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Deliverable final thesis presentation prem chandran

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  • For my experiments with my team of students, I took them through several workshops to try and unravel the design space in a meaning way for them. It started with them conducting user interviews and blogging their expereinces living through the experiences of an online persona via facebook and then bodystorming with navigation devices to finally arrive at a concept that was tested with users within the school. The most insightful experiments was online persona blogging and bodystorming using navigation devices that led to the idea of the QR interactive aspect in the map that could be used with a mobile device.
  • Here I highlight 2 important tools meaningful to the design process, the bubble stickers and online blogging. Both techniques were useful in giving the individual designers in the team a voice for an opinion they could share with others in the team. This was useful in surfacing the design constraints and user needs that could not be evoked by simply brainstorming.
  • Now I’m going to show you the videos created by the students to explain the design process that they took and a scenario of use of the design outcome
  • To summarise my findings from my thesis, I conclude it with my understanding of the qualities I’ve observed in the design tools we use in interaction design. There are generic tools and techniques which can be adapted to the design context. Then there are tools which are more meaningful and insightful which actually engages team members in a more meaningful and insightful form of design to surface user needs to the designers. These tools are context specific and operate in 2 varieties, Sympathy tools which help establish the design space such as the bubble stickers. Empathy tools which put designers in the shoes of the users they are designing for.
  • Now I’m going to show you the videos created by the students to explain the design process that they took and a scenario of use of the design outcome
  • Transcript

