Design Document
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Design Document

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Design Document Presentation Transcript

  • 1. Game Design Document Game Development
  • 2. Design Document
    • Once you have an idea for your game, it is time to get it down on paper
      • GAME OVERVIEW/GAME IDEA
      • POSITIONING OF THE GAME
      • GAME FEATURES
      • GAME FLOW
      • CHARACTERS
      • USER INTERFACE
      • GAMEPLAY
      • GAME ENGINE
      • SCHEDULE AND BUDGET
  • 3. Game Overview/Idea
    • Executive summary of the design document
    • Reasonably complete description of the goals of the game, storyline
    • Simple game layout chart
    • Game requirements/platform
    • Game statement sentence
  • 4. Game statement sentence
    • _____ is a ______ for ______ with _____ where _____.
      • STARTS WITH A TITLE
      • DEFINE THE TYPE AND GENRE OF THE GAME
      • INTENDED PLATFORM OF THE GAME
      • WHAT THE GAME HAS
      • ABOUT THE CHARACTERS AND THE GAME OBJECTIVE
  • 5. Positioning of the Game
    • What is the genre?
    • Who is the target customer?
    • What are the key benefits of the game?
      • The “cool” aspects, what makes it special
    • Who is the competition?
      • Identify other games that are within your genre
    • What makes your game stand out?
  • 6. Game Features
    • Detail of the game
      • Game flow – describes how the game is played
      • The Game World
        • For example: (But not limited to..) Camera angle, modes of play, motion, in game progress, timers, clocks, replays, report card, trophies, levels
  • 7. Game Flow
    • Flow chart
    • Storyboards
    • Cinematic Sequences of the game
    • Level layout
    • navigation
  • 8. Character and Model Development
    • Simple drawings or computer generated
    • 2D or 3D
    • Multiple main characters
    • Heroes and enemies
    • Other characters or assets
    • Music and sound effects
    • Game engine
  • 9. Game Play
    • Stuff that is key to the game playing experience.
    • Single, multi player
    • Elements of the game
    • Technical considerations
  • 10. Business Considerations
    • Real Example
      • Team construction
      • Members and their qualifications
      • Schedule and deadlines
      • budgets