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final presentation of my project emotionBox for my major studio

final presentation of my project emotionBox for my major studio

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    Final Presentation Final Presentation Presentation Transcript

    • Major Studio:KatherineMoriwaki / Final Project
      basakhaznedaroglu
      emotionBox
    • The digital world around us leading to desensitization
      Dissolution of expressions and the loss of facial reactions to the physical world around
      Losingconnectionin connected world
      concept
    • Facial expressions communicate information about emotions and enhance the verbal patterns of communication
      concept
    • A social phenomenon that individual emotional states are highly affected by other people’s emotional states around.
      concept
    • If only they had an Olympic event for facial athletes. (Paul Ekman)
      -Text messaging, instant messaging, voice messaging became a part of our lives.
      -We are using emoticons instead of showing how we feel.
      motivation
    • Providing a set ofemotional stimuliand evoking emotions for experimental investigations offacial expressions and bringing them back
      goal
    • Why am I doing this?
      Exploring the facial expressions and the emotional reactions
      Enhancing the nonverbal communication with others /
      Investigating a social phenomenon whether emotional reactions are contagious
      goal
    • Literature Review
      Researching on UX and Using audio and visual elements as emotional stimuli
      Discussing and getting feedback from colleagues
      Installing physical computing elements and building physical constructions
      methodology
    • experimental psychology
      cognitive science
      sociology
      physical computing
      audio visualization
      domains
    • MIT Media Lab and affective computing department / human face expression studies for sociable robots
      precedents
    • Bill Viola, The Passions / Depicting ambiguous or mixedfaces, examiningthe manifestations of emotions
      precedents
    • Colorwave Monochrome Digital Art Workshop/
      Projecting visuals on human face to evoke emotion
      precedents
    • Paul Ekman/ studying on non verbal-behavioral science, exploring the cross-cultural differences in facial expressions
      precedents
    • arduino + processing + skype
      technology
    • system diagram
    • Box installation inthe space
      scenario
    • Audio and visualizerto attract people’s attention
      scenario
    • Participant interacts with the remote control to choose which experience to go through
      scenario
    • Positive or negative emotional stimuli options
      scenario
    • Exposing a stream of still images and videos supported by audio visualizers
      scenario
    • Recording the participant face inside the box
      scenario
    • In the other room projecting it live
      scenario
    • Live screen supported with the previous records of facial expressions
      scenario
    • Prototype #1
      design process
    • Prototype #1
      Results
      -Feedback on which visuals to use / User survey on favorite funny movies, happy moments, songs, etc..
      -Too distracting to concentrate on the experience / feedback on building the box
      design process
    • Paper Prototype
      design process
    • Prototype #2
      Digital characters on both edges of the uncanny valley /
      Cartoon-like digital character vs. Humanized digital characters
      design process
    • Prototype #2
      design process
    • Prototype #2
      Results
      -Using one of the most intense emotion=disgust!
      -Instead of displaying a streamline, participant should choose the visual (button based interface)
      -Triggering a curiosity for the installation (what should be before the participant approaches?)
      -Feedback on projection in a separate space to enhance the surprising affect
      design process
    • Prototype #3
      design process
    • Prototype #3
      Results
      -Sequence of visuals and audio, feedback on the structure of the visuals
      -Projecting reactions on a bigger screen in a darker open space
      -Watching other people’s reactions is weird but achieves to evoke emotion
      -Pushing buttons to change videos is distracting.
      -Recording other people watching other people’s reactions?
      -A collage of images of reactions might be exhibited?
      design process
    • Final Result
      precedents
      • People experiencing the box and having intense emotions and facial reactions
      “This is better than watching a movie!”
      “It is also good for my facial muscles too”
      - Curiosity for people watching other people’s faces. “Where is the box???”
      • “I felt like people were laughing at ME!”
      - “It was very weird to watch 10 people smiling. But I wish they were following me wherever I go.”
      conclusions
    • Next?
      Carrying this experiment into an online platform and giving a facial expression exercise sessions.
      future implementation
    • Thank you!