Apple Computers to Apple Inc

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9 comments

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  • + bange bange 2 days ago
    Nice one! Loved it! thanks for share!
    http://guidegenius.com
  • + guest78469592 guest78469592 6 months ago
    Just goes to show that being the best doesn’t always mean market share. Higher budget to buy, lower maintenance. Apple rocks!

    Budgeting,Credit Repair,Resumes: http://www.moneyteachers.org
    Conspiracy Blog: http://deadmanmusings.blogspot.com
  • + irul89 Rully Deniharza 2 years ago
    wow... i like it very much
  • + utkarsh_y2j utkarsh_y2j 2 years ago
    HELLOO...
  • + issac85 issac85 2 years ago
    thanks for sharing
  • + guest65b189 guest65b189 2 years ago
    Thanks so much for this.

    It’s a great presentation.

    I really enjoyed it =)
  • + yogeshbiz yogeshbiz 3 years ago
    great presentation for it contents.
    unusually many pages but worth reading till end!
  • + qasim qasim 3 years ago
    Thanks, this presentation was actually delivered in 25 minutes to our MBA class, barely 5 seconds a slide, and we were able to hold the attention of our otherwise restive audience for most of the time :). Of course, when viewing it standalone, few would go through the whole thing, and maybe cutting it down to 200 would be a good idea.
  • + sunnyduan sunnyduan 3 years ago
    Seems to many slides, and few will have the patience to go through all of them. but very impressive simplicity.
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Apple Computers to Apple Inc - Presentation Transcript

