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Optimizing Direct X On Multi Core Architectures

by on May 19, 2008

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This slide set covers best practices in designing threaded rendering in PC games. Examples of current PC titles will be used throughout the talk to highlight the various points.

This slide set covers best practices in designing threaded rendering in PC games. Examples of current PC titles will be used throughout the talk to highlight the various points.

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  • ryeon ryeon good!! 4 years ago
    Are you sure you want to
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Optimizing Direct X On Multi Core Architectures Optimizing Direct X On Multi Core Architectures Presentation Transcript