The document discusses various perspectives on video games. It provides quotes from public figures about how video games can develop skills but also be addictive. It notes that while video games were once thought to mainly involve teenage boys, gamers now span all ages and demographics. The document also discusses concerns about video game addiction and negative impacts like increased aggression. However, it acknowledges video games can also promote problem-solving and learning when played in moderation.
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Video games: The Good, The Bad and The Ugly
1.
2. “Life is a video game. No matter
how good you get, you are
always zapped in the end”
- Chris Green
3. “One of the best lessons children
learn through video games is
standing still will get them killed
quicker than anything else”
- Jinx Milea
4. “I recently learned something quite interesting about
video games. Many young people have developed
incredible hand, eye, and brain coordination in playing
these games. The air force believes these kids will be
our outstanding pilots should they fly our jets.”
- Ronald Reagan
5. “Video games are bad for you? That's
what they said about rock-n-roll.”
- Shigeru Miyamoto
6. Computer games don' affect kids, I mean
t
if Pac Man affected us as kids, we' alld
be running around in darkened rooms,
munching pills and listening to repetitive
music. - Shigeru Miyamoto
7. Violent video games are like peanut butter. They are
harmless for the vast majority of kids but are harmful
to a small minority with pre-existing personality or
mental health problems
8. Most people think video games are all about a child
staring at a TV with a joystick in his hands. I don' .
t
They should belong to the entire family. I want
families to play video games together.
- Shigeru Miyamoto
9. Psychos will always be psychos;
they don’t need video games to
help them. - Scott Ramsoomair
10. I think that if someone plays a video game, and
then goes out and harms another human being, or
themselves because of what they just saw in the
video game, they were screwed up in the head
long before they got their hands on a controller.
- Tom Buckley
11. Video games are a waste of
time for men with nothing else
to do - Ray Bradbury
12. When many people think of
your average video game
player the first image that
,
jumps into their heads is
of a teenage white male
13. According to the internet famous,
“Gamer Grandma,” that is just not
the case anymore
14. Race of Game Players
5%
14%
White
Black
Latino
17%
64% Other
16. The average age of gamers nowadays is
33 with only 31% of gamers being
under the age of 18
17. Even though the video game community
is becoming more diverse, the majority of
heroes in the games are still white, at a
whopping 86%
18. Non-White males are typically
put into stereotypical roles such as gang
members or criminals
19. This can be seen in games such
as Grand Theft Auto that contain
many criminals, most of which
are non-white
20. Video Games Characteristics
t iv e • Entertaining
• Stimulating
o s i • Able to include sound
learning principles
P
21. Video Games Characteristics
t iv e
o s i
P
• Do-able, but pleasantly
frustrating
• Motivating
• Able to engage others
22. Positive Video Games include
some or all of :
• Problem-solving abilities
• Perseverance
• Pattern recognition
• Hypothesis testing
• Estimating skills
23. Positive Video Games include
some or all of :
• Inductive skills
• Resource management
• Logistics
• Mapping
• Memory
• Quick thinking
• Reasoned judgments
24. onc erns
ma jor cnts and
e
f th olesce s the
ne o ut ad
Video Games
O
abo eo gam
vid
es i
of ti me
Characteristics a mount t is to them
tha ed
t iv e b eing
ded
icat
e g a
N
25. Video Games
Characteristics
dthat
n
fou
udies h
ave
t of 10
S t
ou centsor
9 s sf
le me
do ideo ga e of
a v ag
p lay
an a
ver
ad ay
urs
N egative 2 ho
26. Video Games
Characteristics
N ega tive os u re to
Exp nt
vio le es is
am
o g to
ide ked
v n
li ssive
re r
gg vio
a a
b eh
27. Aggression
is largely based
on the learning, activation,
and application of aggression
related knowledge
structures stored in
memory and these things
happen while playing
video games
28. A US teenager shot his parents,
killing his mother,
in October 2007 after they
took away his copy of Halo 3
30. According to several studies, the
excitement of video games causes the
brain to release a chemical that is, in
essence, addictive
When gamers excel at playing a particular game,
the dopamine levels in their brain rise,
causing them to feel good
31. Video game addiction could be included in the next edition of
the Diagnostic and Statistical Manual of Mental Disorders
37. Video game addiction can affect sleep,
study and a person’s physical condition
37
38. Sleep, social life, and even work can
be affected by addiction, according
to some self-confessed addicts
39. When time spent playing video games reaches a
point that harms an adolescent’s family and social
relationshipor disrupts their school or work life,
they could be considered to be in a
state of addiction
40. “Space Invaders proved so addictive that
it not only inaugurated an entire video
game paradigm, it caused a nationwide
coin shortage in Japan”
- Chris Green
41. If your game play
continues to be out of
control
seek professional help
from a
professional who
understands addictions or
from a treatment program
that would be willing to
treat video game addiction
42. http://www.computeraddiction.com/ - This computer addiction website
was made by an expert in addictive behaviors. On the website you will find
more detailed information, Q & A section, and Dr. Orzackʼs email address
so you can email her with any questions you may have.
http://www.olganon.org/Gamer/gamer.html - The On-Line Gamers
Anonymous website was set up to give video game addicts ideas to help
with their addiction as well as a recovery program. While most of the
ideas are geared toward online games, they can be applied to most types of
games.
http://www.igda.org/articles/austin_addiction.php - The International
Game Developers Association provides information on addiction from
people who make video games.