  1. A G10 Presentation
  2. Lust
  3. Knowledge
  4. Hope
  5. Anarchy
  6. Forbidden
  7. Genesis
  8. In the beginning
  9. Men
  10. Computers
  11. Big Blue
  12. And men were taught about computers
  13. there was light
  14. on one sunny day
  15. A few crazy engineers
  16. Think Different
  17. Let’s teach computers about people
  18. Macintosh
  19. The Computer for rest of us
  20. Crazy
  21. misfits
  22. troublemakers
  23. rebels
  24. Round pegs in square holes
  25. One’s who see things differently
  26. Not fond of rules
  27. No respect for the Status quo
  28. Praise them
  29. Disagree with them
  30. Quote them
  31. disbelieve them
  32. glorify them
  33. Vilify them
  34. The only thing you can’t do
  35. Ignore them
  36. They change things
  37. They push the human race forward
  38. Crazy ones
  39. Genius
  40. the people who are crazy enough
  41. to think that they can
  42. Are the ones who do
  43. Think Different
  44. Where is think different taking Apple today?
  45. Consumer Electronics
  46. a risk worth taking
  47. Another crazy gamble?
  48. Distinctive Capabilities
  49. Software
  50. Hardware
  51. Desktop Publishing
  52. Education
  53. Marketing
  54. User Interface
  55. insanely great
  56. Core Competencies
  57. 27%
  58. 0.6%
  59. Where did all the money go?
  60. 1. Innovation
  61. 10 years
  62. 1300
  63. 2. Branding
  64. The Cult of The Cool
  65. Microsoft “Where do you want to go today?”
  66. Apple’s Mantra “We know where do you want to go today !!”
  67. ultimate
  68. Simplicity
  69. 3. Industrial Design
  70. But
  71. Smart
  72. Small
  73. A dollar in 1992
  74. Worth $0.79 in 2002
  75. What went wrong?
  76. Who killed Apple Computers?
  77. Apple In the PC Industry
  78. PC Industry Evolution
  79. Before 1981 Proprietary
  80. 1981 - 1997 Open Structure
  81. Attack of the clones
  82. 1997 Rise of the Internet
  83. PC Industry Value Chain
  84. But its really a value network ..
  85. Value in Software
  86. Commoditization
  87. 1976 Apple launched
  88. Produced Microcomputers
  89. $0.7 m to $76 m
  90. IBM turns PC into open structure
  91. 1984 Macintosh is born
  92. The computer “for the rest of us”
  93. Apple misreads the trend
  94. Macintosh peaks
  95. Apple keeps losing market share
  96. IBM, Dell, Hewlett-Packard, & Others
  97. high priced proprietary system
  98. not compatible with IBM PC
  99. adopted Motorola CPU instead of Intel
  100. focused on education & printing niches
  101. Perception Map during 1998
  102. 1998: Defender
  103. 2007 Apple Computers becomes Apple Inc.
  104. 1998 2007
  105. has built a massive appeal
  106. 2007 Category 1998 Presence
  107. How Big is Apple
  108. Market Share ?
  109. Income Statement
  110. Share Price
  111. “Apple should shut down for the sake of its shareholders.” Dell - 1997
  112. A successful turn-around
  113. After slugging it out in the PC Wars
  114. How did it happen?
  115. Consumer Electronics Industry
  116. Cell-phone Portable AV Makers PDA & handhelds Analogue Manufacturers
  117. Trends
  118. 1. Convergence
  119. 2. Global Supply Chain
  120. 3. DRM
  121. 4. Short Life Cycles
  122. Consumer Electronics Competitive Landscape
  123. Oldies Sony Samsung Thomson LG Creative Matsushita
  124. Convergence - PC manufacturers Microsoft Dell HP Apple
  125. Convergence - Telecom/Broadband Players Nokia Cisco Motorola Sony Ericsson Samsung
  126. Convergence - PDA Makers RIM Palm HP
  127. Porters 5 Forces Analysis
  128. Threat of Entry Low
  129. Capital Intensive Industry
  130. Economies of scale
  131. Market power is needed
  132. Lower Net Margin
  133. Threat of Suppliers Low
  134. Large Number of suppliers
  135. High Substitutability
  136. Forward Integration is Difficult
  137. Threat of Buyers Moderate to High
  138. High elasticity of demand
  139. Illegal peer to peer file sharing is possible
  140. Big dealers can pressurize to reduce cost
  141. Threat of Substitutes Moderate
  142. Alternative means to acquire music are available
  143. Threat of Rivalry High
  144. Highly competitive market
  145. Both price and feature based competition is there
  146. Various online music sources are available
  147. Small stylish MP3 players are available
  148. Profitability
  149. 7%
  150. What made Apple to move to the CE Industry
  151. 1990s
  152. Losing Internal Culture
  153. Losing customer base
  154. Diversification
  155. 1993: Newton (PDA) 1994: Quick Take 1996: Pippin
  156. Could not handle 4 businesses simultaneously
  157. Don’t Diversify when things are not going your way
  158. 1997
  159. Revive Old Culture
  160. Enter new markets
  161. Non First mover advantage
  162. But Still….
  163. Digital Players Market
  164. AAPL DELL HPQ MSFT Industry Market Cap: 82.15B 52.87B 107.73B 273.11B 1.85B Employees: 17,787 65,200 156,000 71,000 1.70K Qtrly Rev Growth 23.80% -5.10% 10.70% 6.00% 24.30% (yoy): Revenue (ttm): 20.68B 57.88B 94.08B 46.06B 3.98B Gross Margin 30.35% 17.56% 24.51% 79.43% 30.35% (ttm): EBITDA (ttm): 3.44B 4.43B 10.16B 17.94B 133.86M Oper Margins 14.63% 6.85% 7.62% 36.20% 4.62% (ttm): Net Income (ttm): 2.43B 2.95B 6.52B 11.91B 86.38M EPS (ttm): 2.76 1.284 2.306 1.17 0.82 P/E (ttm): 34.53 18.47 17.45 23.84 33.88 PEG (5 yr 1.42 1.24 1.21 1.38 2.74 expected): P/S (ttm): 3.99 0.91 1.15 6 1.2
