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High Tech MarketinG

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General description of High Tech Marketing strategy

General description of High Tech Marketing strategy

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  • 1.  
  • 2.  
  • 3. Example 1
    • Webvan spent more than $1 billion to create an online grocery business, only to declare bankruptcy in July 2001 after failing to attract as
    • many customers as it thought it would.
  • 4. Example 2 • In spite of gaining the support of Apple’s Steve Jobs, Amazon’s Jeff Bezos, and many highprofile investors, Segway sold a mere 6,000 scooters in the 18 months after its launch—a far cry from the 50,000 to 100,000 units projected.
  • 5. Example 3 • Although TiVo’s digital video recorder (DVR) has garnered rave reviews since the late 1990s from both industry experts and product adopters, the company had amassed $600 million in operating losses by 2005 because demand trailed expectations.
  • 6.  
  • 7. The “classic” Product life cycle
  • 8. The 9 to 1 effect
  • 9. Product and behaviour Changes Ref: J.T.Gourville
  • 10. New product forecasting models Repositioning Pre test Market New Coke Me Too Products Conjoint Analysis Burn Breakthroughs ¿? Red Bull Line Extensions Pre-test Coke Light New to company New to world Lo high high Lo
  • 11.  
  • 12. Innovation & Diffusion models
    • Why diffusion models are crucial on hi-tech / innovative /disruptive
      • Diffusion models
        • Allow to quantify and predict the size and rate of adoption
        • Can explain when customers will adopt a New Product
        • Can explain when sales will reach peak
  • 13. Innovation & Diffusion models
    • Technology Adoption Life Cycle
      • Based on Rogers work (1962)
      • Aplicable to Discontinuous Innovation
        • HDTV
        • NanoSolar Technology
        • Electric Cars
      • 5 target groups are defined based
      • on technology adoption behaviour
        • Innovators
        • Early Adopters
        • Early Majority
        • Late Majority
        • Laggards
  • 14. Innovation & Diffusion models Not all technologies have the same pattern of diffusion Ex: TV vs Telephone
  • 15. Innovation & Diffusion models
    • How to predict diffusion behaviour?
    • Bass, Frank (1969). "A new product growth model for consumer durables". Management Science 15 (5): p215–227.
      • Based on qty. of two targets
        • Who adopt the tecnology by their inherent benefits.
        • Innovators
        • Who adopt the technology by imitation (word-of-mouth & Qty) of Innovators.
        • Imitators
  • 16. The Bass Model
    • We can define:
    • Sales at Time t = Innovation buyers + Imitation buyers
    • Innovation buyers = p X Remaining Potential
    • Imitation buyers = q X Remaining Potential
    • p = coeficient of innovation
    • q = coficient of imitation
  • 17. The Bass Model
    • S t = p (N - N T ) + q ( N T / N) (N - N T )
    • St= sales on period t.
    • N = market potential
    • NT= cumulative number of buyers to date
    • p = individual conversion rate without adopters infuence
    • q = effect of each adopter on non-adopter
  • 18. The Bass Model
  • 19.
    • Patterns of Difussion of technologies
    The Bass Model C-Curve Innovate dominates Imitate S-Curve Imitate dominates Innovate
  • 20. The Bass Model
    • Estimating parameters using regression
  • 21. The Bass Model
    • Estimating when no prior data avialable
      • Potential market size (N)
      • Establish similarity betwen New products and analog products
      • Historical empirical Relationship between p & q coeficients and product or market attributes
  • 22. The Bass Model
    • Time to peak sales
  • 23. Why only few products reach Mainstream?
  • 24. Crossing the TALC
    • Lets come back to Rogers Model
  • 25. Crossing the TALC
    • Innovators : The Technolgy enthusiasts
      • The beachhead of TALC
        • Main interest is on Tecnology
          • Appreciate the technology for its own sake
          • Technology improves lives
        • Big Influencers (Necessary to Imitators)
        • Want truth, not sales pitch
        • Need acces to most tech person in the company
    Source: G. A. Moore.
  • 26. Crossing the TALC
    • Innovators
      • Marketing
        • Like white papers
        • Free Demo
        • Main channel of info is the web
          • Techy forums
  • 27. Crossing the TALC
    • Early Adopters: The Visionaries
      • They are buying a dream
      • Looking for a breakthrough
        • Not just for an improvement
      • They see potential for an “order of magnitude” ROI
      • No price sensitive
      • Product oriented
  • 28. Crossing the TALC
    • Early Majority: The Pragmatists
      • Believe in evolution not revolution
      • Like to se competition
      • Focus on standardization
      • Vertically oriented
        • Communicate with others like themselves
      • Want to buy from proven market leaders
      • Market Oriented
  • 29. Crossing the TALC
    • Late Majority: The Conservatives
      • Against discontinuous innovation
      • Believe far more in tradition than in progress
      • Only invest at the end of life cycle
        • Mature markets
        • Low prices, high discounts
        • Pre-asssambled Packages
        • Commodities
      • Products with one function ta a time
