quarter’s ended March 31, 2012, June 30 and September 30, 2012 and the Form 10-K for the yearended December 31, 2011. Any forward-looking statement made by us herein speaks only as of the date on which it is made. Factorsor events that could cause our actual results to differ may emerge from time to time, and it is not possible for us to predict all ofthem. We undertake no obligation to publicly update any forward-looking statement, whether as a result of new information, futuredevelopments or otherwise, except as may be required by law.Regulation G – Non-GAAP Financial MeasuresThis presentation includes a discussion of Quepasa and myYearbook combined company revenues, EBITDA and adjusted EBITDAwhich are non-GAAP financial measures. Reconciliations to the most directly comparable GAAP financial measures are provided onthe Investor Relations section of the MeetMe corporate website at http://www.meetmecorp.com/investors/non-gaap/.© 2012, MeetMe, Inc. 2
    3. 3. Our mission is to build the leading social network for meeting new people.We are the digital coffeehouse, a re-imagination of the bar, a social gathering place. We intend to transform the way people meet in a mobile-first world. © 2012 MEET 3
    4. 4. Pioneering the Next Category of Social Networking: Social Discovery © 2012 MEET 4
    5. 5. Mobile Is the Natural Platform for Social DiscoveryAverage hours spent calculated using total hours spent divided by MeetMe Platform MAU (September 2012).Source: Google Analytics for Web. Flurry for Android, iPhone and iPad. 5
    6. 6. Dramatic Mobile GrowthNote: MAU and DAU charts refer to total MAU and DAU of MeetMe, previously myYearbook. MeetMe results presented above include data from prior to the merger withmyYearbook on November 10, 2011, and is presented on a combined pro-forma basis. © 2012 MEET 6
    7. 7. Smartphone Penetration to IncreaseSource: MeetMe Survey. June 2012. 6,754 responses. Confidential – Not For Distribution 7
    8. 8. Mobile Monetization is the Low-Hanging Fruit  A 1 cent increase in mobile ARPDAU drives $2+ million in annualized revenue  Mobile App Revenue – New Subscription Product – Two new freemium products – Mobile users 3-6x more likely to pay  Mobile Ad Revenue – Roll out feed advertising in Q1’13 and Q2’13 – Testing new ad units as mobile ad market continues to matureAvg. Revenue per Daily Active User (ARPDAU) represents MeetMe Platform web and mobile revenue divided by average daily active users (DAUs) for web and mobile.Results presented above include data from prior to the merger of Quepasa with myYearbook on November 10, 2011. 8
    9. 9. Mobile is More Than a Screen: A Payment PlatformRevenue charts refer to total Revenue of MeetMe, previously myYearbook. Mobile Revenue refers to mobile advertising and mobile virtual currency revenue onMeetMe’s mobile apps and mobile web site. MeetMe results presented above include data from prior to the merger of Quepasa with myYearbook on November 10, 2011. 9
    10. 10. Mobile Products Launched in March Drive 45% of Q3 RevenueVirtual Currency and Advertising Revenue refer to revenue generated from the MeetMe-Platform (MeetMe website and mobile app). 10
    11. 11. A Mobile Addiction Confidential – Not For Distribution 11
    12. 12. Be Mobile or Be Irrelevant Confidential – Not For Distribution 12
    13. 13. Imagine the Mobile Ad Market $20 Billion Bigger % of Time Spent in Media vs. % of Advertising Spending, USA 2011Source: http://allthingsd.com/20120530/mary-meekers-internet-trends-live-at-d10-slides/ Confidential – Not For Distribution 13
    14. 14. It’s Not As Crazy As It Sounds More Reach – Always on, always plugged in More Context – High quality – Targeted on interests, social graph, location – Point-of-sale tracking capabilities developing More Expectations – Users expect to carry their web experiences seamlessly in their pocket Confidential – Not For Distribution 14
    15. 15. Advertisers Are Spending Like It’s 1998!!Source: eMarketer Confidential – Not For Distribution 15
    16. 16. Plenty of Smart People Trying to Crack the NutFacebook reporting $3 million a day on mobile feed advertising in Q3 Earnings Call. Confidential – Not For Distribution 16
    17. 17. Ad Unit Innovation: No Longer Off to the Side In-Game Branding Confidential – Not For Distribution 17
    18. 18. Incentivized Mobile Video Ads Poised for Growth Watch to completion Guaranteed eyeballs Accepted value exchange Available on all mobile platforms Confidential – Not For Distribution 18
    19. 19. Mobile Offer Walls Help Drive Monetization Confidential – Not For Distribution 19
    20. 20. And Mobile Advertising isn’t Even the Most Exciting Part Apps projected by Forrester to be $50 billion a year business by 2015 11http://www.forrester.com/Mobile+App+Internet+Recasts+The+Software+And+Services+Landscape/fulltext/-/E-RES58179?objectid=RES58179 and http://www.slideshare.net/avinash.raghava/forrester-8840580. Chart Source:http://allthingsd.com/20120530/mary-meekers-internet-trends-live-at-d10-slides/ Confidential – Not For Distribution 20
    21. 21. In-App Purchases Increasingly Outperforming Paid Apps66% of iOS app revenue attributed to Freemium games, up from 39% in Jan. 2011 Confidential – Not For Distribution 21
    22. 22. The Formula: One-Tap PurchaseVirtually every iPhone user has a credit card on file with iTunes, enabling a frictionless one-tap purchase flow Confidential – Not For Distribution 22
    23. 23. Android In-App Billing Getting EasierExpect Google to encourage users to create a billing profile on activation of a new phone or download of the first app Confidential – Not For Distribution 23
    24. 24. Both Platforms Must Improve InternationallyBoth iOS and Android are overly reliant on a faulty expectation that everyone has a credit card – need to support popular local payment methods, especially in countries with much smaller advertising markets Konbini Confidential – Not For Distribution 24
    25. 25. New Players Emerge – But Will They Matter?• Flurry: Amazon Appstore monetizing 90% as well as iTunes per user• The original innovator in frictionless payments• Ability to strike large deals with handset makers and market their own tablets Confidential – Not For Distribution 25
    26. 26. The Nut Will Be Cracked Smart phone proliferation continues Mobile advertising growth explodes Mobile payments become frictionless on all leading platforms Confidential – Not For Distribution 26
    27. 27. Follow: @geoffcook and @meetme Blog: valleyoutsider.com Confidential – Not For Distribution
    28. 28. Appendix © 2012 MEET 28
    29. 29. Internationalization Presents Enormous Opportunity Addressable Market of Over 1.5 Billion People Aged 18-30 WorldwideSource: United States census data for 2012 (www.census.gov) 29
    30. 30. Poised for International Expansion Increasing addressable market by more than 300% in the near-term through launches in additional languages.comScore Dec. 2011. “It’s a Social World.” Reflects social networking now reaches 1.2 billion users, 82% of the online population.1comScore Feb. 2012. Analysis of Unique Visitors.2 © 2012 MEET 30
    31. 31. Competitive LandscapeSource: comScore US November, 2012.Note: Bubbles denote US page views for the relevant property or media title, whichever is greater. Facebook at 1/11 scale. All others are true to scale. © 2012 MEET 31
    32. 32. Social Discovery: A New Category of Social Service Source: MeetMe Survey. June 2012. 6,754 responses. Survey looked at Zoosk, okCupid, Match.com, and eHarmony. Source: MeetMe Survey. June 2012. 6,754 responses.Source: MeetMe Survey. May 2012. 4,975 responses. © 2012 MEET 32
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