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Intro to 4-AOT9 Course
Intro to 4-AOT9 Course
Intro to 4-AOT9 Course
Intro to 4-AOT9 Course
Intro to 4-AOT9 Course
Intro to 4-AOT9 Course
Intro to 4-AOT9 Course
Intro to 4-AOT9 Course
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Intro to 4-AOT9 Course

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  • 1. Intro  to  Mobile  Programming  1  –  course   4-­‐AOT9-­‐2000     Jussi  Pohjolainen   Tampere  University  of  Applied  Sciences    
  • 2. Schedule  •  The  course  is  held  mainly  on     –  Tuesdays  (8.00  -­‐>  )   –  Thursdays  (14.00  -­‐>).    •  Teacher  will  start  lectures  at  8.30  and  14.15  (sharp)  •  Deadlines   –  2013-­‐04-­‐16  11:00  Decide  the  subject  of  your  project   –  2013-­‐04-­‐25  17:00  Release  1  of  Project  Work   –  2013-­‐05-­‐09  17:00  Release  2  of  Project  Work   –  2013-­‐05-­‐16  14:00  Release  3  of  Project  Work   –  2013-­‐05-­‐21  11:00  EvaluaVon  of  other  project  
  • 3. Always late? Consult Dr. Phil"http://www.drphil.com/articles/article/215"
  • 4. How  to  Pass  the  Course?  •  To  pass  the  course,  you  have  to   1. Do  exercises   2. Do  the  project   3. Evaluate  other  project   4. Course  feedback  •  EvaluaVon:  60  %  project  work,  40  %  exercises  
  • 5. 1.  Exercises  •  On  every  "lecture"  there  will  be  new  exercises  available  in   the  courses  homepage  •  Each  student  do  these  exercises  at  their  own  Vme.    •  Exercises  are  returned  via  dropbox.  •  Student  must  be  present  at  lectures  to  gain  the  points  •  Student  must  do  at  least  50%  of  the  exercises  to  pass  the   course.  •  The  more  you  do  exercises,  the  more  grade  you  will  get   –  For  example  over  90%  will  be  graded  as  5  
  • 6. 2.  Project  •  Student  will  implement  an  android  applicaBon  to  Google  Play   –  The  subject  of  the  project  is  free!  •  The  project  is  done  independently  •  Requirements   –  Android  2.x,  3.x  or  4.x  applicaVon   –  Source  code  is  commented  using  Javadoc   –  Is  tested  in  real  device   –  Is  uploaded  to  Google  Play…  you  need  ~17  €  and  Visa  (electron)  •  Three  releases,  last  can  be  downloaded  from  Google  Play  •  Project  is  60  %  of  your  whole  grade  •  See  instrucVons  how  to  return  the  releases  in  Tabula  
  • 7. 3.  –  4.  EvaluaVon  •  EvaluaBon  of  Project   –  Each  student  will  evaluate  other  students  project  work   –  More  instrucVons  about  this  later  •  EvaluaBon  of  Course   –  Give  course  feedback  via  TAMK  intranet  
  • 8. CompeVVons  –  Great  Prices!  •  CompeVVon  1  -­‐  May   –  Students  will  vote  for  the  best   project  work   –  Prize:  Energy  drinks  and  eco   gummy  bears!  •  CompeVVon  2  –  September   –  Project  who  will  get  the  most   downloads  in  Google  Play  will   win!   –  Prize:  Energy  drinks  and  eco   gummy  bears!   All items in the picture are not included in the prize"

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