After the heroism, collaboration: Organizational learning and the mobile space

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  • + bezombes Bezombes Stéphane 6 months ago
    Cleaver presentation and inspiring material. Thanks to share this. But what about the quality of the editorial audio track ? In many cases, the audio narrative is recording in studio by people and doesn’t match the exceptionnal experience of beeing in-situ, in the walls. Something to do with the recording and the editing contents ?
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After the heroism, collaboration: Organizational learning and the mobile space - Presentation Transcript

  1. Peter Samis Associate Curator Interpretation Stephanie Pau Manager Interpretation San Francisco Museum of Modern Art After the heroism, collaboration : Organizational learning & the mobile space Museums & the Web 2009 • 16 April 2009
  2. The Interpretive Goals Process
    • A cross-departmental dialogue and interpretive brainstorm process involving:
    • Educators
    • Curators
    • Publications
    • Communications/Audience Strategy
    The Interpretive Goals Process: A collaboration
  3. Regarding each upcoming show:
    • What is the rationale for the project? Why here, why now?
    • List 1-3 main visitor takeaways.
    • Who is the intended audience? Why?
    • What didactic elements are planned (wall texts, extended object labels, etc.)?
    • What other modes of interpretation, including multimedia, should we consider?
    Key Questions in the Interpretive Goals Process:
  4. Assistant Registrar Linda Leckart on Jonathan Ive’s iPhone (communicated via a cell phone tour) Case Study 1: 246 and Counting: Recent Architecture + Design Acquisitions
  5. Case Study 2: The Art of Participation 1950 to Now
  6. John Cage, 4’33”, 1952 Case Study 2
  7. Case Study 3: Frida Kahlo
  8. Interpretive Menu: analog + digital mix
    • Brochure in 2 languages
    • Wall texts in 2 languages
    • Handheld Antenna multimedia tour in 3 languages: English, Spanish & French
    • Learning Lounge: film, kiosk, books
    • Supplementary history galleries: Kahlo in SF, Kahlo’s Legacy
    • Videos in Koret Visitor Ed Center
    • Podcasts
  9.  
  10.  
  11.  
  12. 2 Evaluation Studies
    • Visitor Experience & Interpretive Goals: Randi Korn & Associates
    • Visitor response to handheld multimedia guide (audio tour) Discovery Corporate Intelligence Group
  13. Randi Korn Findings: Use of Offerings
  14.  
  15.  
  16. What a visual interface brings to the party…
  17. A way to point at and parse out the picture…
  18. [3] [15]
  19. Visitor feedback from Antenna’s comment book…
  20.  
  21. The stats, too, show this is a hit: 1 2 3
  22. What about the cell phone idea?
  23. Or the personal device download idea?
  24. But then, who can blame them?
    • Cell phone reception varies
    • The audio quality is often poor
    • Foreign visitors must pay outrageous international roaming charges
    • Holding a device to one’s ear is fatiguing
    • Podcasts require pre-visit planning ( Oops , I’m already here !)
    • Wi-fi networks are temperamental , especially in crowd situations
  25. Until these obstacles are removed, pre-loaded devices —at a cost or for free— seem to correspond to the premium cultural experience museums are expected to provide .
  26. Corroboration: Our 2 Case Studies 28 18 Stops on cell phone tour 22 706 Art of Participation 19 585 246 and Counting Incoming calls/day Incoming calls/month Exhibition
  27. Was the fault in our promotion?
    • No doubt in part…
  28. But then there was evidence like this :
  29. Meanwhile, the story online & at home was different. RSS feed: 18,613 mp3/m4a downloads or 194 downloads/day Live Flash Streaming: numbers unknown
  30. So what information did on-site visitors not get? Hans Haacke, News, 1969/2008
  31. Content allocated exclusively to cell phones via 246 Tour & AoP Tour These had been part of our “interpretive plan.” Artist invitation to participate & comment Behind the scenes insights on how a museum collects Supplementary info re: each piece & the conditions of its production Back-story on how a work was acquired Artist voices Artwork-specific interpretation
  32. On the other hand, the purpose-built & delivered multimedia tour for Frida Kahlo actually had a Halo Effect :
  33. 25% increase in satsifaction
  34.  
  35.  
  36. Takeaways 1
    • They seem to desire a high fidelity, immersive experience (at least for special ticket blockbusters)
    • Parsing out audio through a touch-and-listen interface is a winner
    Visitors apparently are not as eager to use their own devices as museums might wish.
  37. Takeaways 2
    • Universal Access: if a museum is going to delegate significant interpretive aspects to mobile devices, then those devices need to be as effortlessly available as artworks & wall texts
  38. The Guggenheim, Whitney, and MoMA all offer (and promote) free audio tours of their Permanent Collection.
    • Take-up rates range between 20-65%
    • (vs. a more typical 3%)
    “ Universal Access”
  39. Takeaways 3
    • If we are to free ourselves from dependence on outside providers and empower ourselves to develop our own content…
    We need a flexible authoring and publishing platform for the mobile space.
    • Re-thinking the audio tour based on research to date
    • Touch-&-Listen
    • Concise & multi-layered
    • Artist Voices & Videos
    • 1st delivery on iPod-Touch and iPhone
    • Working with NOUS-Guide to develop
    Developing a Mobile Multimedia Guide for the Permanent Collection
    • Need to promote permanent collection tours with a museum-wide strategy
    • Same goes for special exhibitions of lesser known artists
    Next Corollary
  40. Content development & Production Of course, that doesn’t solve all our problems. In fact, And that’s a lot of collaboration. Staffing of Distribution Points Hardware Marketing & Promotion it’s the beginning of a whole new set !
  41. Thank you.

+ Peter  SamisPeter Samis, 6 months ago

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