Educational Innovation
MISSION 1
Describes the definition and classification of
learning environment.
Learning environment is both physical and n...
Innovation
Action, ideas, inventions or new methods. Or that
have been modified from the original developer. They must
pas...
MISSION 1
The Innovation Before Reforming of Education
Teacher-centered

The students to memorize
large amounts of informa...
 Programmed Instruction

The lesson present content in a frame by
dividing the content into modules and a question
for st...
 Instructional Module

The lessons learned individually and
groups. Teaching and learning feature a variety
of activities...
 Instructional Package

Set of activities for teaching and learning with
various instructional media in the form of multi...
 Computer Assisted Instruction : CAI

Program for teaching and learning that using computer
for keep content and containi...
The Innovation in the Education Reform Period
Student-centered

Provide the content and
activities according to
interests ...
 Learning on Network

Lessons presented through a computer networks.
By the media features that can offer lessons in form...
 Multimedia

Multimedia can be presented audio, text,
animation, music, graphics, photographs, movies and
videos, with th...
 E - Learning

Using the technology on the Internet to create a
study has interacted and education of high quality.
Peopl...
 Constructivist Learning Environments







Problem based learning
Resource
Scaffolding
Coaching
Collaboration
 Constructivist learning environments

Constructivist Web-Based Learning Environment

Constructivist Multimedia
Knowledge...
Prem sawat school

Mission 2

Computer-assisted instruction (CAI)
Teachers should use the computer program or game to unde...
Tutorial Instruction

Mission 2
Instructional Games

Simulation
Mission 2
Mahachai school
E-learning
The innovation that used the web as a tool for learning &
it is the application of i...
Mahachai school

Mission 2
E-learning

Learners can enter website all time and they can set
their learning by themselves....
Mission 2
Wat That Subdistrict school
To design innovative learning , learners can create their
own knowledge by confronti...
Mission 2
Example constructivist learning environments

http://cogtech.kku.ac.th/innovations/soilanalysis
Mission 3

Of the type of learning
innovation in Chapter 7 give students propose
of learning innovation correspond to its
...
Mission 3
Learning environments based on constructivist
because in learning about mathematics and science,
students must h...
Mission 3
- Focus on building self-knowledge, by act or
practice through the thought process.
- The previous experience or...
Presented by

Kanomkok group
Members
Miss Kanokkhwan
Miss Jaroonlak
Mr. Teetawat
Miss Chunthanet
Miss Sarunya
Mr. Proranat
Miss Pattiya

Marayat
565050...
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educational inovation

  1. 1. Educational Innovation
  2. 2. MISSION 1 Describes the definition and classification of learning environment. Learning environment is both physical and nonphysical education. And in the classroom this includes situations or conditions that affect learning. Contributing resources to support learning. Technique and its use in teaching. And the relationship between the students and teachers.
  3. 3. Innovation Action, ideas, inventions or new methods. Or that have been modified from the original developer. They must pass the test to become a reliable research that can be used effectively. • • • • To solve the problems in education. More responsive human learning to increase. Using an innovative application to the learning resources as efficiently as possible with their learning. Development potential In particular, cognitive processes and thought processes.
  4. 4. MISSION 1 The Innovation Before Reforming of Education Teacher-centered The students to memorize large amounts of information. Behaviorism    S-R Theory Reinforcement Theory The learner is receiver of information
  5. 5.  Programmed Instruction The lesson present content in a frame by dividing the content into modules and a question for students to answer. Provide solutions for the students to take effect immediately.
  6. 6.  Instructional Module The lessons learned individually and groups. Teaching and learning feature a variety of activities that response to differences between individuals.
  7. 7.  Instructional Package Set of activities for teaching and learning with various instructional media in the form of multimedia that corresponds to the content and experience.
  8. 8.  Computer Assisted Instruction : CAI Program for teaching and learning that using computer for keep content and containing text, images, animation, charts, graphs, animations and sounds. Order to offer such knowledge to support the students learning and also interactive learning actively to achieve the objectives of the course.
  9. 9. The Innovation in the Education Reform Period Student-centered Provide the content and activities according to interests of learners. Constructivism
  10. 10.  Learning on Network Lessons presented through a computer networks. By the media features that can offer lessons in form the Hypertext that contains information or data called Node. Link is the global network that can be accessed anytime, anywhere.
  11. 11.  Multimedia Multimedia can be presented audio, text, animation, music, graphics, photographs, movies and videos, with the ability to simulated images that support active learning of student.
  12. 12.  E - Learning Using the technology on the Internet to create a study has interacted and education of high quality. People around the world are convenient and accessible education does not limited place and time.
  13. 13.  Constructivist Learning Environments      Problem based learning Resource Scaffolding Coaching Collaboration
  14. 14.  Constructivist learning environments Constructivist Web-Based Learning Environment Constructivist Multimedia Knowledge Construction Package
  15. 15. Prem sawat school Mission 2 Computer-assisted instruction (CAI) Teachers should use the computer program or game to understand the context of the lessons. - Computer programs are interactive and can illustrate a concept through attractive animation, sound, and demonstration. - Provide immediate feedback. - Motivates students to learn. - Allow students to work individually.
  16. 16. Tutorial Instruction Mission 2 Instructional Games Simulation
  17. 17. Mission 2 Mahachai school E-learning The innovation that used the web as a tool for learning & it is the application of instructional strategies based on the concept of a constructivist. Using the web as an information source for the identification, evaluation and integration of information. Using the web as a media of cooperation, discussion and communication. Using the web as a media for participation in the trial experienced simulation, practitioners and ideal sharing.
  18. 18. Mahachai school Mission 2 E-learning Learners can enter website all time and they can set their learning by themselves. Instructor becomes facilitator for help students to find out, to evaluate and use those information. Learning is interdisciplinary and asynchronous learning.
  19. 19. Mission 2 Wat That Subdistrict school To design innovative learning , learners can create their own knowledge by confronting the problem. A source of learning for the students to search. When they cannot resolve it with the help and the tools that support collaboration solution. Should be used constructivist learning environments. Because focus on building self-knowledge and relies on previous experience linked to new experiences.
  20. 20. Mission 2 Example constructivist learning environments http://cogtech.kku.ac.th/innovations/soilanalysis
  21. 21. Mission 3 Of the type of learning innovation in Chapter 7 give students propose of learning innovation correspond to its characteristics majors that students will practice teaching and explain the reasons.
  22. 22. Mission 3 Learning environments based on constructivist because in learning about mathematics and science, students must have an understanding of content not only memorization which this learning innovation can help promote learning as follows
  23. 23. Mission 3 - Focus on building self-knowledge, by act or practice through the thought process. - The previous experience or knowledge is already linked to new experiences or new knowledge to expand intellectual structure.
  24. 24. Presented by Kanomkok group
  25. 25. Members Miss Kanokkhwan Miss Jaroonlak Mr. Teetawat Miss Chunthanet Miss Sarunya Mr. Proranat Miss Pattiya Marayat 565050305-4 Worakhot 565050310-1 Najantad 565050315-1 Nasaro 565050327-4 Pinatuwong 565050340-2 Yakum 565050278-1 Pong-aram 565050281-2
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