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Introduction to Mobile Programming 2 - course
Introduction to Mobile Programming 2 - course
Introduction to Mobile Programming 2 - course
Introduction to Mobile Programming 2 - course
Introduction to Mobile Programming 2 - course
Introduction to Mobile Programming 2 - course
Introduction to Mobile Programming 2 - course
Introduction to Mobile Programming 2 - course
Introduction to Mobile Programming 2 - course
Introduction to Mobile Programming 2 - course
Introduction to Mobile Programming 2 - course
Introduction to Mobile Programming 2 - course
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Introduction to Mobile Programming 2 - course

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Transcript

  • 1. Mobile Programming 2Introduction
    Jussi Pohjolainen
    Tampere University of Applied Sciences
  • 2. Contacting Teacher
    Jussi Pohjolainen
    Office: C4-09
    Contact via Ning or E-mail
    E-mail instructions:
    Title:
    TAMK A-OT042 Your Topic Here
    Example
    TAMK A-OT042 Problem uploading exercises to dropbox
  • 3. How to pass the Course?
    Exercises
    Exam
    Project Work
    Project Work Evaluation
  • 4. Exercises
    Home exercises are available in Ning – environment
    http://a-ot042.ning.com
    How to return the exercises?
    Upload to Dropbox
    Mark the exercises to EditGrid sheet
    You have to do at least 60% of the given exercises
    If you do more, you get extra points for the exam
  • 5. Home Exercises » Extra Points?
  • 6. 2. Exam
    Exam
    Pen and Paper
    Theory questions about Qt (memory handling, events, ...)
    24 points max, 12 points to pass
  • 7. 3. Project Work
    Qt – application
    Subject is voluntary
    Done independently
    Example topics
    Application to draw different chart types (lines, bar, pie from the data
    Text editor (supporting many files, MDI and supporting plain ascii text, HTML and possible other formats)
    Game
  • 8. 3. Project Work Grading
    Grade 4 to 5
    Application is designed and tested on real mobile device
    Grade 2 to 4
    Works only on emulator, crashes on real mobile device or testing is not done with the device
    Grade 1 to 2
    Does not work at all in mobile emulator or real device
    Clearly designed and tested only on Mac/Linux/Win - platform
  • 9. 4. Project Work Evaluation
    Each student evaluates other student's work.
  • 10. Grading
    Grading is calculated as an average of exam (30%) and the project work (70%)
    Example
    Exam: 2
    Project Work: 5
    Average: (2*30 + 5*70)/100 = 4.1 => 4
  • 11. Deadlines
  • 12. Material
    Material available in Ning and in Web
    Books about Qt:
    http://qt.nokia.com/developer/books
    Official Book:
    C++ GUI Programming with Qt 4 (2nd Edition)
    Available in TAMK Library
    Qt for Symbian (available Feb. 2010)
    Fitzek, Mikkonen, Torp

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