  165. SNE MC PHG AAPL Industry Market 52.11B 44.76B 42.52B 82.15B 235.61M Cap: Employees 158,500 334,402 121,732 17,787 11.25K : Qtrly Rev 10.10% 1.60% -0.80% 23.80% 7.20% Growth (yoy): Revenue 67.99B 76.77B 35.85B 20.68B 235.85M (ttm): Gross 23.47% 29.94% 32.82% 30.35% 38.91% Margin (ttm): EBITDA 5.19B 6.31B 2.28B 3.44B 12.35M (ttm): Oper 2.44% 5.04% 4.04% 14.63% 6.99% Margins (ttm): Net 1.07B 1.99B 1.22B 2.43B 5.73M Income (ttm): EPS (ttm): 1.02 0.91 6.05 2.76 0.3 P/E (ttm): 51.02 22.65 6.35 34.53 25.12 PEG (5 yr 2.14 1.22 2.15 1.42 1.36 expected): P/S (ttm): 0.77 0.59 1.19 3.99 1.58
  166. How did they do it?
  167. The first mover ‘who gets it right
  168. Profitability Drivers
  169. Uniqueness
  170. Blue oceans
  171. But not forever
  172. Product Innovation may or may not succeed
  173. But innovation in the business model will succeed almost every time
  174. Opportunities
  175. Growing consumers electronic market
  176. Strategic alliances with peripheral component manufactures and media transmission giants
  177. Opportunity to extend new products to existing loyal customers
  178. High potential music phone market
  179. Threats
  180. Very high level of competition
  181. High product substitution effect
  182. Legal Risks
  183. Imitation
  184. Technology Obsolescence
  185. CSR Risks
  186. Strengths
  187. Innovation
  188. Ease of use
  189. Financial vitality
  190. Brand loyalty
  191. Weakness
  192. Sporadic Innovation
  193. Perfect can be the enemy of good
  194. Icon
  195. iCon
  196. SWOT Internal Internal Strengths Weakness Matrix External S-O W-O Opportunities External S-T W-T Threats
  197. S-O Strategies
  198. Use Brand Loyalty for Selective Expansion in CE
  199. Come out with more consumer electronics devices
  200. S-T Strategies
  201. Create new markets through Product Innovation
  202. W-O Strategies
  203. Apple’s digital offerings
  204. W-T Strategies
  205. Build socially complex relations among partners
  206. Increase productivity and turn around of high demand products
  207. CE Product Value Chain : 1990s Highly Vertically Integrated
  208. CE Product Value Chain : 2000s Emergence of vertical specialization
  209. Primary success factors
  210. Innovation
  211. Differentiation
  212. System Integration capabilities
  213. Cost Structure
  214. Complimentary success factors
  215. Consumer Branding
  216. Manufacturing and supply chain efficiency
  217. Time to market
  218. Service Provision
  219. Critical success factors
  220. Recruiting talented people
  221. Securing partnerships with value added resellers
  222. Capitalizing on market-specific opportunities
  223. Competitive Advantage
  224. Not in the technology
  225. Not in the patents
  226. Value Transference
  227. Distribution Strategy
  228. Apple’s value creation process
  229. Multiple Products Customised Products Apple I/II/III Mac Segmenting Targeting Focus on iTV Education Value Creation iPhone Music Strategy (iTunes, iPod) Lifestyle Convergence Strategy Adding Video Strategy (iDVD, Value iMovie, IPhoto) Digital Hub Internet Strategy (iTools, iDisk)
  230. what does Ansoff’s matrix say?
  231. what does BCG matrix say?
  232. lessons
  233. Strategies Adopted
  234. Thinking Out-of-the-Box
  235. recommendations
  236. 1. at the tipping point
  237. fast in managing change
  238. initiating it understanding it explaining & justifying it planning & organizing it
  239. driving & forcing it timing & pacing it containing it financing it selling it
  240. the law of the few
  241. stickiness
  242. the power of context
  243. 2. be adept in change implementation
  244. 3. transform technology into cash
  245. major problem
  246. successful choice, bundling, transformation of new technologies
  247. into great new product & marketing strategies
  248. answer lies in
  249. Apple’s competence
  250. re-conceptualize market focus
  251. integrated management process perspective
  252. entered the highly competitive mobile market
  253. where nokia dominates all
  254. encashing value contribution in a mobile
  255. Encashing Value Contribution in a Mobile 1992-97 1997-2002 2002-07 High-end & Entry- Mid-tier Level & smart new–to–market phones phones phones *Basic applications: Operating systems, micro-browsers, firewall, others
  256. looking ahead in media
  257. from punctual integration
  258. to total integration
  259. which means more competitive markets
  260. but, rules of competitive markets say
  261. financial performance of generalists improves with greater market share
  262. while performance of specialists drops off as market share increases
  263. so, adapt or die
  264. to sustain
  265. chalk out relevant success factors
  266. strategic & economic
  267. challenges
  268. 1. form strategic alliances
  269. critical to the success of its core business
  270. Critical to development or maintenance of its core competency
  271. which blocks a competitive threat
  272. which creates or maintains strategic choices for Apple
  273. which mitigates a significant risk to its business
  274. 2. go on innovating
  275. iPiano iCar iGuitar iPottie
  276. iGod iWatch iPuff iWash
  277. finally
  278. An Apple a day
  279. Keeps Doctor away
  280. Thank you Chintan Jasmer Jyotsna Qasim Shalabh

+ qasimqasim, 3 years ago

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