us ·able by Lennart Grötzbach
’yü-zə-bəl
us·able <ul><li>adjective, 14 th  century </li></ul>
us·able <ul><li>adjective, 14 th  century </li></ul><ul><li>1. Convenient and practical for use </li></ul><ul><li>2. Able ...
us·able <ul><li>adjective, 14 th  century </li></ul><ul><li>1. Convenient and practical for use </li></ul><ul><li>2. Able ...
A label for  things   that  are …
convenient
practical
… and functional.
us able!
They  do  what they are supposed   to   and  they do it well .
How  are  they designed?
Rocket Science?
Luck?
Seclusion?
What ’s the trick?
It takes  three  steps!
analyze
analyze design
analyze design test
… to make things
usable!
Look at the big picture –  a nalyze .
The thing will be for someone …
Users <ul><li>What are their goals and tasks? </li></ul><ul><li>What do they need?  </li></ul><ul><li>What are their abili...
It will be good for  something …
<ul><li>What is it for? </li></ul><ul><li>No – what is it  really  for? </li></ul><ul><li>What do you want to achieve with...
… and it will be used  somewhere ...
<ul><li>Where will it be used? </li></ul><ul><ul><li>(Place / Conditions / Organization) </li></ul></ul><ul><li>What rules...
Based on this,  you  design  it.
You benchmark!
You sketch!
You prototype!
You refine!
...make it special!
Then…
Build it!
… and  test  it  along the way !
Not just at the end.
<ul><li>Are your assumptions correct? </li></ul>Ask  yourself ... ?
<ul><li>Are your assumptions correct? </li></ul><ul><li>Does your design work? </li></ul>Ask  yourself ... ?
<ul><li>Are your assumptions correct? </li></ul><ul><li>Does your design work? </li></ul><ul><li>Is the result satisfying?...
...and ask  your  future users .
And your result will turn out  to be…
usable!
But  what   can we use this  process  for ?
Web-Sites!
Applications!
Products!
Machines!
Presentations! (like this one)
… basically  everything !
And does  this process have  a  name ?
Yes, it’s  called …
User-Centered  Design (UCD)
<ul><li>User Centered Design is a modern, widely practiced design philosophy rooted in the idea that users must take cente...
UCD  is  about  users !
UCD  is  about   you !
Now…
… spread the gospel!
If you want to find out more... Norman – The Design of Everyday Things Williams – The Non-Designers Design Book Cooper – T...
Andrew Huff m-louis grendelkhan jurvetson atomicshark -anth’s- staxnet Larrygj … and visit these talented people at  flick...
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usability and interaction design introduction

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us·able

  1. 1. us ·able by Lennart Grötzbach
  2. 2. ’yü-zə-bəl
  3. 3. us·able <ul><li>adjective, 14 th century </li></ul>
  4. 4. us·able <ul><li>adjective, 14 th century </li></ul><ul><li>1. Convenient and practical for use </li></ul><ul><li>2. Able to be used </li></ul>
  5. 5. us·able <ul><li>adjective, 14 th century </li></ul><ul><li>1. Convenient and practical for use </li></ul><ul><li>2. Able to be used </li></ul><ul><li>Synonyms: </li></ul><ul><li>operable, operational, functional </li></ul>
  6. 6. A label for things that are …
  7. 7. convenient
  8. 8. practical
  9. 9. … and functional.
  10. 10. us able!
  11. 11. They do what they are supposed to and they do it well .
  12. 12. How are they designed?
  13. 13. Rocket Science?
  14. 14. Luck?
  15. 15. Seclusion?
  16. 16. What ’s the trick?
  17. 17. It takes three steps!
  18. 18. analyze
  19. 19. analyze design
  20. 20. analyze design test
  21. 21. … to make things
  22. 22. usable!
  23. 23. Look at the big picture – a nalyze .
  24. 24. The thing will be for someone …
  25. 25. Users <ul><li>What are their goals and tasks? </li></ul><ul><li>What do they need? </li></ul><ul><li>What are their abilities? </li></ul><ul><li>What is their background? </li></ul>?
  26. 26. It will be good for something …
  27. 27. <ul><li>What is it for? </li></ul><ul><li>No – what is it really for? </li></ul><ul><li>What do you want to achieve with it? </li></ul><ul><li>What else is needed? </li></ul>Purpose ?
  28. 28. … and it will be used somewhere ...
  29. 29. <ul><li>Where will it be used? </li></ul><ul><ul><li>(Place / Conditions / Organization) </li></ul></ul><ul><li>What rules / regulations do apply? </li></ul><ul><li>Any other requirements? </li></ul>Context ?
  30. 30. Based on this, you design it.
  31. 31. You benchmark!
  32. 32. You sketch!
  33. 33. You prototype!
  34. 34. You refine!
  35. 35. ...make it special!
  36. 36. Then…
  37. 37. Build it!
  38. 38. … and test it along the way !
  39. 39. Not just at the end.
  40. 40. <ul><li>Are your assumptions correct? </li></ul>Ask yourself ... ?
  41. 41. <ul><li>Are your assumptions correct? </li></ul><ul><li>Does your design work? </li></ul>Ask yourself ... ?
  42. 42. <ul><li>Are your assumptions correct? </li></ul><ul><li>Does your design work? </li></ul><ul><li>Is the result satisfying? </li></ul>Ask yourself ... ?
  43. 43. ...and ask your future users .
  44. 44. And your result will turn out to be…
  45. 45. usable!
  46. 46. But what can we use this process for ?
  47. 47. Web-Sites!
  48. 48. Applications!
  49. 49. Products!
  50. 50. Machines!
  51. 51. Presentations! (like this one)
  52. 52. … basically everything !
  53. 53. And does this process have a name ?
  54. 54. Yes, it’s called …
  55. 55. User-Centered Design (UCD)
  56. 56. <ul><li>User Centered Design is a modern, widely practiced design philosophy rooted in the idea that users must take center-stage in the design of any computer system. Users, designers, and technical practitioners work together to articulate the wants, needs, and limitations of the user and create a system that addresses these elements. </li></ul>basically everything solution XXxX XXXXXXXXXXXXXX XXXXXX XXXXXXXX really?
  57. 57. UCD is about users !
  58. 58. UCD is about you !
  59. 59. Now…
  60. 60. … spread the gospel!
  61. 61. If you want to find out more... Norman – The Design of Everyday Things Williams – The Non-Designers Design Book Cooper – The Inmates are Running the Asylum Preece – Interaction Design Cooper – About Face 3.0: The Essentials of Interaction Design
  62. 62. Andrew Huff m-louis grendelkhan jurvetson atomicshark -anth’s- staxnet Larrygj … and visit these talented people at flick r TM to see more of their photos! Herbs1 Thanks! Darwin Bell e-chan eqqman captcreate
  63. 63. us ·able

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