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Digital media, digital literacy and youth


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Published in Education , Technology
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  • 1. Digital Media, DigitalLiteracy and Youth“Educators must become conscious individuals who live partof their dreams within their educational space”
  • 2. My educational space(s)• For over a decade I have worked with youth and digital media.• Recently that work has expanded to include the use of digital media in cross cultural contexts.• I am most interested in the power of digital media to articulate and shape the world.
  • 3. Gen M | Gen Z | Digital Natives• Use technology • 94% cell phone • 23% smartphone • 70% laptop • 69% iPod or mp3 player • 23% tablet • 93% use the internet • 80% use social networking • 48% buy things online • 21% remix • 14% blog • 8% visit virtual worlds
  • 4. New skills for learning• Evolving 21st century literacies • Digital • Cross cultural• Collaborative • Peer discovery, production • Social
  • 5. New ways of learning
  • 6. Digital literacy
  • 7. Range of digital engagement
  • 8. Moving beyond lolcats
  • 9. Youth Powered VideoCurriculum • Standards based curriculum • Lesson plans • Handouts • Rubrics • Sample chapter download available • Cost Image from Educational Video Center
  • 10. Media in Action Curriculum • Downloadable curriculum • Explores issues of power, messaging • Decidedly not “neutral” • From the Global Action Project Image from Global Action Project
  • 11. 4-H• Storytelling/Documentary• Message/program specific• High level of access to tools and technologies
  • 12. Nicaragua• Technology as novelty• Self expression• Low level of access to tools and technologies
  • 13. Digital as bridge• Digital technologies can mediate and bridge relationships across cultures.• But….
  • 14. Connecting to the worldBringing it all back home?
  • 15. References/Resources• Berkman Center Youth and Media Project •• Global Action Project | Media in Action Curriculum •• Educational Video Center | Youth Powered Video Curriculum •• Digital and Media Literacy: A Plan of Action • of-action/• Pew Internet and American Life Project •• Hackasarus •
  • 16. A couple books• Designing Digital Experiences for Positive Youth Development: From Playpen to Playground – Marina Umaschi Bers •• Digital and Media Literacy: Connecting Culture and Classroom – Renee Hobbs •• Teaching Youth Media | A Critical Guide to Literacy, Video Production & Social Change - Steven Goodman •• Literacy in a Digital World: Teaching and Learning in the Age of Information – Kathleen Tyner •