        • Calculators, copiers, fax.
      • Brand Oriented
  • 30. Crossing the TALC
    • Skeptics
      • Do not participate on high tech
  • 31. Crossing the TALC
    • The adoption “Stairway ”
    Seed enthusiasts with new products Help them educate visionaries Capture interest of visionaries Make them satisfied customers Serve as good reference for pragmatists Serving pragmatists by becoming market leader and setting de facto standards Generate volume and experience so Product s become reliable and cheap To meet demands for conservatives
  • 32. But… Why is so difficult to get succes…..
  • 33.  
  • 34. The Chasm Innovators Early Adopters Early Majority Late Majority Laggards Source: Moore (1995), Crossing the Chasm
  • 35. The Chasm Skeptics Supporters Specialist Generalist Innovators Visionaries Pragmatist Conservative
  • 36. The Chasm Skeptics Supporters Specialist Generalist Innovators Visionaries Pragmatist Conservative
  • 37. The Chasm De facto standard Elegant Architecture Value Infrastructure & Support Easiest to use Reference base very important Unique functionality Market Centric Product Centric Pragmatist Visionaries
  • 38. TALC on video products
  • 39. The Chasm
    • The whole product
    • “ The minimum set of products and services necessary to ensure that the target customer will achieve his or her compelling reason to buy”
  • 40. The Chasm
    • The whole product
  • 41. Crossing the chasm
    • Pragmatist dont buy until the whole product is completly developed
      • (Not 70%, not 90%).
  • 42. Crossing the Chasm
    • STEP 1
      • Apply Hypersegmentation
        • Segment, segment, segment until find a new category for the product.
  • 43.
    • Example: Dog Food Market
    Hypersegmentation Dog’s Role Segment Brand Price/100 gr. Dog as a family member Premium Chum 8.7 pence Dog as a companion Moderate Pal and Bounce 6.4 & 7.9 pence Dog as an animal Economy Chappie 6.3 pence Reference: A. Ryans Dog as a substitute child? Super Premium
  • 44.
    • Target Market? Intense relationships, own smaller dogs, older and urban females
    • Benefits? Very best product that can be bought, reassurance, confidence, leads to an enhanced relationship
    • Name? Mr. Dog (later Caesar)
    • Product? Very high quality ingredients, wide variety of flavors, special packaging
    • Price? 17.7 to 30.7 pence per 100 grams
    • Advertising? Dog bringing newspaper, slippers, etc.
    Hypersegmentation
  • 45. Results: Fours years later, it had a 10% share of the total dog food market. The total super premium segment of the market was about 15% -- about 10% coming from dog food brands and about 5% coming from fresh foods. In addition, Pedigree's premium brand retained its market share.
  • 46. Crossing the Chasm
    • STEP 2
      • Creative positioning
        • “” an organized system for finding a window in the mind. It is based on the concept that communication can only take place at the right time and under the right circumstances." .
        • JacK Trout,
  • 47. Crossing the Chasm
    • For (target customer)
    • who are dissatisfied with (the current market alternative)
    • Our product is a (new product/service category)
    • That provides (Key problem-solving capability)
    • Unlike (The prodcut alternative)
    • We have assambled (key whole product features of your product/service)
    - Creative positioning
  • 48. Crossing the Chasm
    • For POST PRODUCTION FILM ENGINEERS
    • who are dissatisfied with THE LIMITATIONS OF TRADITIONAL FILM EDITORS
    • Our product is a Workstation based Digital film editor
    • That provides real time film modifications
    • Unlike workstations like SUN or HP
    • We have assambled ALL THE INTERFACES FOR POSTPRODUCTION FILM EDITING
    - Creative positioning (Silicon Graphics)
  • 49. Crossing the Chasm
    • STEP 3
      • Deliver a 100% solution to them (100% Whole product)
  • 50. Crossing the Chasm
    • STEP 4
      • Get n1 market share among that group
        • Pragmatist believe on Market Leader
          • Put all necessary resources
  • 51. Managing the Hype cycle
  • 52. Managing the Hype cycle A hype cycle in Gartner's interpretation comprises 5 steps: " Technology Trigger " — The first phase of a hype cycle is the "technology trigger“ or breakthrough, product launch or other event that generates significant press and interest. " Peak of Inflated Expectations " — In the next phase, a frenzy of publicity typically generates over-enthusiasm and unrealistic expectations. " Trough of Disillusionment " — Technologies enter the "trough of disillusionment" because they fail to meet expectations and quickly become unfashionable. Consequently, the press usually abandons the topic and the technology. " Slope of Enlightenment " — Although the press may have stopped covering the technology, some businesses continue through the "slope of enlightenment" and experiment to understand the benefits and practical application of the technology. " Plateau of Productivity " — A technology reaches the "plateau of productivity" as the benefits of it become widely demonstrated and accepted. The technology becomes increasingly stable and evolves in second and third generations. The final height of the plateau varies according to whether the technology is broadly applicable or benefits only a niche market.
  • 53. Managing the Hype cycle
  • 54.