Pranav Prakash                             BE Comp1, Roll 25              Bharati Vidyapeeth University, COE              ...
Agenda   Pervasive, Human Centered Computing   Overview of Project Oxygen   Device technologies   Network technologies...
Pervasive, Human Centered Computing➢   Pervasive Computing      ➢   Term coined by Mark Waiser      ➢   Information proces...
Overview of Project Oxygen   Vision    ●   Computation embedded into human life, like the Oxygen we breathe   Approach  ...
Device Technologies   E21 Intelligent Spaces    ●   Space centered computation, embedded in ordinary environment    ●   P...
E21 Intelligent Spaces   Space centred computation, embedded in ordinary environment   Connected to sensors, suitably en...
Oxygen Today   The Intelligent Room    ●   Capable of detecting motion    ●   Recognize voice patterns    ●   Identify a ...
H21 Mobile devices   Generic devices also called Universal Personal Appliances   Do not carry large amount of permanent ...
Oxygen Today   The H21 Prototype
N21 Network Technologies   Networks make it easy to establish ad-hoc collaborating communities of    computer devices  ...
Software Technologies   Software systems adapt - to user, to environment, to change, to failure   Project Oxygens softwa...
Perpetual Techniques   Two kinds of perpetual techniques     ●   Spoken Interaction         ●   Users and machine engage ...
Spoken Interaction   Speech recognition   Language understanding   Language generation   Speech synthesis
Visual Interaction   It consists of    ●   Visual perception subsystem, and         ●   It recognizes and classify object...
User Technologies   User Technologies include    ●   Knowledge Access         ●             Access any time, anywhere, al...
Knowledge Access   Personalized repository that keeps track of what we interests us   The search for “fat book on comput...
Oxygen Today   Distribution & Mobility       The cricket location support system   Perceptual Interfaces       Multimo...
Conclusion➢   Bringing abundant computation and communication, as pervasive as    free air, naturally into peoples life➢  ...
Any Queries ??
Thank You !!!Section Title
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MIT Project Oxygen - A seminar report

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MIT Project Oxygen concentrates on pervasice, Human centered Computing

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MIT Project Oxygen - A seminar report

  1. 1. Pranav Prakash BE Comp1, Roll 25 Bharati Vidyapeeth University, COE under the guidance of Mrs. S.S. DhotreSection (Dept. of Computer Engineering) Title
  2. 2. Agenda Pervasive, Human Centered Computing Overview of Project Oxygen Device technologies Network technologies Software technologies Perpetual technologies User technologies Oxygen Today Conclusion
  3. 3. Pervasive, Human Centered Computing➢ Pervasive Computing ➢ Term coined by Mark Waiser ➢ Information processing is integrated into everyday objects & activities➢ Human Centered Computing ➢ Emerging, inter disciplinary field ➢ Concerned with computing and computational artifacts as they relate to human condition
  4. 4. Overview of Project Oxygen Vision ● Computation embedded into human life, like the Oxygen we breathe Approach ● Combination of specific user & system technologies ● User technologies address human needs ● System technologies like software, networks make devices understand humane way of interaction Challenges ● Pervasive yet Embedded ● Dynamic yet Eternal Application
  5. 5. Device Technologies E21 Intelligent Spaces ● Space centered computation, embedded in ordinary environment ● Populated by cameras, microphones, displays, sound output ● Controls for physical entities like curtains, lighting, door-locks ● People interact in Intelligent Spaces naturally, using speech, gestures H21 Mobile Devices ● Person centered devices also the Universal Personal Appliances ● Equipped with perpetual transducers such as microphone, speakers ● Auto reconfigurable, light weight, inexpensive ● Anonymous generic devices
  6. 6. E21 Intelligent Spaces Space centred computation, embedded in ordinary environment Connected to sensors, suitably encapsulated into physical objects Communicate with each other and nearby handheld devices (H21) through Dynamically Configured Networks (N21) E21 provide computational power throughout the system to ● Communicate with people ● Support Oxygen User Technologies ● Monitor and control their environment E21 software is robust, and configurable among themselves
  7. 7. Oxygen Today The Intelligent Room ● Capable of detecting motion ● Recognize voice patterns ● Identify a person by face sensors
  8. 8. H21 Mobile devices Generic devices also called Universal Personal Appliances Do not carry large amount of permanent local state They configure themselves according to the person using them Being small and lightweight, they have few transducers They have less computational power than E21 Can be configured to be used as radio, cellphone or even TV Power efficient, the software controls the power consumption
  9. 9. Oxygen Today The H21 Prototype
  10. 10. N21 Network Technologies Networks make it easy to establish ad-hoc collaborating communities of computer devices Through algorithms, protocols and middleware, they ● Configure collaborative regions automatically ● Create topologies and adapt them to change ● Provide automatic resource and location discovery ● Provide secure, authenticated and private access N21 networks use intentional names rather than conventional static names They support location discovery through proximity
  11. 11. Software Technologies Software systems adapt - to user, to environment, to change, to failure Project Oxygens software architecture provides mechanisms for ● Building applications using distributed components ● Customizing, adapting and altering component behavior ● Person-centric rather than device-centric security ● Disconnected operation and nomadic code Eternal Computation: The system must never shut down or reboot though components are upgraded, removed and reinstalled
  12. 12. Perpetual Techniques Two kinds of perpetual techniques ● Spoken Interaction ● Users and machine engage in interactive conversations ● Highly efficient ● Visual Interaction ● User interacts with perpetual modalities ● Use of body language and gestures
  13. 13. Spoken Interaction Speech recognition Language understanding Language generation Speech synthesis
  14. 14. Visual Interaction It consists of ● Visual perception subsystem, and ● It recognizes and classify objects and actions ● Complements spoken language subsystem ● Visual rendering subsystem ● Creates 3D scenes from 2D data ● Provide macroscopic view of application supplied data
  15. 15. User Technologies User Technologies include ● Knowledge Access ● Access any time, anywhere, almost anything ● Automation ● Automate control of physical environment ● Collaboration ● Connecting people
  16. 16. Knowledge Access Personalized repository that keeps track of what we interests us The search for “fat book on computers” will return person biased results Automated observers ● They always keep a track of the data you are looking for ● The data is modelled according to your personal profile
  17. 17. Oxygen Today Distribution & Mobility  The cricket location support system Perceptual Interfaces  Multimodal, multi-lingual softwares like “SpeechBuilder” have been designed Security & Privacy  Decentralised scheme of oxygen  User never needs to revel their own location
  18. 18. Conclusion➢ Bringing abundant computation and communication, as pervasive as free air, naturally into peoples life➢ Mark Weisers vision of ubiquitous, pervasive computing is gradually becoming reality➢ Commercial versions of H21 are ready to be launched➢ The E21 and N21 will soon be spread everywhere, not just the labs
  19. 19. Any Queries ??
  20. 20. Thank You !!!Section Title

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