    • 1. SCAFFOLDINGINTERACTION DESIGNFORYOUNG DESIGNERS WAYS OF BRIDGING COMMUNICATION BETWEEN THE INDIVIDUAL AND THE TEAM IN COLLABORATIVE DESIGNMASTERS IN INTERACTION DESIGNMalmö University, SwedenThesis Project (August 2011)
    • 2. For today I will… • My project motivation • Problem Formulation • Two Stages (individual and group) • Design process • My roles in the design process • Experiments • With my team of students • Observations • Design outcomes • Thesis conclusions • Future work • Something to think about….MASTERS IN INTERACTION DESIGN SCAFFOLDING INTERACTION DESIGNMalmö University, Sweden FOR YOUNG DESIGNERS WAYS OF BRIDGING COMMUNICATIONThesis Project (August 2011) BETWEEN THE INDIVIDUAL AND THE TEAM IN COLLABORATIVE DESIGN
    • 3. My project motivationDifferent Design methods unfold different outcomes DESIGN & TECHNOLOGY INTERACTION DESIGN -physical form and function -space and time -tactile, tangible -experience -solo designer -design teamsMASTERS IN INTERACTION DESIGN SCAFFOLDING INTERACTION DESIGNMalmö University, Sweden FOR YOUNG DESIGNERS WAYS OF BRIDGING COMMUNICATIONThesis Project (August 2011) BETWEEN THE INDIVIDUAL AND THE TEAM IN COLLABORATIVE DESIGN
    • 4. PROBLEM FORMULATION STAGE 1 (from knowing)MASTERS IN INTERACTION DESIGN SCAFFOLDING INTERACTION DESIGNMalmö University, Sweden FOR YOUNG DESIGNERS WAYS OF BRIDGING COMMUNICATIONThesis Project (August 2011) BETWEEN THE INDIVIDUAL AND THE TEAM IN COLLABORATIVE DESIGN
    • 5. PROBLEM FORMULATION STAGE 1 (from knowing) STAGE 2 (to doing)MASTERS IN INTERACTION DESIGN SCAFFOLDING INTERACTION DESIGNMalmö University, Sweden FOR YOUNG DESIGNERS WAYS OF BRIDGING COMMUNICATIONThesis Project (August 2011) BETWEEN THE INDIVIDUAL AND THE TEAM IN COLLABORATIVE DESIGN
    • 6. DESIGN PROCESS EMPHATISE IDEATE EMPHATISE IDEATE DEFINE DEFINE PROTOTYPE PROTOTYPE TEST TEST DESIGN TEAMHOW DO I FACILITATE TRANSITIONS IN MODES WITH DESIGN MATERIALS? Flow in design mode thinking
    • 7. MY ROLE INSTAGING INTERACTION DESIGN STUDENT TEAMMASTERS IN INTERACTION DESIGN SCAFFOLDING INTERACTION DESIGNMalmö University, Sweden FOR YOUNG DESIGNERS WAYS OF BRIDGING COMMUNICATIONThesis Project (August 2011) BETWEEN THE INDIVIDUAL AND THE TEAM IN COLLABORATIVE DESIGN
    • 8. Experiments with my team of studentsTeam Dynamics in Design Process-(based on Tuckman Model-1965) HOW DO I SCAFFOLD FOR THEM TO DESIGN AS A TEAM? Moving from individuals in a group To designing as a collaborative team.
    • 9. Tool & Techniquesused for creating team dialogue WHAT IS HE SAYING? WHAT IS HE EMOTION THINKING ? I wonder whats I wish I didn’t have to carry such a the fastest way for LOST, SCARED heavy bag me to get to class ? Bubble stickers to start the design process in establishing design space (constraints) Online blogging as a technique to evoke empathy for persona and encourage team dialogueMASTERS IN INTERACTION DESIGN SCAFFOLDING INTERACTION DESIGNMalmö University, Sweden FOR YOUNG DESIGNERS WAYS OF BRIDGING COMMUNICATIONThesis Project (August 2011) BETWEEN THE INDIVIDUAL AND THE TEAM IN COLLABORATIVE DESIGN
    • 10. Video of the Design Process http://vimeo.com/27962779 Video of the Design Outcome (Scenario) http://vimeo.com/27735324MASTERS IN INTERACTION DESIGN SCAFFOLDING INTERACTION DESIGNMalmö University, Sweden FOR YOUNG DESIGNERS WAYS OF BRIDGING COMMUNICATIONThesis Project (August 2011) BETWEEN THE INDIVIDUAL AND THE TEAM IN COLLABORATIVE DESIGN
    • 11. THESIS CONCLUSION(knowledge contribution)Interaction Design tools GENERIC Tools/Techniques •Adapted to the SPECIFIC Design context Tools / Techniques • Context Specific eg • Insightful for surfacing user needs User Interviews Personas, Cultural Probes, Sympathy Tools Empathy Tools Scenarios, Designed for Designed to Participatory Design Team to Share opinions ‘Experience’ design situation to establish the design e.g Blogging to make explicit space needs of users e.g Bubble stickersMASTERS IN INTERACTION DESIGN SCAFFOLDING INTERACTION DESIGNMalmö University, Sweden FOR YOUNG DESIGNERS WAYS OF BRIDGING COMMUNICATIONThesis Project (August 2011) BETWEEN THE INDIVIDUAL AND THE TEAM IN COLLABORATIVE DESIGN
    • 12. THESIS CONCLUSION(knowledge contribution about various roles HOW TO STAGE How to engage EMPHATIC students with EXPERIENCES for the SYMPATHY TOOLS students to relate to for Design Dialogue the design context between team- members STUDENT TEAMMASTERS IN INTERACTION DESIGN SCAFFOLDING INTERACTION DESIGNMalmö University, Sweden FOR YOUNG DESIGNERS WAYS OF BRIDGING COMMUNICATIONThesis Project (August 2011) BETWEEN THE INDIVIDUAL AND THE TEAM IN COLLABORATIVE DESIGN
    • 13. Video of the Design Process http://vimeo.com/27962779 Video of the Design Outcome (Scenario) http://vimeo.com/27735324MASTERS IN INTERACTION DESIGN SCAFFOLDING INTERACTION DESIGNMalmö University, Sweden FOR YOUNG DESIGNERS WAYS OF BRIDGING COMMUNICATIONThesis Project (August 2011) BETWEEN THE INDIVIDUAL AND THE TEAM IN COLLABORATIVE DESIGN

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